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5th April 2014, 15:04 | #25681 | Link | |
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Overall it works as good or better than the old mode for me. Just checked and it works correctly. There were reports of some false-positives with antivirus software, so be sure to check that. |
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5th April 2014, 15:53 | #25682 | Link | |
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So nobody took the plunge yet? Overpriced as in "it will lose 50% of its value within 6 months so you're essentially paying a premium for being an early adopter". Last edited by leeperry; 5th April 2014 at 17:40. |
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5th April 2014, 16:21 | #25683 | Link | |
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But here everything is fine. madshi can you please check it?
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5th April 2014, 16:30 | #25684 | Link |
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I downloaded the zip just now and it unpacks perfectly. Something must be screwy on your end.
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LAV Filters - open source ffmpeg based media splitter and decoders |
5th April 2014, 17:05 | #25686 | Link | |
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I use the Pan&Scan>Scale to 16x9 to do the vertical stretch, however. Not sure there's any difference in the end result. |
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5th April 2014, 17:11 | #25687 | Link |
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New windowed test works fine here. I still need to use FSE though, since sometimes the desktop composition stays stuck in a previous Hz which causes massive frame drops. Only FSE picks up the correct refresh rate of the monitor. Not sure why/how this bug happens or if there is a workaround. example: play a file that has a 23.976 frame rate, which causes the composition rate to be 23.976Hz, which then causes frame drops since the display device is actually at 60hz. So the desktop composition would need to be 60hz to prevent frame drops when playing a 23.976 fps file on the 60hz display. I know I've brought this up in the past, and the bug keeps happening so FSE for life.
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MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S Last edited by fairchild; 5th April 2014 at 17:20. |
5th April 2014, 17:47 | #25688 | Link | |
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That's too bad coz I'd love to put a figure on my interop lag. |
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5th April 2014, 17:57 | #25689 | Link | |
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Posts: 2,229
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fsutil resource setautoreset true C:\ then reboot. It should then work. |
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5th April 2014, 18:10 | #25690 | Link |
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Join Date: Jan 2014
Posts: 63
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@madshi. On the new test build, i get the message "madvr reports: -creating Direct3D device failed (8876086c)"when i enable windowed overlay. I'm running windows 8.1 x64 with a i5-3470 and a gtx 660 with 8gb RAM.
Edit: i don't think it has anything to do with the test build since the new feature is working. I just happened to check the windowed overlay box because i'd never tried it and i got this message. Not gonna miss it wince i never used this feature... but i thought i'd let you know. Last edited by wolfman2791; 5th April 2014 at 18:40. |
5th April 2014, 19:50 | #25691 | Link | |
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Join Date: Mar 2014
Posts: 9
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When switching off overlay, it works but with vsync issues, which I didn't notice in the latest stable release. |
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5th April 2014, 20:03 | #25692 | Link |
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Join Date: Aug 2012
Posts: 73
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Is it possible to create a profil in madvr that takes the bit rate of the video in consideration? With bluray content I can't use 32 neurons chroma upscaling + error diffusion but I have no problem with any1080p MKV....
Envoyé de mon GT-I9300 en utilisant Tapatalk Last edited by yok833; 5th April 2014 at 20:06. |
5th April 2014, 21:37 | #25694 | Link |
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Join Date: Oct 2005
Posts: 1,859
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Visually unpleasing black flashes with madVRwindowedTest when resizing the video window, though I guess something like that is necessary side-effect of presenting in advance? If you could somehow mask what I assume is madVR flushing the present queue on resize, that would be nice.
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5th April 2014, 21:47 | #25695 | Link | |
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Join Date: May 2008
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Same results as everyone else with the new test build, overlay broken but presenting frames in advance window mode finally 0 dropped frames over a 42 minute episode, never seen that before. Madvr was also using ivtc with 0 cadence breaks which is more impressive.
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PC: FX-8320 GTS250 HTPC: G1610 GTX650 PotPlayer/MPC-BE LAVFilters MadVR-Bicubic75AR/Lanczos4AR/Lanczos4AR LumaSharpen -Strength0.9-Pattern3-Clamp0.1-OffsetBias2.0 |
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5th April 2014, 21:51 | #25696 | Link |
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Desktop Composition was quite improved with Windows 8, I've personally encountered quite a few issues with the Windows 7 composition mode (which can be solved by restarting the compositor) that just went away when testing on Windows 8 instead.
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LAV Filters - open source ffmpeg based media splitter and decoders |
5th April 2014, 22:27 | #25697 | Link | |
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Quote:
QB
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5th April 2014, 22:49 | #25698 | Link | |
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Join Date: Feb 2014
Posts: 339
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(I was hoping the frames in advance feature might eliminate the issue of tearing on secondary monitors when using duplicate mode when using direct HDMI cables, but it looks like it unfortunately still exists).
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. Last edited by Anime Viewer; 5th April 2014 at 23:13. |
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6th April 2014, 00:16 | #25699 | Link | |
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Join Date: Jul 2013
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Checking and unchecking 'use a separate device for presentation' didn't seem to affect performance either way, so leaving that disabled. Bumped windowed mode 'frames in advance' to 16, so queues are respectfully 24/20/16. Queues remained full, didn't receive any dropped frames except when starting the playback and going fullscreen. I didn't notice any visual glitches with smooth motion enabled. I'm loving the new build and windowed mode, just for the performance and a responsive seek bar! Is there any specific advantage to FSE that it should be used instead of windowed mode? I also do not have 'windowed overlay' enabled. Is there any advantage to enabling that option? Last edited by SecurityBunny; 6th April 2014 at 00:19. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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