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Old 22nd August 2003, 00:28   #1  |  Link
SurroundBoy
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New- MY Guide For Stereo to 5.1 (Updated)

Software Needed- Cool Edit Pro or Adobe Audtion
Besweet
Step 1
Front Left and Front Right
Open up your stereo sound file into cool edit pro or Adobe Audtion go to convert sample type or press F11 to get there. Where it says Channels, check Mono, then for the Left Mix put 100% and For the Right Mix put 0%, Click ok and now you have your Front Left Channel. Complete the process again and do the same For Front Right, except have the Left Mix at 0% and the right at 100% Save your tracks as "X-FL" and "X-FR"

Step 2
Center Channel for Cool Edit Pro
Open your Stereo file, and go to Effects, Filters, then Graphic Equalizer. Make sure it is set in 10 Bands and all levels are at 0db. Now Slide the <31, 62, 125, and 250 down to -18db, Click ok. Once the process is completed, go to Convert sample Type again and for Channels have 50% for the left mix, and 50% for the right, click ok. You should now have your center Channel, be sure to make sure each of your wave files are consistent and balanced with each other so one isn't louder than the other or lower than the other, The Front Left and Right Channels should be equal, the Center should be slightly lower or equal to the FL and FR Channels, Use the Effects> Amplitude>Amplify to Increase or Decrease the levels. Save your track as "X-C"

Center Channel For Adobe Audition (Recommended)
Open your Stereo file, and go to Effects, Filters, Center Channel Extractor
This is the setting I use for The Center Channel
Click ok. After that, go to Effects>Amplitude>Pan/Expand... and use the "Center on the Right Preset". Click Ok. Then hit F11 to convert the sample type to 16-Bit Mono, using %0 of the left channel and %100 of the right. Then you have your finished center channel with any tweaking that you think is neccessary for the sound you want. Save your file as "X-C"

Step 3
LFE
Open your stereo file, go to Effects>Filters>FFT Filter, Scroll down on the Presets list to "Only The Subwoofer", click ok, then once again go to Convert Sample Type and have 50% for left and 50% for right. The LFE Channel usually Depends on how much bass the original song has, if the song has strong bass and the waveform looks similiar to the song you need to Decrease the volume on the LFE track or else your final 5.1 track will be distored and overly bass heavy. Save your track as "X-LFE"

Step 4
Surround Left, Surround Right For Cool Edit Pro
Open your stereo file, Go to Effects>Amplitude>Channel Mixer then in the presets go to Vocal Cut, Click ok. Insert The finished Track into the Multitrack 2 Times. Once in the Multitrack session, pan one track 100% to the left and the other to the right. I usually right click the track thats panned to the right, go to wave block properties and change the time offset to 0:00.010 to give a little delay to the Surround tracks. The Surround left would have a Time Offset of 0:00.000 and the Right would have a Time Offset of 0:00.010. Once you have completed that, select the Surround Track you want to mix down first, click the solo button then go to Edit>Mix Down To File>All Waves Mono. This Mixes down your surround track to A mono track. Save your Left Surround Channel as "X-SL" then do the same for the Right Surround as "X-SR"

Surround Left, Surround Right For Adobe Audition (Recommended)
Open your Stereo file, and go to Effects, Filters, Center Channel Extractor
For the Surrounds I use this setting
This not only removes the center channel but it also gives you a stereo reproduction in the sound which isn't possible with Cool Edit's "Vocal Cut" Preset. This also makes it much easier to single out any certain sounds you may want to be portrayed in your mix. You can then adjust the levels using the amplitude function to decide how loud or low you want the surrounds in the mix. After this you simply use the same method used to produce the Front Left and Front Right Channels (Explained Above)

You Should now have 6 Mono Tracks that can be Muxed to a 5.1 Track in The Latest Version of Besweet.
Open Windows Notepad and type in the paths of your Mono Tracks-Example
C:\5.1 Mixes\X-FL.wav
C:\5.1 Mixes\X-C.wav
C:\5.1 Mixes\X-FR.wav
C:\5.1 Mixes\X-SL.wav
C:\5.1 Mixes\X-SR.wav
C:\5.1 Mixes\X-LFE.wav
Once you have that typed in, got to save and save it as "X.mux"

