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22nd November 2005, 19:15 | #521 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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not yet and btw it's auto 3 pass that's b0rked even without turbo.
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
22nd November 2005, 19:48 | #522 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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The following files include the doom9 patch ( http://forum.doom9.org/showthread.ph...234#post741234 )
moved here: http://forum.doom9.org/showthread.ph...099#post742099
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! Last edited by Sharktooth; 24th November 2005 at 18:58. |
22nd November 2005, 21:18 | #523 | Link | |
Huh?
Join Date: Sep 2003
Location: Uruguay
Posts: 3,103
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Quote:
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Read Decomb's readmes and tutorials, the IVTC tutorial and the capture guide in order to learn about combing and how to deal with it. |
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22nd November 2005, 21:21 | #524 | Link |
Registered User
Join Date: Jul 2004
Posts: 383
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I can take a look into automated 3-pass, though I only use 2-pass and after searching the forum I see that no-one's specified exactly what problem they're having. It seems to be a flaw in the command-line generation, though.
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22nd November 2005, 23:12 | #525 | Link |
Huh?
Join Date: Sep 2003
Location: Uruguay
Posts: 3,103
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Sharktooth made a post somewhere explaining the problem. I used to use 2-pass as well, but seeing how fast first pass is a lot faster than a regular pass and doesn't result in a noticeable quality drop, it's like getting 2.9-pass quality at 2.1-pass encoding time, so to speak. That's why I switched to that mode.
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Read Decomb's readmes and tutorials, the IVTC tutorial and the capture guide in order to learn about combing and how to deal with it. |
23rd November 2005, 02:08 | #527 | Link | |
Angel of Night
Join Date: Nov 2004
Location: Tangled in the silks
Posts: 9,559
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Quote:
It might be worth going back now that so many new options are available and testing again for minimum lossage. |
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23rd November 2005, 02:20 | #528 | Link |
Registered User
Join Date: Jul 2004
Posts: 383
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That's interesting. can you recreate the job that caused this behaviour and post the XML? (If you close MeGUI before executing the jobs they'll be saved in the jobs folder)
Certainly I've always found 1st-pass turbo to run about 4 times faster than the 2nd pass. |
23rd November 2005, 05:47 | #529 | Link |
Angel of Night
Join Date: Nov 2004
Location: Tangled in the silks
Posts: 9,559
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I keep all old jobs around (no particular reason) so I just pulled the xml. The settings all show up there, but that depends on if b-rdo is even activated for subme 1 and whether trillis is activating.
Code:
