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18th May 2011, 21:14 | #261 | Link |
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Thanks! Hope a stable release soon. Maybe is not your intention, but would be cool to acept .avs sources in a future I have like 5 different programs only for audio lol
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18th May 2011, 21:29 | #262 | Link | |
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But if you can name a simple CLI tool that can dump the audio stream from an Avisynth file to an uncompressed Wave file, I will look into it [EDIT] Okay, found "avs2wav.exe". So you can expect AVS input soon...
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19th May 2011, 23:26 | #263 | Link |
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New experimental snapshot available:
This version adds support for Avisynth input (of course audio only!). I'm using a stripped-down/cleaned-up version of avs2wav for this purpose. I also updated avs2wav to support Unicode file names (src), but unfortunately there is a strange issue with AVIFileOpenW(). When passing a Unicode file name, it will succeed to open the AVS file (even when file doesn't exist!), but will later fail to find any streams. I don't know if this is a bug in Windows or some mistake on my side. I also checked out the native Avisynth API, but apparently it doesn't support Unicode strings at all. Looks like a lost cause...
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21st May 2011, 15:05 | #264 | Link |
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New experimental snapshot available:
This is a bugfix release: Before the Nero AAC options was not grayed out correctly, if the Nero AAC encoder is missing and Nero AAC notifications are disabled. As a result the user could select Nero AAC as encoder even if it wasn't available. In this case LameXP would crash after starting the encode...
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25th May 2011, 19:19 | #265 | Link |
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Its strange I tried loading an .avs and when encoding the process stayed idle at decoding stage. My script is nice because it could play on MPC...
but even a nicac3source("source.ac3") didn't work. Do I need huge spare memory on my HDD?
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread Last edited by Dogway; 25th May 2011 at 19:38. |
25th May 2011, 19:53 | #266 | Link | |
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In my tests I did use NiceAC3Source() too and it worked fine for me You will, of course, need enough HDD space to dump the complete audio track to an uncompressed Wave file. However the maximum size you will ever need is 4 GB, simply because RIFF/Wave files cannot grow larger than 4 GB and my tool will fail in that case (I know that there is the RF64 format, which can be used to circumvent the 4 GB limit, but I current have no plans to support it)
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25th May 2011, 20:12 | #267 | Link |
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Its strange because I tested with megui too and it also failed. This never happened to me so I think the cause could be I recently upgraded to avisynth 2.58, by some reason I always sticked to 2.57, maybe this is why.
Now Im back to 2.57 and uninstalled megui, I will install it again and recheck. Source is a 2h ac3 so I think in this case lameXP wont work.
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25th May 2011, 20:21 | #268 | Link | ||
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Then re-install the latest stable Avisynth (v2.58) and add only the plug-in you need for the test... Quote:
Still 'avs2wav' wouldn't simply stall in that situation. It would dump to the end of the stream and then fail to close/finalize the Wave file properly... (It seems many applications will actually ignore the size field in the RIFF/Wave header and play all the way to the end of the physical file)
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25th May 2011, 20:36 | #269 | Link |
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LoRd_MuldeR, have you seen this topic started by Kurtnoise: http://forum.doom9.org/showthread.php?t=161383
Cheers
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25th May 2011, 20:41 | #270 | Link |
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yep, there's something bad going on. Fresh Megui Install didn't work with .avs, instead it worked with the .ac3 but I normally prefer to tell the encoder how to downmix the channels than being it done blindly.
That depicts an error with avisynth probably. BeHappy also triggered an error: Error: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread Last edited by Dogway; 25th May 2011 at 21:08. |
25th May 2011, 21:10 | #271 | Link | |
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27th May 2011, 06:47 | #272 | Link |
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Found a bug. (I think)
I'm using v4.01 Final-1, Build 418 [2011-04-04] of LameXP. Recently while dragging & dropping a folder (containing flac files), I got a files rejected message (which is normal because it contained a album art jpg). I then noticed that the explorer window that I dragged the folder from would remain frozen until I clicked OK on the 'Files Rejected' message box.
I'm using 64 bit version of Windows OS. The output folders setting was set to same as the input folder & compression settings was set to lame with variable bitrate settings. |
27th May 2011, 10:41 | #273 | Link | |
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The files are added from the Drag&Drop event handler routine. Obviously the Explorer doesn't respond until the event handler has returned. Didn't know that this is an issue, but it was easy to implement a workaround. The files are now added in an asynchronous way, so the event handler can return ASAP. Please try build #552, which will be available from build #540 (or any other post-#418 build) via Auto-Update shortly. [UPDATE] It is available now. [/UPDATE]
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29th May 2011, 17:17 | #274 | Link |
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LameXP v4.02 Beta-5:
http://sourceforge.net/projects/lame...A)/2011-05-29/ Probably the last v4.02 beta release. Please report any problems as soon as possible
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29th May 2011, 18:46 | #275 | Link |
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Now this is strange. A while back, I had this problem with the "output directory" taking a long time to come up. With this new static binary, where the command prompt is in the background window, this is happening again.