You can then Load the x.mux file into Besweet and convert to a 5.1 AC3

That's my Updated guide, happy Mixing!
-Matt, 17

Last edited by SurroundBoy; 26th October 2004 at 07:57.
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Old 22nd August 2003, 15:09   #2  |  Link
jorel
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very cool SurroundBoy!

do you know "waves maxxbass"?
i use in soundforge4.5 fantastics results.
but don't know if work in cooledit.
will be very good to use in "step 3(LFE)"

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Old 22nd August 2003, 18:03   #3  |  Link
SurroundBoy
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No I've never heard of it before, but thanks I'm gonna check it out
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Old 10th September 2003, 23:10   #4  |  Link
jorel
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thanks for this hints Eye of Horus,really good!



for Step 4 (Surround Left, Surround Right)
easy and great way:
using T-Racks 204(24 bits),load the wave and choose
Diff. !
it will remove the vocals without loose the "bright"
...and the best,give stereo for the back channels!
or use the pan like posted...your choice.

then back to CE and adjust the offset
to 0:00.010 for this channels.....!

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Old 23rd September 2003, 03:51   #5  |  Link
Tantulus
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My Guide for Stereo to 5.1

I love your technique and I have used it on a couple of my vocal CD's using Surcode DVD DTS to encode the 6 tracks. However, I am particularly interested in classical music and I was wondering if any one has suggestions for settings for the surround effects to mimic a concert hall ambience?
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Old 25th September 2003, 04:26   #6  |  Link
jorel
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hy Tantulus,
welcome in forum!

i was waiting SurroundBoy, Eye of Horus
or another developer to help you first.

i don't think that is a good idea change the "defaults"
cos "surround effects" depend of the ambient and the
home theater adjusts, it's personal...
you can choose the best when you are listen the "show".
effects is for play, not for encode...( only my opinion! )
encode with "changes" can give
artificial results and permanent regret!
think in the next home theater with great features when you got it!
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Old 26th September 2003, 03:23   #7  |  Link
DIggedy
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@ Jorel
What is this T-Racks 204(24 bits) you speak of? Software? Plug-in?
Thanx
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Old 26th September 2003, 04:34   #8  |  Link
jorel
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T-Racks is one great software (tube simulator),
i really love it!


take a look:
http://www.t-racks.com/Main.html?TRInfo

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Old 3rd October 2003, 23:04   #9  |  Link
bobn4burton
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So I guess that we need Adobe Audition now instead of Cool Edit Pro to do this guide? I searched for Cool Edit in google and the page it took me to said that Adobe had bought Cool Edit and released Audition as basically the same product...
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Old 4th October 2003, 02:15   #10  |  Link
Jones_R
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Guys, you are so much behind with everything that relates to 5.1/7.1 from stereo. It's amazing. Nobody uses these outdated (yet smart, for their time) technics anymore. What we do today is duplicate the stereo signal to all the surround channels, and then use the convolution engine, to convolve each surround channel, with an impulse response (of a real hall/auditorium/recording studio) which corresponds to the place of your speaker in your room (At the end, when everything works right, you get the feeling like you are really listening to the song in the hall/auditorium/recording studio that the impulse response were recorded in).

One of the places to get such impulse responses, is www.altiverb.com.

Don't forget to remove the first 40ms of the impulse response, since it contains the direct sound, something which we do not want our reverb channels to contain.

Again, SurroundBoy, your guide is really good for what it is, but the technique is simply outdated.

Last edited by Jones_R; 4th October 2003 at 02:18.
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Old 4th October 2003, 04:01   #11  |  Link
bobn4burton
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Quote:
Originally posted by Jones_R


Again, SurroundBoy, your guide is really good for what it is, but the technique is simply outdated.
Your post and link might have some really good effects. Is this method useful for purely separating a stereo audio stream into a 5.1 audio stream? I don't necessarily want to put an effect on the audio, just "convert" to 5.1 audio...

Any clarification on your posted method would be appreciated!
Thanks
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Old 4th October 2003, 19:58   #12  |  Link
Jones_R
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Eye of Horus,
Where exactly did you see me mention the word "Ambisonics" ?. Yes, I heard something about Ambisonics, but as far as I know, Ambisonics needs special encoded material to work with. It can't just work with any stereo recording. At least that's what I've heard...

Also, the technique I showed really needs a minimum of 4 surround speakers to sound good. 2 won't cut it. Also, the room should be acoustically dead.

Without those two factors, I'm affraid the results might not be satisfying.

