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21st February 2011, 06:55 | #6021 | Link |
⃪ ͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤͤ ͤͤ
Join Date: Nov 2009
Location: Australia
Posts: 54
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So my best start would be MeGUI. Are there any extra command lines i have to put when encoding video games, I don't care how big it will be. I'm actually looking about 100mb per minute.
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21st February 2011, 09:30 | #6022 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,783
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AiDz0r: Neither your user title nor your signature render correctly for me with any browser I have installed. But they stretch your posts and make the page scroll horizontally.
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21st February 2011, 14:08 | #6023 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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AiDz0r, as per forum rules there is no best. MeGUI as well as other GUIs are a matter of personal taste. Use what you like more. However, MeGUI supports almost all x264 commandline options, so no need to specify extra commandline options. I'd start playing with presets and tunings.
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21st February 2011, 18:10 | #6024 | Link |
Registered User
Join Date: Jun 2010
Location: Surrey, England
Posts: 29
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Problem with MEGUI not updating
Hi All
Has any one having the problem with MEGUI (32) not updating? My copy has not updated for several weeks. Is there a fix for this problem I have. Many Thanks Whimick |
21st February 2011, 20:22 | #6025 | Link |
Registered User
Join Date: Aug 2008
Location: The Land Of Dracula (Romania - EU)
Posts: 934
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go to settings an change the update server from the drop list...
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28th February 2011, 14:49 | #6027 | Link | |
what's this for?
Join Date: Apr 2002
Location: Berlin, Germany
Posts: 993
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Quote:
Windows 7 / SP1 MeGUI 1981 preprocessing took about 25 min before audio encoding started. only tested with AAC encoding (Winamp & Nero) still a known issue?
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28th February 2011, 16:01 | #6028 | Link | |
Moderator
Join Date: Feb 2005
Location: Spain
Posts: 6,915
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Quote:
1st pass (preprocessing) to know the max volume value. 2nd pass (encode) to encode the audio with the max volume allowed.
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BeHappy, AviSynth audio transcoder. |
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1st March 2011, 08:28 | #6032 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,783
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I don't mind functional and simple UIs (there is software where you miss the features over all the UI effects) ... but the squeezed edit lines and buttons are funny. Do they have too many resizer anchors?
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1st March 2011, 15:10 | #6033 | Link |
partially-informed layman
Join Date: Jan 2002
Location: Bangkok, Thailand
Posts: 314
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If I'm running MeGUI 1911 (32-bit) under 64-bit Windows, will MeGUI automatically use the 64-bit version of x264 that I see it has downloaded to C:\Program Files\MeGUI\tools\x264\x264_64.exe or do I need to somehow tell it specifically to use that rather than the 32-bit version. If so, how would I do that? thanks
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1st March 2011, 15:58 | #6034 | Link | |
The Black Reaper
Join Date: Nov 2009
Posts: 320
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Quote:
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1st March 2011, 16:15 | #6035 | Link | |
Registered User
Join Date: Apr 2009
Posts: 85
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Quote:
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1st March 2011, 16:51 | #6036 | Link |
partially-informed layman
Join Date: Jan 2002
Location: Bangkok, Thailand
Posts: 314
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@ Lighto & Tuik - Thanks very much. I missed that because it's greyed out here in 32-bit XP. I'm writing a tutorial and want to mention 64-bit mode. By the way, is there any official, current 64-bit version of MeGUI?
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1st March 2011, 18:03 | #6037 | Link | |
The Black Reaper
Join Date: Nov 2009
Posts: 320
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Quote:
Not very sure of the details. AFAIK, one is required to use all 64bit filters in their work flow when using the 64bit version of MeGUI. |
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4th March 2011, 20:38 | #6038 | Link |
partially-informed layman
Join Date: Jan 2002
Location: Bangkok, Thailand
Posts: 314
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This YouTube video was rendered with x264 in MeGUI following this tutorial precisely. Does anyone have any idea why the levels in the first couple of seconds are wrong? Are there any x264 or MeGUI settings that affect that? No problem with offline playback of the file in VLC.
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4th March 2011, 20:49 | #6040 | Link |
Registered User
Join Date: Feb 2002
Location: California
Posts: 2,695
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The first three seconds of an x.264 MP4 created with MeGUI 1911 and uploaded today to YouTube has its levels completely screwed up:
Nutcracker Highlights It will only take about five seconds of your time to see the problem. You will note that the levels return to normal at exactly the first scene transition which makes me think something is wrong in the way the initial GOP is formed. However, the MP4 plays perfectly on my computer using the VLC media player. Here are the video settings used: Code:
program --profile main --level 3.1 --crf 19.2 --deblock -2:-1 --keyint 300 --min-keyint 29 --bframes 2 --b-pyramid none --no-weightb --ref 2 --weightp 0 --qpmin 3 --subme 6 --trellis 0 --no-mixed-refs --output "output" "input" I got these video settings from an excellent MeGUI tutorial, but am wondering if any of the changes from default could be causing the problem. I think the following is an accurate summary of the changes from the x.264 scratchpad defaults: GOP size increased from 250 to 300 Min GOP size increased from 25 to 29 Weighted prediction for B-frame unchecked Number of B-frames decreased from 3 to 2 B-Pyramid changed from Normal to Disabled Number of Reference Frames changed from 3 to 2 P-frame Weighted Prediction changed from Smart to Disabled Min in Quantizers changed from 0 to 3 Any help would be appreciated. Thanks! [edit] I just noted that while I was posting, Nick (who wrote the tutorial) posted about the same subject: http://forum.doom9.org/showthread.ph...75#post1482275 This isn't exactly a double or cross-post, since we are two different people, and since I am providing a lot more detail, I'll keep my post. I just wanted everyone to make the connection between the two posts.[end edit] Last edited by johnmeyer; 4th March 2011 at 20:55. Reason: added the word "first"; provided link to associated post |
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