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9th January 2006, 22:55 | #982 | Link |
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Does this thread really need to be revived? For all those not yet aware, MeGUI now has a home on Sourceforge: http://sourceforge.net/projects/megui
Bugs should be posted on the MeGUI Bug-Report Thread and feature requests should be posted on the MeGUI Feature Request Thread. As a result, there doesn't seem much need for this thread, does there? |
11th January 2006, 10:54 | #983 | Link | |
Flying Skull
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It took me the best part of a day to find MeGUI and get it working for DVD backup, and I still ended up unknowingly using an old build. Last edited by Morte66; 11th January 2006 at 11:03. |
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14th January 2006, 20:27 | #984 | Link |
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i wish i had enough patience to read through the 50 pages, im pretty sure that this problem has been addressed. in the first few pages, Rash had a problem with loading a AVS file.
http://img408.imageshack.us/my.php?i...titled16px.png thats the exact error i get. The AVS works fine in virtualdub(and mod), and in all video players. I use ffdshow (libavcodec) to get it to work in virtualdub. I think the problem could be related to the fact that im on Windows x64 edition. Thanks |
14th January 2006, 21:19 | #985 | Link |
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I don't want to start a new thread for this little question, so I'll add to this one.
Where is the menu bar? namely where is bitrate calculator? I can't find it in config dialog either. Where did it move? this is what I see: http://img429.imageshack.us/img429/2...guimain8sv.jpg (latest Shartooth's build)
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 Last edited by lexor; 14th January 2006 at 21:21. |
14th January 2006, 21:23 | #987 | Link |
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Woah? But it was no problem before. Do I really need full megui for bitrate calc now?
/edit: oops, just noticed ST's explanation in bug report thread nvm
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 Last edited by lexor; 14th January 2006 at 21:25. |
14th January 2006, 23:26 | #988 | Link |
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Guys, why are you reporting bugs here? There is a dedicated Bug-Reporting thread for exactly that. Why come back here? The bug report thread even has a list of all known bugs on the first page, to avoid you having to wade through all the pages.
If you want to get help with your bugs, please report them in the right place. |
15th January 2006, 04:05 | #989 | Link | |
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 |
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15th January 2006, 09:25 | #990 | Link | |
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r394? if yes, is there any URL link to download it? thanks |
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15th January 2006, 11:52 | #991 | Link | |
clueless n00b
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Just download the 2.0 runtime.. you can have both runtimes in parallel and there are no negative sideffects whatsoever (I have both at work, with two development environments, and I wouldn't recommend it if I weren't absolutely sure that it would have any negative effects.. I couldn't risk that with my machine at work). We don't keep old builds around.. it's up to you to do that, or check out the source code by a specific data and do your own builds.. you are unlikely to find a dev willing to spend time to worry about oudated builds, and the 2.0 move has various advantages for us, nontheless the one that those who do not have the full blown Visual Studio IDE (which is not cheap), can still participate using the free of charge Visual Studio Express.
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15th January 2006, 17:03 | #993 | Link | ||
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Somewhere in between my two latest releases (prior to the 2024) jobs became incompatible with old ones.. I heard nobody complaining..
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15th January 2006, 17:11 | #994 | Link | |
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15th January 2006, 17:18 | #995 | Link | |
clueless n00b
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15th January 2006, 17:22 | #996 | Link | |
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16th January 2006, 23:39 | #999 | Link |
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I haven't really understood if .net 2.0 works on XP SP1 (why are you using it? Well, I can't update it, that's all, for various reasons).
It seems to work, but it shows badly the frame speed. It says something like 1000 fps, when it's 10.00 fps. But it seems to be the only problem, I hope (but maybe I'll start using command-line, also if I need to make huge batch). |
16th January 2006, 23:52 | #1000 | Link | ||
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And I do hate repeating myself.. I've been pointing out all the .NET 2.0 facts before. I have a dual installation at work.. and there's no way I can risk breaking anything there.. a lot depends on me being able to maintain code made for the old runtime.
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