Quote:
In this light I found your remark about the "outdating" rather insulting and....... strange ! Because you point to a method that was developed in the 70's >>>>>>>>> Ambisonics !
Again, I'm not so sure what you mean by "Ambisonics", since I haven't taken a good look at it, yet (because it needs special recorded material to work with), but, the technique I've showed could not have done much help back in the seventies, since it requires a processors to convolve, in real time, several channels, with high accuracy. That level of processing power has only been available to us in recent years.


Quote:
Your post and link might have some really good effects. Is this method useful for purely separating a stereo audio stream into a 5.1 audio stream? I don't necessarily want to put an effect on the audio, just "convert" to 5.1 audio...
Bob,
You can't convert 2 channels into 5.1 channels without adding any effects to the surround channels. The only way to do this, will be to duplicate the 2 channels singnals, into the surround speakers, and play it like that.

Consider for a moment, what do you want to recreate with your audio system ?. I, for one, would like to recreate a concert, like it has been heard in the first place, if I was really there. Meaning, the stage is in front of me, and I can hear the "hall reverb", all around me. Hearing a violin or a piano playing behind me, might sound cool, but is not how I hear it in a real concert, and it is not the way that the artist wanted you to hear it, when he recorded the 2 channels mix.

In order to achieve what I want, you first need the impulse response of the hall that you are trying to mimic in your own room. An Impulse Response, is the deacy of the sound which is played on stage. The decay, of course, is different between different halls/auditoriums, and is affected by their size, shape, and several other factors. The deacy is actually the sound which is reflected from the hall's walls. Of course, each wall of the hall reflect the sound in different ways. Good recordings of Impulse Response, record the decay, using several microphones, around the best seat in the hall. Then, at home, you attach each impulse response measurement, into its corresponding surround speaker.

The sound which is played through your main stereo speakers isn't changed at all. its signal is simply duplicated to all the surround speakers, and as I've said before, each surround speaker (channel) already has an impluse response attached to it. Then, this impulse response is convolved with the signal which was duplicated from the stereo pair, and what you get, is the same decay of a real hall, as if your speakers were playing in that hall.

In simple words, the only thing that this technique is trying to achieve, is replace the walls in your room, with the walls of a very good auditorium, by using your surround speakers.

Of course, in order for this to work well, your walls should be acoustically treated to the max, ie. lot's of foam on the wall, to kill any reverberation they might add to the sound.

The speakers and amps of the surround array, can be of low quality, since they only help us to mimic walls, so they don't have to be as accurate as the main stereo pair.

Also, the more surround speakers you have, the better. The guy who is pushing this way of listening, is using 26 surround speakers at home.

And one last thing, you don't have to pre process your 2 channel music, and save it as multichannel music. All you need is a multi channel convolver, where you'll attach each channel its corresponding Impulse Response, and then you simply feed the stereo signal, and listen to your multichannel music, in real time.

If you don't like what you hear, you can simply change the impulse response to a one from a different hall.

Last edited by Jones_R; 4th October 2003 at 20:25.
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Old 4th October 2003, 20:37   #13  |  Link
Jones_R
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Eye of Horus,

I'll indeed read your guide. But in the meantime, answer me this:

1) Have you used more than two surrounds for the reverb channels ?.

2) Was your room acoustically dead ?. I'm not talking about an un-echoic room, since it is impossible to obtain realistically, but, I am talking about some significant wall treatments, to significantly reduce the room's own reverberation time and amplitude.

3) Which Impulse Response have you used ?. You do understand that this whole technique could fall, simply due to the fact that the Impulse Responses are not good enough. As of today, I know of NO impulse response, not even of one hall, which is free to download, and give you acceptable decay quality.

4) This is pretty crucial. When you add the surround reverb speakers, the phantom imaging of a usual 60 degree stereo setup, fades by some degree. So, it is kind of important to use a better speaker setup. A center speaker, or a stereo dipole setup, are two of the options.


Again, you talk about the method I'm showing, as it was invented in the seventies. What I don't understand is, how did they convolve the signals back then ?, even if they did it off line, with the Processing power that was available back then, it would have taken weeks to convolve each song...