<?xml version="1.0"?> <Job xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:type="VideoJob"> <Input>C:\video\work\mark3.avs</Input> <Output /> <Name>job33</Name> <Priority>0</Priority> <Status>5</Status> <Position>32</Position> <Start>2005-11-21T10:36:29.7118750-08:00</Start> <End>2005-11-21T10:49:19.3056250-08:00</End> <FPS>9.98636964703489</FPS> <Commandline>"x264.exe" --pass 1 --bitrate 700 --stats "C:\video\work\x264.log" --aq-strength 0.7 --bframes 3 --b-pyramid --filter 1,1 --subme 1 --b-rdo --weightb --trellis 1 --analyse none --me dia --merange 20 --progress --no-psnr --output NUL "C:\video\work\mark3.avs" </Commandline> <Settings xsi:type="x264Settings"> <EncodingMode>2</EncodingMode> <BitrateQuantizer>700</BitrateQuantizer> <KeyframeInterval>250</KeyframeInterval> <NbBframes>3</NbBframes> <MinQuantizer>10</MinQuantizer> <MaxQuantizer>51</MaxQuantizer> <SARX>0</SARX> <SARY>0</SARY> <Turbo>true</Turbo> <V4MV>false</V4MV> <QPel>false</QPel> <Trellis>false</Trellis> <CreditsQuantizer>40</CreditsQuantizer> <FourCCs> <string>VSSH</string> <string>x264</string> <string>avc1</string> </FourCCs> <Logfile>C:\video\work\x264.log</Logfile> <CustomEncoderOptions /> <FourCC>1</FourCC> <Zones /> <AQStrength>0.7</AQStrength> <AQSensitivity>15.0</AQSensitivity> <MixedRefs>false</MixedRefs> <X264Trellis>1</X264Trellis> <NbRefFrames>1</NbRefFrames> <AlphaDeblock>1</AlphaDeblock> <BetaDeblock>1</BetaDeblock> <SubPelRefinement>0</SubPelRefinement> <MaxQuantDelta>4</MaxQuantDelta> <TempQuantBlur>0</TempQuantBlur> <BframePredictionMode>2</BframePredictionMode> <VBVBufferSize>-1</VBVBufferSize> <VBVMaxBitrate>-1</VBVMaxBitrate> <METype>0</METype> <MERange>20</MERange> <NbThreads>1</NbThreads> <MinGOPSize>25</MinGOPSize> <Profile>2</Profile> <Level>15</Level> <IPFactor>1.4</IPFactor> <PBFactor>1.3</PBFactor> <ChromaQPOffset>0</ChromaQPOffset> <VBVInitialBuffer>0.9</VBVInitialBuffer> <BitrateVariance>1.0</BitrateVariance> <QuantCompression>0.6</QuantCompression> <TempComplexityBlur>20</TempComplexityBlur> <TempQuanBlurCC>0.5</TempQuanBlurCC> <SCDSensitivity>40</SCDSensitivity> <BframeBias>0</BframeBias> <Deblock>true</Deblock> <Cabac>true</Cabac> <WeightedBPrediction>true</WeightedBPrediction> <AdaptiveBFrames>true</AdaptiveBFrames> <BFramePyramid>true</BFramePyramid> <BRDO>true</BRDO> <ChromaME>true</ChromaME> <P8x8mv>false</P8x8mv> <B8x8mv>false</B8x8mv> <I4x4mv>false</I4x4mv> <I8x8mv>false</I8x8mv> <P4x4mv>false</P4x4mv> <AdaptiveDCT>false</AdaptiveDCT> <Lossless>false</Lossless> <QuantizerMatrix>C:\Program Files\music-video\x264\eqm_avc_hr.cfg</QuantizerMatrix> <QuantizerMatrixType>0</QuantizerMatrixType> </Settings> <OutputType>0</OutputType> <DesiredSize>0</DesiredSize> <NumberOfFrames>7670</NumberOfFrames> <Framerate>23.976043137696813</Framerate> </Job> |
23rd November 2005, 13:28 | #530 | Link |
Mr. Sandman
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
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for what concerns turbo mode the (in theory) b-rdo can be "disabled" as well as mixed-refs (not sure about trellis).
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MPEG-4 ASP Custom Matrices: EQM V1(old), EQM AutoGK Sharpmatrix (aka EQM V2), EQM V3HR (updated 01/10/2004), EQM V3LR, EQM V3ULR (updated 04/02/2005), EQM V3UHR (updated 17/12/2004) and EQM V3EHR (updated 05/10/2004) Info about my ASP matrices. MPEG-4 AVC Custom Matrices: EQM AVC-HR Info about my AVC matrices My x264 builds. Mooo!!! |
23rd November 2005, 19:32 | #531 | Link |
Registered User
Join Date: Jul 2004
Posts: 383
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I'm still struggling to get MeGUI compiled for .NET 1.1. Could you take a look at this environment Sharktooth and see what I'm doing wrong?
