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1st March 2017, 09:01 | #42782 | Link | ||
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@tranfa Took you some time but all good now,happy playback. I bump this: Quote:
Last edited by Damien147; 1st March 2017 at 09:14. |
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1st March 2017, 13:04 | #42783 | Link |
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Yes, at least with 8 bit H.264. I'm not aware if anyone tested HEVC 10 bit for this, but it might be affected as well. Probably you will also get more banding with DXVA2 native and 8 bit video than with software/copyback, but dunno if this was related to just DXVA2 scaling or also decoding.
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1st March 2017, 13:11 | #42784 | Link |
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I guess the only solution then is dxva2(copyback) but I don't get why others with same GPU have smooth 10 bit HEVC playback and I don't. dxva2(copyback) works well and smooth with everything except 10 bit HEVC where it's slow.
Gonna settle with software decoding and lower bitrate 10 bit HEVC if nothing happens.I don't have a compromise with everyday usage,all good. Last edited by Damien147; 1st March 2017 at 13:17. |
1st March 2017, 14:16 | #42785 | Link |
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Good question. afair nev's copyback in LAV uses SSE 4.1, but your CPU already supports 4.2. Maybe an undiscovered CPU architecture flaw?
Or some platform specific problem with PCIe? Just wild guessing here. You could try a video player that supports native CUDA input, which is probably just one (better not name it here). |
1st March 2017, 15:55 | #42786 | Link |
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Yes,I have SSE 4.2 and performance wise I am like i5 2400S.
Mobo PCIe is x16 2.0.I can play battlefield 1 in 1920x1200 with 60fps+ on ultra.I don't have bottleneck while gaming and I have during playback? Thanks for the suggestion but I am with AMD,I don't have cuda support. Maybe it's the '' an undiscovered CPU architecture flaw?'' you said,I don't know. I don't know if it counts but I tried passmark the other day to see and compare with same CPUs and GPUs to see if everything works fine.I get good/similar score,it doesn't show a bottleneck anywhere. Last edited by Damien147; 1st March 2017 at 16:44. |
1st March 2017, 16:06 | #42787 | Link | |||
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Finally, thank you for your answer and time. |
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1st March 2017, 17:18 | #42788 | Link | |
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1st March 2017, 23:03 | #42791 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
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Tested the new NGU in depth and the performance is okay but heats up the GPU quite a bit. Those figures are after a 10 minute run of a video at medium medium for NGU , original video res 1920x1080, presented on 2560x1440
A bit of efficiency would be welcome, otherwise it will be mostly usable on low without turning my setup into a vacuum cleaner
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2nd March 2017, 01:45 | #42793 | Link |
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There must be something going on with your cooling, I use a GTX 1080 too and I haven't seen any of the NGU variants heat it up that much, mine stays around ~65C at ~80% load (pushing beyond that tends to make it start dropping frames for me). Not trying to dismiss your issue as a "works on my machine" type of deal, but a 1080 really shouldn't be hitting 85C at <200W peak power draw if adequately cooled.
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2nd March 2017, 02:23 | #42794 | Link | |
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Those were the results with the fans on auto and a cooler turned at max underneath the laptop. Turning the fans within at max level will make a noise like a vacuum cleaner, but it decreases the temperatures a bit, down to 70C - 75C. Not that bad for laptops and taking into account that the power is actually similar to desktop. Running the latest version of NGU pixart and nothing turned on inside Upscaling refinement since Pixart looks best without any additions to me.
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2nd March 2017, 08:13 | #42795 | Link | |
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2nd March 2017, 15:15 | #42797 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
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But NGU Pixart was basically made for low res content and especially anime, so using it with Real Life content might result in different results compared to normal NGU. To my eyes, NGU Pixart looks considerably better with anime than typical NGU
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2nd March 2017, 16:32 | #42799 | Link | |
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2nd March 2017, 16:39 | #42800 | Link |
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@XMonarchY
Maybe free espresso coffee The best thing I can imagine is a shader which combines the best attributes of NGU pixart/NGU standard with the ''3D'' effect of old softcubic!That would be great. @Madshi I don't want to be tiring but I noticed somewhere that you have AMD HD7770.You don't get black screen with 10bit(hevc) in dxva2(native)?Is it only RX 4x0 issue? |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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