Last edited by Jones_R; 4th October 2003 at 20:42.
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Old 4th October 2003, 21:36   #14  |  Link
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Eye of Horus,
I've read your old guide. It's funny you've mentioned and used the Aurora filters there. The author of the Aurora filters, is Prof. Angelo Farina, of the university of Parma, Italy. His main research activity is in acoustics. Anyway, he is now in New York, at the 115th AES convention (Audio Engineering Socienty). He is there as part of the Ambiophonics team (notice, not "ambisonics"), which uses the technique I've just showed above, in order to derive its surround sound, from 2 channel sources.

If you think that your new guide use the surround channels in a more realistic way, I suggest that you contact Farina, or Ralph Glasgal (the originator who merged several known ideas into Ambiophonnics). They both are dedicated of using the surround speakers in the most realistic way possible, in order to recreate the experience of being in the original hall, while listening to your 2ch music.

Anyway, in your old guide, I didn't see any references to any impulse responses. Unless I'm missing something, you've simply transferred the original two channels signal into the B Format, and then spawned all the necessary channels out of it. I don't see how this can compare to the technique I've showed here.

Also, in the guide in this page, you simply use vocal erase for the surrounds, and you call this an advancement over the use of real IRs ?, I really don't think so. Don't get me wrong, it might sound really good, but it does not sound real. The surround channels will play direct sound out of the original two channel signal. This is not the way I want to listen to my stereo recordings. This is too artificial for me (but I know that some will like it).

What is your target in the 2ch to 5ch conversion ?, adding more amazement, or more realism ?.



Edit:
Eye of Horus, I've just noticed that at some point in this post I've confused you with SurroundBoy. Sorry for that. I've started reading your newer guide only now.

Last edited by Jones_R; 4th October 2003 at 22:05.
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Old 4th October 2003, 23:39   #15  |  Link
Jones_R
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Ok, I've read the newer guide.

My thoughts are that we are simply after two different things, and each of us probably achieve his goal better with his own method.

First of all, I don't want distinct sounds behind me. For me, it is a turn off. It is the most artificial thing one can imagine.

My room's acoustics, like 99.9% of the rooms that people use in order to listen to music, wasn't built from the ground, in order to have perfect acoustics. Actually, it sucks. It has bad bass, flutter effect, un-even decay. You name it, it has it. Of course, I could have spent thousands of US dollars, in order to tame this room physically, to fit stereo reproduction (ie. strategic placements of all kind of absorbers, diffusers, bass traps etc.), but, this way, it wouldn't fit HT, because HT requires a room to be more dead, acoustically.

What I've decided to do, is kill my room's "signature" over the sound, by soaking it with thick absorbing foam, all around. So, the walls have practically no effect over the sound now. The decay is super fast, and the room is pretty much dead.

Now, instead of the dead walls, I'm using speakers, to digitally recreate any space I would desire to listen to my music in. This way, the reverb is perfect, I have no flutter effects, weird echoes, or other weird acoustical anomalies. I'm not just using the surround speakers (I have four, and no center, no need, since both the main speakers are at the center location) to enhance the sound, ie. to make it more immersive and amazing, I'm using the surround speakers, to accurately (given the numbers of surrounds I have) reproduce existing halls and other spaces. If Ambisonics does this (ie. record the signal with the reverb of the hall), then it should sound very good too, in this task of digital recreation of spaces. And I'm not talking about the use that you do with Ambisonics, I'm talking about the traditional use, which needs you to record the material in a speacial way, to include the room's signature over the sound.

So, I think that we are after different goals. But anyway, I respect yours, and I think that what you do is great for a lot of people :-).

Btw, speaking about guides, I've also written one, about using the PC as a Room Correction device (based on a code made by someone else). You know, correcting for the room's acoustical anomalies, after you've measured them, from the sweet spot in your room. I use it in conjunction to Ambiophonics (not ambisonics! :-)), and the results are superb. At least to my ears.

Last edited by Jones_R; 4th October 2003 at 23:43.
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Old 5th October 2003, 12:52   #16  |  Link
Jones_R
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Quote:
About contacting : it would be nice if any of these guys also reads his email and responds !
While I know Farina is a bit busy, and I didn't have much luck with him too, Glasgal is very patient, and answered numerous of my emails (except from the last one, but I think it is because he is in the AES now, because I keep getting an automated response that his email is full). I will be happy to direct him to your guide, if that's what you wish.

