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12th February 2009, 14:08 | #984 | Link | ||
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Quote:
None have included it. Quote:
Can you include the dll into the exe's? Aren't you combing all 3 decodeNV's into the same exe? Then you would only have the 1 exe and 1 dll. Can you run a check on the version of the dll in system32 folder and overwrite with your copy if newer? Create installers. Overwrite dll in install folder if its older than the new decodenv being installed. I really don't see the problem though. Download zip, Extract, run exe. .
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12th February 2009, 14:21 | #985 | Link |
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what can be wrong
last dgavcdecnv sys win7 x64 drv 181.22 using 2 pass encoding 1 pass processed fine, but 2 even start (w/o manual close and starting again CUVIDServer.exe) in sys wxp-sp3 32 everything is fine |
12th February 2009, 14:57 | #987 | Link | |
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latest x264 1109 x64
not using gui simple run from scrip or run from cmd sample Quote:
will try install latest forceware 182.05, but i'll don't think thats solve problem Last edited by menlvd; 12th February 2009 at 15:03. |
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13th February 2009, 02:36 | #988 | Link |
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Version 1.0.12
1. When serving video, replace copies of leading orphaned B frames with copies of the first decodable frame.
2. Fixed blocking on seeks with deinterlace=1. 3. Fixed false sync lock for M2TS files. 4. Fixed problem where stepping by GOP backward could wrap from the start of the file to the end of the file. 5. Closing the window while a play/preview is running caused a CUVID popup error. Fixed. 6. Enable "Disable Display" option only after a file is loaded. This prevents a crash scenario. 7. Fixed nvcuvid.dll memory leak. 8. Update CUVID Server to version 1.0.4. http://neuron2.net/dgavcdecnv/dgavcdecnv.html Last edited by Guest; 13th February 2009 at 02:43. |
13th February 2009, 03:15 | #990 | Link | |
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I don't know where you've got the 185.xx beta from, sounds wrong to me since the beta driver released earlier this week is 182.05. |
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13th February 2009, 06:06 | #991 | Link | |
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seems to be a avsyuv produce bug that can cause broblem with cuvidsvr |
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13th February 2009, 08:21 | #992 | Link |
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Unfortunately, I just replaced everything with the new version(s) and the memory leak is still incredibly bad
Here is the AVS script I'm using ... LoadPlugin("C:\encode\Dlls\DGAVCDecodeNV.dll") AVCSource("1.dga") selecteven() That's it. Nothing more when doing a 720p source to bring it back to 29.97fps from 59.97 OS - Windows 7 (64-bit) Build 7000 CPU - Intel Xeon x3360 Memory - 4GB DDR2 800 Video - nVidia GeForce 9600 GSO (768mb) Avisynth - 2.57 VirtualDubMod 1.5.10.2 (virtualdub doesn't work for me) 7 minutes into the encode, and CUVIDServer.exe went from 23772k (at launch) to 644040k. Longer encodes, the server crashes (when it eats about 1.7gb of memory). There is a dialogue box that pops up that just says "server" and an 'OK' button (nothing legible). I don't know what to tell you other than even with the new version, it still leaks badly. nvcuvid.dll has to be located in \Windows\System\ in order for it to work for me (as opposed to \system32\) Let me know if you need more information. I just tested the same exact avs file with VirtualDub version 1.8.8 (32-bit version) and the same exact results. CUVIDServer.exe crashed on that one 18:47 into the encode with memory at 1,688,596K ... yikes! Last edited by xopowo; 13th February 2009 at 08:36. |
13th February 2009, 17:00 | #995 | Link |
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I just had an unexpected result in an encoding: I had used eac3to to make an .mkv file, indexed it with v1.0.11 and re-encoded with x264, and my encode is "off" by 3 frames from the original, messing-up the I-frames I'd specified and thus my chapter marks. Puzzling over this I noticed my XP Pro x64 setup has your updated nvcuvid.dll in my SysWOW64 directory, but an older version from 16-Dec-08 in my system32 folder. Brand-new to 64-bit OS, I'd read that (counterintuitively) 32-bit dlls were to go into SysWOW64 and 64-bit into system32 (so the older nvcuvid.dll must likely be from my Nvidia 9600display card driver installation).
Should I have placed the 08-Feb-09 (new) nvcuvid.dll into system32 instead, replacing the one that's there? Trying to sort this before I re-run my encoding (8 hours) with the newer 1.0.12... UPDATE: Well I put DG's nvcuvid.dll into system32 and rebooted and it didn't crash. Realized also that I run CUVID Server from its own directory so tried using procexp to ID which dll it was using. Can't tell--neither the Dec version nor DG's identifies itself in any way that I can tell. Guess if no one has advice for me I'll try 1.0.12 and do it again (hell I dunno if this has anything to do with frames being "off" anyway)... UPDATE2: And in fact it doesn't seem to be the problem--I still am "off" by 3 frames. Going to start-over from scratch, extracting as .h264 not .mkv. Still, would appreciate if someone knows if replacing nvcuvid.dll everywhere (sysWOW64, system32, every tool location) is the right thing to have done. That's where I'm at now. Last edited by laserfan; 14th February 2009 at 00:37. |
14th February 2009, 01:27 | #997 | Link |
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@laserfan
Put my nvcuvid.dll into the same directory as DGAVCIndexNV.exe. Also, put it in the same directory as CUVIDserver.exe, if that differs from the former. Then you won't have to put it in a system directory. Regarding your three-frame discrepancy, redownload 1.0.12 and try with that. If it still occurs tell me how to duplicate it, providing a stream if necessary. |
14th February 2009, 02:08 | #998 | Link | |
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Quote:
Re: 3 frames off, I have a couple other things to try (along w/your fixed version) and appreciate your offer of help! |
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14th February 2009, 08:31 | #999 | Link | |
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http://www.nvnews.net/vbulletin/show...1&postcount=28 Cheers, -jj- |
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