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19th June 2004, 17:27 | #41 | Link | |
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been sitting there for 3 days read your PMs!!! |
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19th June 2004, 17:55 | #42 | Link | |||
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Re: Re: Blend results are disappointing
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Good luck! Unless it involves coordinated audio adjustment I believe you are destined for terminal frustration. But I'll keep an open mind. I'm going back to DGMPGDec development. Last edited by Guest; 19th June 2004 at 18:00. |
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19th June 2004, 19:09 | #43 | Link | |
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Re: Blend results are disappointing
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A syntax error on a levels call ... c'mon, do you think I would provide you with such a sucking script? I just cross-checked on a clean setup, and the package does run out of the box there. And so it does on my two other machines on which I checked it also. So it must be an error on your side. I suspect either a conflict with some auto-loaded plugins, or with avisynth_c.dll. The better news is: with the new version of fdecimate, the issue seems to be gone. Playtime after soccer EM will have finished for today ... - Didée
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20th June 2004, 04:13 | #44 | Link |
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@zep:
I examined some hundreds of frames of the begining of that file. the pattern of that movie at the beginning: ...23232323 -> first frames until the 1st singleton shos up ******* 132323232323232 -> 15 frames in 36 2232323232323232 -> 16 frames in 39 2232323232323232 -> 16 frames in 39 2232323232323232 -> 16 frames in 39 2232323232323232 -> 16 frames in 39 223232323232323 -> 15 frames in 35 ******* 1323.... -> frames after the 2nd singleton okay, that sums up to 2x15 and 4x16 frames (=94 frames) between two singletons (including one singleton) that had been telecined into 36 + 4x39 + 35 = 227 frames this results into a final framerate of: 94 frames * 59.84fps / 227 frames = 24.821 fps and now please re-read my post(s) above. I strongly suggested counting frames, didn't I? I think, that this weird pattern occured due to a speedup of this movie. A lot of broadcastes do this to be able to show more ads. I can see this kind of movie destruction in germany, too... This means, fdecimate(fps=24.821) *SHOULD* (not tested, coz it crashes on my K6-2) result in a skip & blendfree 24.821 fps stream... as I everytime say: "count your frames!" btw. smartdecimate seems to suffer skips and dupes even if set to the correct decimation ratio at the beginning, after some cycles had been passed, smartdecimate seems to catch the pattern.... (not intensively tested, coz complete clip isn't DLed yet here, but you can remove that file from your space)
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20th June 2004, 06:23 | #45 | Link | |||
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For me walking the episode to make sure is NEVER gonna happen. In fact this is exactly the kind of stuff i WANT my computer to do so i do not have to Can you imagine if every TV show changed the pattern each week just like the show sent you. OUCH!!! That show I sent you changed the pattern 2 times in 3 weeks. of course now this means maybe we can talk DG into writing a pattern finder/counter filter LOL Quote:
minutes of the episode? Or the pattern breaks at an edit point? (which it does and which that clip I sent you never reached an edit point) Quote:
(the parms I tried didn't work so well on signletons the rest though was good) I'm leaving the clip up for now since a number of people saw my post to you about the clip and asked for it too in PMs. thanks |
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20th June 2004, 06:32 | #46 | Link | ||||
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Re: Re: Re: Blend results are disappointing
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be defeated on some patterns and even listed one of those patterns for you BUT my MAIN point was It works on the ABC broadcast streams and that is all i need (athough the ABC pattern is chaotic it is consistently chaotic LOL) For other patterns from other broadcasters you would have to find then insert/replace ***OTHER*** patterns just for them Quote:
yeah most likely gonna be a head hitting wall thing but at least I get to learn to code filters on the way. LOL I also feel, as you know from my PMs, the audio would need to adjusted. Lets hope someone figures out a way to do this whithout having to mess with audio. you know in if a mov wrapper you can have each frame stay on screen a different amount. If avu could do that this would be so easy to fix. To leave audio alone the tell the singleton to stay on screen for 12ms and the tripleton to to 1 frame on Decimate to get off the screen 12ms sooner. Quote:
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20th June 2004, 07:26 | #47 | Link | |
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so of course jerky playback. i tried .5 ,1,2 and 5 on threhold and interestingly enough 5 was the best which I think means some low metric frames (0 to 5) are cut which left some room for more signeltons to stay in since they are mostly greater than metric 5 and if one is lower than 5 the change is not so HUGE, so the jerkiness is not so noticable. DG would have to explain this as I'm only guessing based on the 1 clip So what is your smartdecimate script? |
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20th June 2004, 09:50 | #48 | Link |
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the script used:
loadplugin("c:\x\avisynth_c.dll") loadCplugin("C:\x\smartdecimate.dll") a=avisource("aclip.59.94.FPS.avi") a.separatefields() selectevery(4,0,3) weave() smartdecimate(1241,2997,bob=a,weave=a) smartdecimate has additional fieldmatching paramters, that may improve the decimation, please read its doc for further information. it was 4:00 in the morning I tested this before going to bed, so don't rely on the things I said about smartdecimate in the post above (I only had about 1000 frames to test on) btw. does the pattern I posted change or is that pattern constant all over the episode? I assume, that it already jerks like hell on TV, especially on those points: 231323
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20th June 2004, 13:33 | #49 | Link | |
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Re: Re: Blend results are disappointing
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20th June 2004, 14:20 | #50 | Link | |
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Re: Re: Re: Blend results are disappointing
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- Didée
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20th June 2004, 15:13 | #51 | Link | |
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Re: Re: Re: Blend results are disappointing
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That should fix that problem nicely... np: Richard Devine - Randale (Asect : Dsect) |
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20th June 2004, 18:53 | #52 | Link | ||
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thanks Well i will put up the whole episode, if you want. PM me if you want the whole thing to test on. Quote:
out on walking to walk it any more. there may well be a pattern change and that is my whole point of needing an app to scan streams and find the patterns and cycle counts for us. An app to find patterns, the frames at which the pattern runs and the cycle amounts per range etc... would be great then you could decimate ranges with different options per range. |
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21st June 2004, 09:27 | #53 | Link | |
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your PM mailbox is FULL. I can't sent you a private message. please delete a bunch of old PM's. thanks Last edited by Zep; 21st June 2004 at 19:09. |
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