Here are the environment variables in the command shell I use to compile: Code:
ALLUSERSPROFILE=C:\Documents and Settings\All Users APPDATA=C:\Documents and Settings\******\Application Data CLASSPATH=C:\Program Files\Java\jre1.5.0_05\lib\ext\QTJava.zip CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files COMPUTERNAME=****** ComSpec=C:\WINDOWS\system32\cmd.exe DevEnvDir=C:\Program Files\Microsoft Visual Studio 8\Common7\IDE FP_NO_HOST_CHECK=NO FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework FrameworkSDKDir=C:\Program Files\Microsoft Visual Studio 8\SDK\v1.1 FrameworkVersion=v1.1.4322 HOMEDRIVE=C: HOMEPATH=\Documents and Settings\****** INCLUDE=C:\Program Files\Microsoft Visual Studio 8\SDK\v1.1\INCLUDE; LIB=C:\Program Files\Microsoft Visual Studio 8\SDK\v1.1\LIB; LIBPATH=C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322 LOGONSERVER=\\******* NUMBER_OF_PROCESSORS=2 OS=Windows_NT Path=C:\Program Files\Microsoft Visual Studio 8\Common7\IDE;C:\Program Files\Microsoft Visual Studio 8\VC\BIN;C:\Program Files\Microsoft Visual Studio 8\Common7\Tools;C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\bin;C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322;C:\Program Files\Microsoft Visual Studio 8\VC\VCPackages;C:\Perl\bin\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\ATI Technologies\ATI Control Panel;C:\Program Files\Common Files\Adobe\AGL;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\AviApps\YAMB;C:\Program Files\AviApps\x264;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Visual Studio 2005 SDK\2005.10\VisualStudioIntegration\Tools\Bin PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 15 Model 2 Stepping 9, GenuineIntel PROCESSOR_LEVEL=15 PROCESSOR_REVISION=0209 ProgramFiles=C:\Program Files PROMPT=$P$G QTJAVA=C:\Program Files\Java\jre1.5.0_05\lib\ext\QTJava.zip SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS TEMP=C:\DOCUME~1\******\LOCALS~1\Temp TMP=C:\DOCUME~1\******\LOCALS~1\Temp USERDOMAIN=****** USERNAME=****** USERPROFILE=C:\Documents and Settings\****** VCINSTALLDIR=C:\Program Files\Microsoft Visual Studio 8\VC VS80COMNTOOLS=C:\Program Files\Microsoft Visual Studio 8\Common7\Tools\ VSINSTALLDIR=C:\Program Files\Microsoft Visual Studio 8 windir=C:\WINDOWS Thanks. |
23rd November 2005, 21:51 | #532 | Link |
Registered User
Join Date: Dec 2002
Posts: 492
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Any chance that the Avisynth creator to support more than just DGIndex files? My reasoning is I have some DV-avi files I would like to encode using MeGUI and sometimes I have a rather large batch of them and it is very tedious having to create an avs by typing. Even if we could get a generic "Direct Show Source" template would save me a great deal of time. Would this be difficult to implement Doom9?
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23rd November 2005, 23:24 | #534 | Link |
Banned
Join Date: May 2005
Location: Serbia
Posts: 560
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Question for MeGUI developers: is it possible(in next builds) to introduce AVI and MPEG2 input in MeGUI? (curently,only AVS input)
I don't have knowledge,nor time to learn Avisynth scripting,so I be very delighted if you,guys,make MeGUI more friendship for use. |
23rd November 2005, 23:58 | #535 | Link |
Registered User
Join Date: Jul 2004
Posts: 383
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Well the best way to do that is to modify the avs creator as acidsex described so that it can accept avis and modify the DGindexer so that it will accept mpeg2s. It would be a mistake to remove avisynth from the input stream.
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24th November 2005, 00:10 | #537 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
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Invest the asking time to some coding Shouldn't be hard adding that to MeGUI...
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Detritus Software |
24th November 2005, 00:33 | #539 | Link |
retired developer
Join Date: Oct 2002
Location: Canada
Posts: 8,978
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1) http://msdn.microsoft.com/vstudio/express/visualcsharp/
2) http://www.rarlab.com/rar/wrar351.exe 3) http://forum.doom9.org/MeGUI-src.0.2.3.1b.rar 3) Extract the sources 4) Open the sources with C# 5) Find the input manager class and add your stuff 6) Post your modifications
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Detritus Software |
24th November 2005, 00:41 | #540 | Link |
Registered User
Join Date: Jul 2004
Posts: 383
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I'm writing the code right now actually , but I have a few other bits i want to add as well, so give it a day or two.
[edit] BTW, I'm blind, MeGUI can already import MPeg2 files in the d2v creator and automatically pass them to the avisynth module. Last edited by charleski; 24th November 2005 at 01:27. |
Tags |
development, megui, not a help thread |
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