Quote:
It seems like I have to spell it out for you ! No problem :-)
The W,X and Y files that are used to convolve are :................. roompulses !
Sorry!. Anyway, using this way is somewhat less accurate than using the technique I've showed before, at least if you don't want to compromise on the quality of your original 2ch source. Ok, you use the W,X and Y to create the B-Format, and then you spawn each speaker configuration you need, but, all of the channels are processed now. Also, a symmetrical speaker array will not use my hardware in the most efficient way (since people usually invest most of their money in the front two speakers, and this is exactly what Ambiophonics needs). Again, with ambiophonics, you do not touch the main two channels (which are used in a stereo dipole configuration), they are not processed in any way, you only process all the rest of the surround sperakers, to mimic the wall behaviour. I think that this is the main difference between Ambisonics and Ambiophonics.

A basic Ambisonics setup:

Click here.

A basic Ambiophonics setup:

Click here.
Notice there needs to be a barrier between the "Ambiopole" speakers (physical or digital), in order for the crosstalk cancellation to work. Also, the front two surrounds are the least important, since the Ambiopoles reproduce some of the ambience that was recorded in the original song in the first place. The side height speakers are next to go, if you are in a shrtage of speakers/Sound Card channels, but the lower sides and rear speakers are the bare minimum for this setup to work well.

Quote:
So : record roompulses in your own room and use them as in the first method ! Perfect sound for your specific situation !
Why does using roompulses recoreded in my own room is perfect ?. I've already told you, my room (without the acoustical treatment) has horrible acoustics, nothing I want to recreate again. Remember, the whole use of the acoustical treatments was to kill my room's signature over the sound. Why on earth would I want to recreate it back with my speakers after I took the time to eliminate it ?. The thing is, that after the acoustical treatments, my room is dead. You can not play 2ch stereo in such a room at, since there is no decay, and it will sound dead.

Furthermore, The next quote was made by Anders Torger, who also work at the AES Ambiophonics team. He was trying to explain me about his Linux AlmusVCU software, which is used in order to take the roompulses and use them in an accurate way with the surround channels. He also mention the B-Foramt, as one of the options they've used at the beginning:
Quote:
AlmusVCU has two types of reverb formats, Stereo B-Format, and traditional fixed direction impulse responses. In the first case, it is a simple mathematical operation to pick out an impulse response for any direction, since the recorded format is 3D. In the second case, AlmusVCU adapts the impulse responses if necessary, in an approximate fashion. The result is usually good anyway, it is not that sensitive that reverb is correctly reproduced, it is more important that decorrelation is good and parameters like that.

Anyway, we used Lopez' software back in 2001 (a real-time convolution software), and then we had B-format based impulse responses, unfortunately with quite poor sound quality.
Today they use traditional fixed direction impulse responses, of very high quality. they say that their results are better than the B-Format method they've used at first, by a large margin.

Quote:
LINK ??????
Access to the official (and LONG) thread at AVSForum.com, click here

Access to a direct link for the guide download, click here

Last edited by Jones_R; 5th October 2003 at 13:32.
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Old 5th October 2003, 15:20   #17  |  Link
Jones_R
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Quote:
Correct, but... so what ?
What are you trying to prove or say ?
I was just trying to prove that Ambisonics alters the original signal, so the end result will be less of what the song's creator intended for you to hear, and more of what Ambisonics sporadically did. Not to say it will sound less good (in fact, some people might even perceive it as better sounding), just less accurate.

Quote:
Basically I only hear you say about your situation.
Why is it only for my situation ?. How many people do you know have the same level of quality speakers and amps, all around ?. Maybe you have, and that's great for you. But my economic level currently does not allow me to spend so much money on this hobby. This is why I've said that Ambiophonics works great for me in this regard, since it does not require you to have quality hardware, except for the front stereo pair. I think a lot of people can relate to this, so your comment that it only serves my interest, is uncalled for.

Quote:
And when I take a look at your guide, I think it will merely stay that way !
My guide has nothing to do with Ambiophonics.

Quote:
We made a software only method (3 !). Kpex made a software only method and Surroundboy did. You want us to buy extra hardware ? Well, that way we can make everything better....... ! Go for a decent Ambisonics decoder..... (hardware ofcourse !) LOL !!!!
Well, believe me, I wish I didn't have to use any special hardware for the guide. It just, that when you need to correct frequency and time (ie. decay) anomalies inside a room, you first need to measure the room, and let the software know what kind of anomalies it needs to correct. There is no way around measuring the room.

