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31st January 2014, 05:57 | #22221 | Link | ||||
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31st January 2014, 06:38 | #22222 | Link |
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madshi: Now knowing that SM doesn't work well in window mode, although it's worked fine up until now. I'm trying to set a profile to use overlay only when using potplayer otherwise window. if (mediaPlayer = "F:\Tools\PotPlayer\PotPlayerMini.exe") "overlay" else "window" is what I've put but it always chooses window. Also tried "PotPlayermini.exe" and "Potplayer" any ideas?
Does your GTX 650 drop frames when using nnedi3 from 720p to 1080? It does here but can't figure out why, gpu load is fine and SD -> 1080 works fine with about the same gpu load. Andrey /MAG/: you need to downgrade to 327 drivers.
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PC: FX-8320 GTS250 HTPC: G1610 GTX650 PotPlayer/MPC-BE LAVFilters MadVR-Bicubic75AR/Lanczos4AR/Lanczos4AR LumaSharpen -Strength0.9-Pattern3-Clamp0.1-OffsetBias2.0 |
31st January 2014, 07:19 | #22223 | Link | ||
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As you said that you couldn't confirm the bug which I reported, I wrote this script which can perhaps let you reproduce the bug with smooth motion profiling. Quote:
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31st January 2014, 07:24 | #22224 | Link |
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Error Diffusion test
source is 1080p 23.976fps
no hardware decoding (avcodec active in Lav Video Decoder), outputs 8bit NV12 4:2:0 no processing chroma upscaling: Jinc3/AR no image doubling image upscaling: Jinc3/AR image downscaling: Catmull-Rom/AR,LL delay playback start until render queue is full, everything else unchecked CPU queue size: 8 GPU queue size: 8 windowed mode backbuffers: 4 no smooth motion GPU used is GeForce 650 Ti Boost GDDR5 on PCI-E 3.0x16 Clock speed Core/Memory 1032MHz(1136MHz @boost) / 1502MHz Quick look at OpenCL benchmark results (650 Ti Boost , Radeon HD 7770) Luxmark 334 score , 789 score RatGPU 73.20 sec , 101.37 sec Bitmining 55.8 MHash/s , 170.6 MHash/s GPU Caps - PostFX 93 FPS , 145 FPS read avg rendering time when the value was stable for about 10sec <540p> - 518400 pixels 6.95ms w/o opencl error diffusion 9.35ms with opencl error diffusion 2.40ms diff 4.63ns per pixel <1080p> - 2073600 pixels 5.53ms w/o opencl error diffusion 13.45ms with opencl error diffusion 7.92ms diff 3.82ns per pixel <2160p> - 8294400 pixels 23.77ms w/o opencl error diffusion 50.86ms with opencl error diffusion 27.09ms diff 3.266ns per pixel |
31st January 2014, 07:59 | #22225 | Link | |
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You could pick nearest neighbor as downscaler to get an approximate idea how it would perform on a 4k screen. You also have to keep in mind that it first needs to do a 4:4:4 conversion and then upscale the chroma separately too. That's lots of data shuffling involved there. I can get nnedi with 32 neurons and 1080p24 -> 4k -> 1440p24 to work on my GTX670 - barely so - by bumping up the rendering queues and skimping on all the other scaling algorithms. Next-generation cards might be able to handle 4k scaling reasonably well. And the generation after that maybe for HFR content. That or pester madshi to get SLI working / distribute workload among devices. |
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31st January 2014, 08:12 | #22226 | Link |
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For 720p and 1080p content on 1440p monitor, is needi3 better ("sharper" w/o unwanted artifacts) than jinc3 in most situation?