You click "output directory", it hangs, empty, for exactly 15 seconds, then directories appear and there is a spinner for 5 seconds, then you can use that tab. Fast PC, plenty of RAM, nothing else running. Is there anything I can do to help diagnose why this is? |
29th May 2011, 19:03 | #276 | Link | |
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As QFileSystemModel is part of the Qt Framework (not my own code!) there is not much I can do about it, unfortunately Seem the problem is known though: http://www.qtcentre.org/threads/3893...ndows-machines
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30th May 2011, 20:12 | #277 | Link | |
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Hey there! Been a loyal user of LameXP for some years now and glad that you continue to regularly update it
Quote:
Glad you added full CUE support, because I experienced some bizarre things with CUE files. Supposedly they are supported by LameXP, but dragging one CUE file to LameXP gives an error. Or LameXP (v4.01) doesn't support CUE files of FLAC files? If not, are they supported with the new Cue Sheet import wizard? I am using CUETools for this splitting job (mostly with FLAC files), and converting with LameXP afterwards. I also have some slowness when opening the "Output Directory" tab for the 1st time after running LameXP, about 3-5 seconds until it opens. Then, every time I click "+" to explore a folder, to see its sub-folders, another 3-5 seconds of hanging. But if I go to a folder that i explored before in the same LameXP session, no hanging happens, it shows the sub-folders instantly. At least I'm happy that the "Output Directory" tab remembers the last folder used, even in the previous LameXP session. Now, I've some bug reports and requests (some of them, features that should return from the v3.18 version):
Also, when I have the time, I'm looking forward to do a Portuguese (PT-PT) translation for LameXP Keep up the good work! |
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30th May 2011, 21:21 | #278 | Link | ||||||||||||
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Starting with LameXP v4.02 there is a CUE import wizard, which finally supports splitting the input files according to the information from CUE sheet. Also LameXP does support any type of input file from CUE sheets, including Wave, MP3 and FLAC files. However I don't know what the correct syntax for FLAC files in a CUE sheet is. Actaully I think using FLAC files as a source in a CUE sheet is non-standard! Nonetheless currently LameXP will accept FLAC files from "FILE <Path> WAVE" as well as "FILE <Path> MP3". Quote:
If you access the folder again, the info is already in the cache... Quote:
Are you sure you entered this info on the "Meta Data" tab? Quote:
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This of course applies only to LameXP's own dialogs. The Dropbox will stay on top of all other apps... Quote:
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[UPDATE] If found the cause: The 'show' event is not only triggered when the window is shown, but also when the window is restored! I have just implemented a workaround. So from now on we only go back to the "Source Files" tab when the window is shown. [/UPDATE] Quote:
Please have a look at the translator guidelines before you start: http://lamexp.git.sourceforge.net/gi...Translate.html
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31st May 2011, 18:30 | #279 | Link | ||||
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When browsing through folders in v3.18, they open instantly, there is no waiting time. This delay, is it something related to Qt? Quote:
Only rarely I do not enter an Artist into the "Meta Data" tab, and every time I use LameXP v4 I've to add "<Artist> - " into the M3U filename manually after converting, so I'm sure of this. Quote:
Then tried to run the playlist file and nothing, so I renamed the extension to .m3u8 and it went nicely, recognizing and playing the track. You should fix this playlist extension problem then Quote:
I use a workaround for this: edit the source files' genre outside of LameXP, and then leave it blank ("unspecified") on LameXP's "Meta Data" tab, it copies the source file's info when converting. It's just that some genres like "Doom Metal", "Grindcore", etc are not present in the pre-defined list and if one could type them in the field, that would be great. It was always a thing that bothered me, even in the older releases before v4.xx. When you say "Renaming the input files", you are saying "naming output files", right? That was the idea. Last edited by Raen; 31st May 2011 at 18:35. |
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31st May 2011, 19:02 | #280 | Link | |||||
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Build #558 should fix many of your issues:
http://sourceforge.net/projects/lame...A)/2011-05-31/ Please note the new context menu in the "Meta Info" dialog window! Quote:
Of course I could implement my own (stripped down and hopefully faster) Qt-based model for this purpose. But it would be like re-inventing the wheel. Implementing a file system model unavoidable means that you have to deal with low-level functions of the OS. Doing this for a single platform (e.g. Windows only) shouldn't be that hard. But the existing QFileSytemModel already works on ALL platforms... Quote:
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IMHO these applications should check for the UTF-8 BOM and treat the file like UTF-8, if the BOM is present. But if changing the file extension helps, I might do. However people that only know M3U files will surely be confused about M3U8 files Quote:
AFAIK the OGG and MP4 containers are more flexible here. But plain MP3 files use the more restricted ID3 tags to embed meta info... See also: http://pastie.org/private/tef4onaqdxvccj7riuecw Quote:
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Tags |
aac, aotuv, flac, lame, lamexp, mp3, mp4, ogg, oggenc, opus, vorbis |
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