Anyway, as I've aready said, since I don't have much money to spare (university, second year...) I did my best to search for the least expensive hardware which will still do a great job for measuring the roo's acoustics. I bought the Behringer ECM8000 mike ($40) and UB802 mixer ($50) which serves as a pre amp for the mike, since the mic pre amps of sound cards, really lacks quality. Anyway, if $90 is too much for you, you can just rent the necessary hardware for one day (in order to create the correction filters for your sweet spot). It shouldn't cost you more than $20-30. Yes, you still need to spend money, but belive me when I say (or you can read the thread I've mentioned, and see other people say it too), it will be money well spent.

Dedicated hardware which does what my Guide let you do for $90, cost several thousand dollars. (Tact Audio and Perpetual technologies are offering such room corrections devices. You are welcomed to check their prices). This guide has brought Room Correction to the average people, for the first time ever. The creator of the Room Correction code for the PC, should get all of the credit anyway (Denis Sbragion), I was merely writing the guide.

Quote:
I begin to get a feeling of comparing apples with pears.
No offense intended, but I think you should make it more interesting if you want to reach a large audience
It doesn't need to be "interesting", only to sound good :-).

Quote:
And You really should keep an open mind for the differences between all these forums !
I do. The subject naturaly rised from the discussion in this thread. You're quite a nice guy to talk too :-) and I hope others read what we write too.

Quote:
this is more the "average Joe" forum for audio (no offense ! I am on it too ). With not extreme expensive sound setups. When they could afford that, they wouldn't subscribe to a forum about copying DVD or Audio encoding. They just would buy an extra piece of hardware or an extra copy of their software.
Me too. But as I've already said, I'm limited by economic boundaries...

Quote:
That's why I repeat this : if Surroundboy made his method and is satisfied with the results : Perfect ! No matter if it is outdated or not. That has nothing to do with it. The only thing that counts is the fact that he and others, like the results.
You are right, I stand corrected about this one. I just didn't realize at the beginning we are after different goals.

Quote:
A lot like my method and I am getting a bit tired of those theoretical attacks.
I'm sure you're guide is useful to many. I wasn't questioning that at all.

Quote:
Take a stereo piece of music. Convert it with all methods (Software only !!!) and then judge the results ! Then we talk again. OK ?
I already know that the results will sound amazing with some CDs, but again, this is not what I'm looking for. I'm not just after amazing surround effects, I'm after accurate reconstruction of known acoustical spaces, without touching the original signal for the main stereo pair.

Quote:
Small correction :
a. this is not "basic" . You know you can use a speaker rig with as much speakers as you wish. This is a picture of the Pentagon rig. You could also showed us a Surround rig or a 8.1 rig.
By "basic", I meant more or less the minimum amount of speakers needed to make the method work (If I had a pentagon image, I would have used it instead of the hexagon, which is showen in the image). As I've mentioned before, people (who have the $$$) are running the Ambiophonics setup, with dozens of speaker at the same time. This is just a "basic" setup in the image, like in the Ambisonics image.

Quote:
To get the best results from music in your room is to play it back as if it is recorded in your room. That's what I meant. Wouldn't the two eliminate each other ??
I'm afraid I still not quite sure of what you mean... Even if the mateiral was recorded in my room, it would have sound terrible, since the recording is also affected by the acoustic of the room.
My guide to Room Correction, let you play the song, as if your room had better acoustics, but for that, you first need to accurately know what the acoustics of you room are, and for this, you must use measurement hardware... (sorry, there are no freebies after a certain point).

Quote:
You want to sound your room like a giant hall > add giant hall pulses.
You want your room to sound like a studio > add studio pulses.
You want your room to sound like your room > add your room pulses.
Sure, but in order to achieve this accurately, you first need to take your room's acoustics out of the equation. Ie. use foam on the walls to cancel reverberations at higher frequencies, and use a room correction device (like the one portrayed in my guide) in order to effectively deal with low frequencies anomalies (bass modes etc.), which the foam can't deal with. Then, you can chose to use the B-Format, or use dedicated Impulse Responses, which measured the acoustical space from several positions, so each Impulse Response position will be fed to a different speaker in your surround array, with no B-Format interpolations needed. Less processing, more accuracy.

Quote:
Let me analyse these lines :
Is their method now sounding better because of the high quality impulses or is their B-format now sounding better than the B-format they've used at first ?
The former.

Quote:
Anyway : our roompulses are high quality !
Which are they ?. You only gave me a link to Farina's IRs. These are not high quality, by absolute terms. I think that these are the ones Farina used at 2001's AES, with much less success in regard to what he uses today. I'll ask Anders about this issue.