Considering switch to AMD if so as AMD perform 2-3x better at same price point according to the benchmark result from nnedi3 opencl thread. Last edited by baii; 31st January 2014 at 08:19. |
31st January 2014, 08:23 | #22227 | Link | |
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I think using Direct3D .dll files from a previous set could be quite problematic and break way more things... but just in case - which .dll files control D3D9??? They say nVidia is aware of the issue - is that true? Since when has it been aware of the bug? Any updates on when it will be fixed? |
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31st January 2014, 09:30 | #22229 | Link | |
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the pf8008 doesn't have pc-mode in his manuel and that's not a cheap model... the pf4508 is the smallest Philips with pc-mode and 3d but i'm not sure anymore... |
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31st January 2014, 09:48 | #22230 | Link | |
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31st January 2014, 11:11 | #22232 | Link | |||||||||||||||||||||||
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So can anybody else with an NVidia GPU confirm/deny iSunrise's problem? Quote:
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- Blu-Ray 1080p24 playback - tested on 1080p projector @ 60Hz, 100% view - tested on 1680x1050 monitor @ 60Hz, downscaled - NNEDI3 chroma upscaling, 16 neurons - Catmull-Rom AR image downscaling with linear light - image debanding with gradient angle detection - error diffusion - smooth motion FRC with 24fps @ 60Hz Basically all "trade quality for performance" options unchecked. Highest possible settings/algorithms everywhere (!!), including debanding and smooth motion FRC. It plays perfectly smooth on both my projector and my LCD monitor. And this is the main purpose of madVR: Playing Blu-Rays perfectly. Yes, rendering times are quite high, around 40ms actually, so it was really close, but it worked. And yes, using a higher res monitor would increase the cost so much that it would not run smoothly, anymore. So Error Diffusion can't always be used, it does require a decent GPU, and it increases rendering times quite noticeably, but it *can* be used just fine, even with Smooth Motion turned on, plus NNEDI3 chroma upscaling, debanding and all the bells and whistles, with a mid-range GPU like my HD7770. FYI, when switching my projector to 24Hz (so Smooth Motion turned itself off automatically), rendering times with the same maxed out settings as above were 29ms. So I still have about 11-12ms headroom for future algorithms. Quote:
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<sigh> Finding a usable PC monitor for my needs seems to be really hard... Quote:
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Generally, with some of the usual resampling test images, I've found that every step up in neurons improves quality a little bit. With some test images one specific step might seem bigger than another. I think it depends on the exact edge angles etc. Quote:
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If you send 4:4:4 from LAV, madVR doesn't have to do chroma upscaling, so the GPU has less work to do. That explains the drop in the rendering times. Quote:
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I wouldn't replace the GPU right now. madVR v0.87.x is just out for a week now. Give it a bit of time. Yes, AMD seems to have an advantage in OpenCL performance. But I plan to try DirectCompute, maybe it will close the gap. I don't know... Hmmmm... That might be an option, will look into it, thanks! Last edited by madshi; 31st January 2014 at 14:27. |
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31st January 2014, 11:17 | #22234 | Link | |
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I'm on some ancient drivers (310), though. |
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31st January 2014, 11:22 | #22235 | Link | ||
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Basically if I switch to FS before or one second after mVR's OSD showed up then it's all good apparently. I've already looked into PotP's configuration but couldn't find the culprit. Quote:
All this said, the 2760HM would also embed their flicker-free stuff now and it was sold for pretty cheap on the EU BenQ webstore. Last edited by leeperry; 31st January 2014 at 15:04. |
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31st January 2014, 12:27 | #22236 | Link |
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Concerning 3D displays. Aren't these the requirements for each brand:
nvidia: requires nvidia 3d display, runs on hardware ati: requires hd3d/tridef software, runs on 3rd party software intel: requires hdmi 1.4, runs on intel software If the information I gathered is correct, nvidia 3d vision hardware is what to look for when shopping for displays. ASUS VG248QE has it at a decent price and 144hz although it doesn't score great on picture quality. Does high refresh have developing benefit? If you are looking for HQ, PLS displays can be had pretty cheap and get great PQ reviews. iSunrise clip looks the same to me whether nnedi3 or bicubic75 chroma upsample and no yellow tint. There's quite a difference between film and video mode though. This is with a 250. PotPlayerMini.exe is the exe name but it doesn't work in that profile example. It works with mpc-hc and mpc-be, something with potplayermini.exe. In task manager and process explorer it shows as PotPlayerMini.exe, is there something else I should check? I've been thinking that all the hardware I've ever connected to a tv has very little banding. After losslessly capturing the content whether it be bluray, dvd, cable or broadcast and played on the computer it has all sorts of banding in all players as long as there's no debanding enabled. Is there a reason PC's show so much banding while other hardware doesn't? Is it gpu related?
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PC: FX-8320 GTS250 HTPC: G1610 GTX650 PotPlayer/MPC-BE LAVFilters MadVR-Bicubic75AR/Lanczos4AR/Lanczos4AR LumaSharpen -Strength0.9-Pattern3-Clamp0.1-OffsetBias2.0 Last edited by turbojet; 31st January 2014 at 12:50. |
31st January 2014, 12:28 | #22237 | Link | ||
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Last edited by madshi; 31st January 2014 at 12:30. |
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31st January 2014, 13:03 | #22238 | Link | |
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FWIW LG TV have also 4:4:4 support and at every refresh rates it seems. For example : LG 32LA620V. IPS Panel too. If you can still find one, the SONY KDL-32HX755 does support 4:4:4 at every refresh rates and have 3D. VA Panel. Samsung TV don't support 4:4:4 except in 60hz mode. Here are all your options |
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31st January 2014, 13:26 | #22239 | Link | |
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Also, though I know you're not taking feature requests... could you please add chapter marks on the exclusive mode progress bar? You already seem to have the code to get them since the tray icon shows them, so it shouldn't take much time to add them onto the progress bar as well?
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31st January 2014, 13:27 | #22240 | Link | |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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