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16th September 2005, 10:47 | #2 | Link |
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Join Date: Sep 2004
Location: Russia
Posts: 77
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MobileConvertor for SonPSP.
http://elecard.com/products/mobile_convert.shtml |
16th September 2005, 11:14 | #3 | Link | |||
Pain and suffering
Join Date: Jul 2002
Posts: 1,337
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http://x264.nl/psp/ (this link is really made for browing with your psp)
Grab: http://x264.nl/psp/x264-psp.exe (self extracting 7zip) You basically just use the Default x264 settings. But the PSP requires 15fps or 29.97 to run! These few files allow you to simply encode with your .avs to a PSP compatible file (also the .mp4 file is edited else it won't play, Atomchanger, http://pspvideo9.com, does this) readme.txt Quote:
Quote:
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If you have used megui with the latest mp4box to create your AAC file in the .mp4 container, you can just do: MP4Box.exe -fps 29.97 -add video.264 megui_audio.mp4 and remove the add audio part! |
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16th September 2005, 18:03 | #6 | Link | |
Pain and suffering
Join Date: Jul 2002
Posts: 1,337
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Quote:
Post your .avs file if used Post your x264.exe settings Is the video 29.97 FPS? New to try: Your audio file, is it AAC LC? <-- i forgot to mention but your PSP AAC LC file MUST BE 48KHz (48000Hz) (sorry will update it in readme.txt and psp.avs later ) |
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19th September 2005, 13:57 | #8 | Link | ||
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Join Date: Aug 2005
Posts: 5
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Am playing with this now, as there are some DVD's I am trying to convert, that suffer from lipsync issues, when I use my previous tool (PSPVideo9).
I have my VOB files on my HDD, and using MeGUI, and x264 (latest). My avisynth script is as follows: Quote:
Quote:
I run the resulting file through AtomChanger, and it reports to have changed the atom. The resulting file appears to be unplayable. VideoLAN crashes, Quicktime 7 does not play it, PSP says it's corrupted. I have tried the unAtomchanged version, with the same results (so it's not that). What is slightly confusing, some peiple seem to be splitting the audio and then encoding the video and audio seperately, and then re-joining, I am not doing this (reading from the VOB), is this my problem??? |
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19th September 2005, 21:37 | #10 | Link |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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is there a complete set of video and audio specs for the PSP all in one place? I should be getting one by the end of the week so I might add a flag to the settings that disabled non PSP compliant options / enforces them (I'm not fully decided on how to implement it yet) in MeGUI.
Also one thing, what do you guys do with 25fps content if the PSP can only handle 29.97fps?
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20th September 2005, 08:05 | #14 | Link |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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uhh.. but ChangeFPS only takes care of the video so you'll end up having an audio problem, won't you? Wouldn't you have to perform a proper PAL -> NTSC conversion, including slowing down, pulldown and stretching the audio to make it work properly?
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20th September 2005, 10:27 | #16 | Link |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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eww.. duplicating frames? EWWWWWW, evil, bad, nasty, ugly, °@°#§°@#§°#@§
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20th September 2005, 13:52 | #19 | Link |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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so basically the only proper way to do it is a proper format conversion. How do other psp encoders handle this? It might give me a movitational boost if I were the only one to do it right, but if there's plenty of tools already I don't see the point in spending a lot of time for a really small audience.
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20th September 2005, 16:13 | #20 | Link |
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Join Date: Feb 2002
Posts: 407
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I don't think i'm the most aware (JCVD style ), but seeing all those big company crap or the "total l33t enl4rgement m3gA s0ftW4rE" out there for PSP, i don't think any of them have bothered to deal properly with this.
A clean Doom9 solution would be a Good Thing™ imho. |
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