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24th September 2012, 21:32 | #14124 | Link |
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No, it's not really expected. Can you create a debug log with the device error in it with the official v0.83.3? For that please wait long enough before switching to overlay, so that the crash doesn't occur. Thanks!
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24th September 2012, 21:34 | #14125 | Link | |
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Quick play on HD4000, overlay to exclusive working fine. Those cosmetic issues with redrawing when resizing and fullscreening showing a normal blank window for a moment before entering fullscreen are still present with the with the Mark build. Will play with both when get home on the other PC. Last edited by ryrynz; 24th September 2012 at 22:48. |
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24th September 2012, 21:49 | #14126 | Link |
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OK np, I'm back to official 0.83.3
1) With mpc-hc closed If I open a file either directly in overlay, or first in FSE and then switch to overlay (no matter how long I wait), I always get a crash actually. 2) With mpc-hc opened already in a window. If I then open a file in overlay (or then go FSE <-> overlay) I get no crash at all, and no Direct3D message. Is something different happening when madVR starts up along with mpc-hc. I can't actually get the Direct3D error without a crash with the official version.... Is a debug log of the Direct3D error, with the other version you sent me which doesn't have the crash useful? EDIT: Damn, scrap that I just got a crash in my scenario 2 above. mpc-hc already opened, and I started a file (again with the official version). In summary, I can't reproduce the Direct3D error without a crash with the official version. Last edited by mark0077; 25th September 2012 at 00:20. |
24th September 2012, 23:01 | #14128 | Link | |
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I had to disable overlay to make MPC work with this version. After starting the player, I get a crash-report every time when I open a movie/video file. Restarting the PC, didn't help. If I disable overlay, I no longer see these crash-reports. As I didn't have problems with other 0.83.x builds, something is very wrong with this version !! Crash-reports have been send to your e-mail. Last edited by Pat357; 24th September 2012 at 23:46. |
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25th September 2012, 00:03 | #14129 | Link | |
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Another thing to keep in mind with video cards is fan noise. That is a big consideration for an HTPC. I had a hard time finding one that was fanless and had enough power. The GT 430 fit the bill. I can play 1080p content on it without issue in my setup. I'm using LAV filter with CUDA acceleration turned on. It does 3D and HD-Audio as well. However, keep in mind that it is operating at a fairly high gpu level so it may not work for all setups. This is also an outdated card so I'm not sure what newer ones are compatible to it. Just thought I would share what worked for me. Last edited by gvanbrunt; 25th September 2012 at 00:07. |
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25th September 2012, 00:06 | #14130 | Link |
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>ver 0.82.5 Problems Windows 8 and AMD Radeon 12.8 newer drivers
Seeing large problems with Windows 8 installs with madVR 83.3 to the point that had to remove and go back to 82.5 and antiringing update 6 and all is well. Sorry no more details right now as don't have time to troubleshoot. ... Radeon 6570 and NVidia 560Ti systems
0.83.3 works great with Windows 7 and Radeon 4890 with ver 12.8 "legacy" driver. Better than it ever has and now handles de-interlacing through madVR correctly. With Windows 7/Radeon 6570 and latest 12.8 driver now seeing large dropped frames and poor performance with interlaced content and particularly bad with VC-1i material. Had to revert to EVR-CP. Did not get chance to go back to 82.5, but all was working fine before. Also issues with LAV latest builds causing MPC-HC crash issues and VC-1i issues that will be noted on LAV forum. Apologize for lack of details but don't have time to test well right now ... but something very wrong and especially with Windows 8 where things were like a rock previously. madVR 0.83.3 MPC-HC 1.6.4.6001 LAV 0.51.3-52-gdb52a17 Latest Radeon and NVidia released drivers for Windows 7 and Windows 8 UPDATE NOTE: Going back to madVR ver 0.82.5 with antiringing updates 6 allows Windows 7 system to operate as it did previously as well as NVidia 560Ti Windows 8 system. ...
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MPC-HC and MPC-BE (latest), MadVR 0.92.17, LAV 0.73.1 Intel NUC w_650 internal, Roku Ultra, Nvidia Shield, Apple TV 4K PLEX Server with QUADRO 2000 Windows 10 Pro (all latest updates) Last edited by blackjack12; 25th September 2012 at 01:55. |
25th September 2012, 02:24 | #14131 | Link | |
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25th September 2012, 02:34 | #14132 | Link |
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Pie please upload to imageshack, mediafire, imgur, anything but Doom9, hell will freeze over before that gets approved, thanks. I was going to submit a pic as well, we'll see how yours looks.
*Edit* Well what do ya know... It's beautiful Pie Madshi, might I suggest ditching the vertical bar and rely on the color to signify the position along the bar? I know you were wanting to avoid redesigning at this point but a minor tweak here and there should improve MadVR's presentation a little Also guy's.. could you comment on the filename addition I suggested? Thanks. Last edited by ryrynz; 25th September 2012 at 03:39. |
25th September 2012, 03:35 | #14133 | Link | |
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@madshi Can you also slip in the wallpaper interval "disable" checkbox as well? Thanks for all of your hard work on madVR! |
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25th September 2012, 05:00 | #14134 | Link | |
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There's also quite a bit of delay until the popup show up when right-clicking in FSE mode with the overlay enabled. I don't know if that should have been sped up too with the changes you made or if it's something completely different and/or unavoidable. One other unrelated thing I noticed, when the overlay is enabled and I go out of FSE mode for the first time(MPC-HC is set to launch in FS) either by using ctrl+enter or by double-clicking while the video is playing, the video pauses and there's an error message on the top left that appears for a fraction of a second and says: MadVR reports: - resetting Direct3D device failed (8876086c) After the first time, I can switch to and from FSE without any errors. This is using v83.3(I'm pretty sure 83.2 was doing it too) and it doesn't happen with the overlay off. I have an Nvidia 560ti, using LAV for both audio and video, haali as the splitter(only tested it with a mkv) and reclock but just for wasapi. It's set to not detect the video stream so it doesn't touch the framerate. Last edited by SamKook; 25th September 2012 at 05:25. |
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25th September 2012, 07:25 | #14136 | Link | ||||||
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Thanks, should be fixed in v0.83.4. |
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25th September 2012, 07:45 | #14138 | Link |
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Mock up of FSE mode seekbar with filename displayed on the left. Some comments on this please.
No major issues with 0.83.4 here on both my machines except for the cosmetic stuff, the black screen issue I had has gone. If I pause playback and move the window around the screen the image doesn't refresh inside the window until I press play, thus the video image is outside the window and remains so until I move it back to it's original location. Last edited by ryrynz; 25th September 2012 at 08:21. |
25th September 2012, 08:53 | #14140 | Link |
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I get an error "Resetting Direct3D failled (8876086c)" and video pauses with 0.83.4 build if I:
1. Check Overlay and FSE in settings 2. Open video 3. Go into full screen 4. Reopen video (Ctrl+E) 5. Go back to windowed overlay mode. madVR - log madVR - log1 I tried MPC-BE and PotPlayer. Last edited by detmek; 25th September 2012 at 08:56. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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