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2nd July 2016, 14:08 | #1 | Link |
Soul Architect
Join Date: Apr 2014
Posts: 2,559
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Deshaker Comparison
I've been doing some comparison between Deshaker and Mercalli ProDad v4. I wanted to share my results.
First, Deshaker is a VirtualDub plugin and is hard to use. I'm trying to program it within my own software to automate the process but am encountering a few challenges. Mercalli ProDad is a commercial software. It used to integrate within Adobe Premiere but v3 and v4 are stand-alone software. So here are the results, for those interested. Deshaker Pros: - Cleaner image - Better efforts at reconstructing borders and not zooming unecessarily Cons: - Difficult to configure and use - Slow - Some wobble or jello effects Mercalli ProDad Pros: - Much easier to use - Much faster - Wobble and jello effects are still there but weaker Cons: - Image is blurrier - It zooms a lot more - Requires a lossy re-encoding of the file -- not ideal in a video processing chain I am aware that some of the settings can be tweaked in both software to improve the results. Here I have gone mostly with default settings with just minor customization. I would have expected Mercalli ProDad to do a much better job because it analyzes the movements in 3D and is a lot more sophisticated. Overall, Deshaker wins. It will be worth spending more time to program its easy integration within an AviSynth script. However, whenever I use "fill borders with previous or future frames", it fails to render the video. First the video processes, then the output jams on a frame, and after being jammed on the same frame for a while, it aborts the encoding. Will have to investigate. There was a bug in AviSynth+ where it crashed in the destructor and I fixed it. You need this updated VDubFilter.dll. I'll have to keep testing whether the issues I'm seeing are related to AviSynth+ or I'm doing something wrong.
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 2nd July 2016 at 14:17. |
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