Last edited by Jones_R; 5th October 2003 at 15:53.
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Old 5th October 2003, 15:55   #18  |  Link
jorel
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excuse me!


this thread "was" a simple guide for newbys like me
got some effects in surround in easy way!
after read this long discussion with tons of "quotes" i got:
"Warning: mysql_connect(): Can't connect to MySQL server on '192.168.0.1' (111) in /home/avsforum/www.avsforum.com/avs-vb/admin/db_mysql.php on line 40"
in the Jones_R's last links posted .

@Jones_R
you wrote:
" speaking about guides, I've also written one,"
"and the results are superb. At least to my ears."
great.
i will that your guide can use less words
than this posts and good results!
i'm against some of your opinions but they are too big to "quote".
oh yes, Farina is a bit busy,and answered numerous of your emails
but i listen my musics for more than 42 years > every day <
...seems that he don't have time to listen musics?!?!?
and i can write:
no matter what you use, you can't recreate a concert stage
back to the original sound. (you don't have wind in your room)!


@Eye of Horus
your guides are great and i have it saved in my hd
but for newbys like me they are so complicated!
you don't have another simple way?
...and yes, the method was developed in the 70's !
and the "2 cents" in your post seems "pure gold"!


@bobn4burton
yes,you can use Adobe Audition,read this thread:
http://forum.doom9.org/showthread.php?s=&threadid=61757

sorry my poor english!
oops...i forgot:
i have ~50.000 musics,play guitar(more than 40 years)
piano(just a little),drums,bass,work with audio&video
more than 30 years,don't work no more(thanks GOD)
(again) i listen my musics every day (all day long)
....but don't sing cos it will break my speakers!

for this reason i'm against of some opinions!

thanks!


edited
i found the link to bobn4burton!
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Old 5th October 2003, 17:49   #19  |  Link
Umma
Registered User
 
Join Date: May 2003
Posts: 76
I think EoH's bidule method is as simple as it gets, and the other methods (KPex, Surroundboy, DSP8000...) vary with growing levels of complexity and time requirements...but ALL the methods, just as EoH said from the get-go, depend on the listener, room environment, and type of music. He has always promoted that the students of surround ( ) experiment, read, and share.

I use several different methods, depending on the music. Funny thing is, my very first conversion was almost identical to Surroundboy's method in this thread because I couldn't get the Aurora plugins to work! And I was trying to go by EoH's first guide. (just a moot FYI: it was Sheep from the PF Animals album).

I even found out that Samplitude, with a more just a little patience, can isolate certain frequencies/instruments\sounds for emphasis or de-emphasis. But I didn't use it simply because I didn't have the time to plan it out carefully. MX51 even works great for some songs, primarily Beatles, I think, though I haven't drawn my final conclusions, yet.

I love each one of these threads on converting 2-channel to surround! I have learned a LOT just from the dialogues, and it would be interesting to hear input from the ambisonic / ambiphonic academia such as D. Farina, et al.

And I'm glad there was no flame war. The cold print on a screen cannot convey facial expressions and vocal inflections that keep a discussion a discussion and not an argument.

How about a different thread, a sticky, for discussions on surround techniques and results, and let the other threads stick for the dialogues to focus on those particular techniques?

Thanks, eveyone, for the education!
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Old 6th October 2003, 18:11   #20  |  Link
Jones_R
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Join Date: Jan 2003
Posts: 29
Just one comment (and I'll quote with context now ;-))

Quote:
When you say the stereo is altered by Ambi, I agree 100 % but at the same time : every method alters it. Yours too ! Leaving only the 2 front speakers unaltered makes no difference. You hear your stereo different from how it was intended in the first place ! Accurate is only the original !!
I agree, accurate is only the original. But, what is the "original" ?. Definitely not how I hear it in my room with a plain stereo setup.

I think that in this context (or any other, for this matter), the "original" is what the guy who did the mix, heard in the mixing room (if it's a studio album). Or, what the people who sat at the theater, while the band was playing, and the recording was recorded, heard.

So, in order to reproduce something closer to the original, you need, like you say, only to play the recording in plain stereo, but, in the original room that it was recorded in. That's the catch. And that's what Ambiophonics is trying to solve.

Last edited by Jones_R; 6th October 2003 at 18:14.
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