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#8921 | Link | |||||
Moderator
![]() Join Date: Feb 2005
Location: Spain
Posts: 5,662
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The same mkv source, crop and resize: Quote:
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BeHappy, AviSynth audio transcoder, in Doom9 forums. NicAudio, BassAudio, audio decoders. |
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#8922 | Link | |
a Hobby Encoder :)
Join Date: Feb 2016
Posts: 7
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Actually my issue has been a bit different ( as i mentioned a few posts before ) I am one of the users in an offshore RDP with intel xeon processor and 64gigs of ram , with like 6 or 7 users all doing their video encoding , editing or god knows what else. As soon as disk read write increases megui encoding goes down like anything and becomes less than 1/4th of the original speed. I would say this has to be looked into ( i am no specialist so apologies beforehand if i sound like a big mouth ) But have been using megui in various environments and can say disk usage affects adversely, i didnt mind this thing before as i used to think may be its how the source is or may be someone else is sucking the resources. But this feels pretty bad and awkward when a sort of untidy still in initial stages of development app like handbrake beats it in similar that sort of environment I am still trsting this may be there are other variables involved as well.. Please enlighten me a bit more dear GURUS , i can safely say i have a lot to learn from guys like Zathor , Ligh , dark shikari and others |
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#8924 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 5,955
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Depends on how you want to make the audio fit (some kind of speed-up or just a cut). Either way, I don't expect a solution without manually editing the AviSynth script which delivers the audio to the audio encoder used in MeGUI.
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#8925 | Link | |
Registered User
Join Date: Nov 2017
Posts: 140
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#8926 | Link |
Registered User
Join Date: Nov 2014
Posts: 14
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I've been regularly using MeGUI to re-encode x264 TV episodes to x265 (to save space) - I'm using the One-Click encoder with various video presets that I've defined, but I like to keep the original audio, so I have audio encode set to "never".
But, whenever the original file has an audio delay, it gets lost when the new hevc video track gets muxed with the original audio track. Is there some setting I've forgotten to set which would cause the audio delay to be copied over during the mux? |
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#8927 | Link | |
Registered User
Join Date: Mar 2011
Posts: 3,987
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Audio jobs not auto-loading plugins.
Is this going to be an XP thing? Or maybe an Avisynth+ thing?
The problem only occurs when using MeGUI's portable Avisynth+, not when using the installed Avisyth 2.6. When trying to encode audio via a script, the script loads into the audio section without error. It's added to the job queue without complaint. When I try to run the job, MeGUI complains about missing functions. After a bit of experimenting I'm sure the problem must be that MeGUI isn't auto-loading plugins from the installed Avisynth plugins folder when running audio jobs. Using LoadPlugin() in the script to load the plugins manually cures the problem and the audio jobs run. Why it's auto-loading plugins when the script is added to the audio section but not when the audio job is actually run, I have no idea. Video jobs run as they should. Here's the relevant section from the log file. As you can see, the audio is detected correctly when the script is checked, but when the job is run, MeGUI says there's no such function as FFMS2. After fixing that by using LoadPlugin to load FFMS2, MeGUI then complains about the next function not existing, and so on.... The script used below opens both video and audio, but the same applies to audio-only scripts. Cheers. Quote:
Last edited by hello_hello; 4th November 2019 at 20:01. |
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#8928 | Link | |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 5,955
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The plugin file is named FFMS2.dll (and the additional import script FFMS2.avsi); but the provided primary functions to be used in your script are e.g. FFVideoSource or FFAudioSource. Manual is here.
The set of provided functions may have changed during the development, e.g. there used to be a function FFmpegSource2 delivering an AudioDub result of video and audio together, first in the additional import script, now in the DLL. Quote:
... Wait. I misunderstood. Reading again, it sounds like different steps of the script processing in MeGUI use different autoload directories, and thus different plugin versions... Last edited by LigH; 5th November 2019 at 10:29. |
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#8929 | Link | |
Registered User
Join Date: Mar 2011
Posts: 3,987
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The only explanation I can think of, and admittedly I don't have a clue, is the portable Avisynth has dependencies in order to run, or MeGUI has dependencies in order to use it, and under this one particular circumstance those dependencies aren't found, causing the plugins in the installed Avisynth's auto-loading folder to fail to load, or something..... Every now and then, the same problem happens to MeGUI as a whole, and it suddenly won't load any scripts requiring auto-loading plugins. Each time it's happened though, restarting MeGUI has fixed the problem. The only time it's really annoying is when MeGUI is left to run a long queue of jobs, and at some point the jobs in the queue stop encoding and result in error messages instead. It doesn't happen often though. I'd have a laptop with Win7 on it I could use to check to see if it's just an XP problem, but I stupidly ran Windows Update after installing the OS a few weeks ago, and it went into an update loop and now refuses to boot. I'll probably start fresh tonight or tomorrow so hopefully I'll be able to test MeGUI on Win7 soon. Last edited by hello_hello; 5th November 2019 at 14:10. |
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#8930 | Link | |
Registered User
Join Date: Mar 2011
Posts: 3,987
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For the record, I installed Avisynth+ on Win7 and once again audio encoding using the installed Avisynth is fine. |
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#8932 | Link | |
Registered User
Join Date: Sep 2018
Posts: 123
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Not that it isn't effective, just CRF can achieve the same quality in 1 pass. Saving you a lot of time. Sent from my SM-G965U1 using Tapatalk |
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#8933 | Link | |
Registered User
Join Date: Jan 2008
Posts: 34
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#8935 | Link | |
Registered User
Join Date: Jan 2008
Posts: 34
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DGDecode_mpeg2source("C:\Users\Anthony\Desktop\Hocus Pocus\Hocus Pocus.d2v", info=3) ColorMatrix(hints=true, threads=0) crop(0,62,0,-62) spline64resize(720,400) Last edited by some dude; 16th November 2019 at 22:39. |
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#8936 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,225
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Add to your command line
--ctu 16
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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#8937 | Link |
Registered User
Join Date: Jan 2008
Posts: 34
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OK so this appears to fix it. I tried encoding the file again and with option added my CPU goes to 100%. I hit cancel after I checked the CPU utilization though, so I didn't test the output file that it produces, but it appears to have fixed the issue.
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#8938 | Link | |
Registered User
Join Date: Sep 2018
Posts: 123
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Sent from my SM-G965U1 using Tapatalk |
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#8939 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,225
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IT Has nothing to do with bitrate. Low resolution is a real problem.
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
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