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Old 7th December 2011, 07:29   #1  |  Link
StainlessS
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DGIndex Batcher v1.22 (29 Jan 2021)

Code:
DGIndex Batcher - by StainlessS

http://forum.doom9.org/showthread.php?t=163369
http://www.autoitscript.com/forum/topic/137933-megui-autoencode-and-dgindex-batchers/


Utility to allow group selection of mpeg files for batching in DGIndex.
"MPG Files (*.vob;*.mpg;*.mpeg;*.m1v;*.m2v;*.mpv;*.tp;*.ts;*.trp;*.m2t;*.m2ts;*.pva;*.vro)"

The Batcher will display a little blue icon with an white pyramid, in the system tray.

The utility is written in 'AutoIt' script language and compiled to a native running
executable without need for the script development environment.

"DGIndex-Batcher.ini" will be used for the default paths so that it is not
necessary to re-build the executable to change defaults, the ini file will be created on first
use in the same directory as the batcher executable.

On start up, will auto execute DGIndex in default directory "C:\NON-INSTALL\DGIndex\DGIndex.exe".
If DGIndex not found in that directory, then will prompt user for the path to DGIndex, the
new default path will be saved in the ini file.

Can execute DGIndex before the batcher and the batcher will then use the instance of DGIndex
that is already running instead of auto loading it.

The default input mpeg clip directory is likewise saved in the ini file.

All of the DGIndex options should be set before using the batcher. In particular, the AVS
template should be set. Just like DGIndex, only 1 avs file will be created, no matter
how many audio streams exist in the mpegs. Refer to DGIndex docs for further info on
settings etc.

v0.01, When the batcher is active, you can press the 'PAUSE' key (usually above Page Up)
and the batcher will pause execution, pressing again will continue the batcher
from where it left off. Press 'SHIFT+CTRL+ALT+PAUSE' and the batcher will terminate.

v1.00, New options in GUI.
 Auto Overwrite,
   will overwrite existing *.d2v files. (This will NOT be implemented in the
   MeGUI Batcher for eg MP4 files, dont bother asking).
 Beep, on/off,
   saves DarkT's girlfriend getting woken up if off.
 Auto Close,
   close on completion without message box.
 Call MeGUI Batcher,
   will ask for location of partner batcher for MeGUI (source supplied)
   so as to use DGIndex batcher to index mpeg files and pass the results to the MeGUI Batcher
   which will feed them into MeGUI.
 MeGUI Batcher STOP,
   Stop at MeGUI Batcher GUI.

 Note, the MeGUI and MeGUI batcher settings should have been setup prior to using
 the 'Call MeGUI Batcher' option, The output directory of DGIndex Batcher will be fed into
 the MeGUI batcher, ie no need to set it in MeGUI Batcher first. NOTE ALL avs files in the
 DGIndex output folder will be fed into the MeGUI batcher.

v1.11, New options in GUI.
  Auto Overwrite Avs, deletes avs file as DGIndex will only overwrite existing d2v's, and will
  leave any existing avs file as is.

  Ignore Audio Delay Warning, will just click on OK button if this dialog box appears, will
  also produce a popup log file if this occurs.

v1.14, 'Insert Infos' insert some stuff from DGIndex Information Window into AVS template file. (See AVS File)
"Correct Illegal Field Transition", causes batcher to give automatic answer to such a dialog box.
Any File causing any out of ordinary behaviour, will be sent to the "SaveDirectory\PROBLEM\" folder
and will NOT be sent to MeGUI auto Encode Batcher if using that utility.

Thats about it, except that you should not try to confuse the batcher by messing with
the mouse or keyboard when it is busy. There has been no attempt to lock out user input
when busy, this would require admin privileges on Vista+.
If the batcher should stall, then exit via the system tray icon right button, 'exit'.


Enjoy.

StainlessS

-----------------------------------------------------------------------------------
Required for re-building of the script, AutoIt is the interpreter/compiler and SciTE4AutoIt3
is an IDE (Integrated Development Environment) for it. To re-build, just click on 'Build' in the
tools menu of the IDE.

AutoIt:- http://en.wikipedia.org/wiki/AutoIt

For details on AutoIt3 : http://www.AutoItscript.com/autoit3

SciTE4AutoIt3 homepage : http://www.AutoItscript.com/autoit3/scite

-----------------------------------------------------------------------------------

v0.00   07 Dec 2011 - First Release.
v0.01   12 Dec 2011 - Added Joining of Files sets (eg 1.VOB + 2.VOB etc).
    Added Hotkeys, 'PAUSE' button (above 'Page Up' usually) is pause script. 'SHIFT+CTRL+ALT+PAUSE' is QUIT Batcher.
    No longer using "[CLASS:WindowsForms10.Window.8.app.0.378734a]" style ID's as have found that they
    are based on the path to the executable and so will fail if not in the default path (the number on the
    end is some kind of hash on the path/filename).

v1.00 20 Dec 2011 - Source script is a DEBUG VERSION.
    Added options, Auto Overwrite, Beep, Auto Close, Call Megui Batcher, Megui Batcher STOP.
v1.10 24 Feb 2012 - Source script is a DEBUG VERSION.
    Fix for Windows 7, Select All when calling MeGUI batcher (different control in W7 FileSelector).
    Re-compiled with AutoIt v3.3.8.0

v1.11 10 June 2012  - Changed to Freeware licence. Sped up mouse a bit.
    New options in GUI. Auto Overwrite Avs, deletes avs file as DGIndex will only overwrite existing
    d2v's, and will leave any existing avs file as is.
    Ignore Audio Delay Warning, will just click on OK button if this dialog box appears, will also
    produce a popup log file if this occurs.

v1.12 26 June 2012,
    Fixed, broken OnAutoItExitRegister.
    Fixed, detects & restores minimized target window, could fail in Executable (not script) when batcher called
    via eg desktop shortcut and target is running but minimized (and no other windows open).
    Added Development Debug output log file, controllable via source script only ($WriteDebugFile=true).

v1.13, 21 Sept 2013
	Fixed ini read/write for JOIN_FILES and EXECUTABLE. Changed default Timeout to 300 seconds
	v1.14, 23 Sept 2013
	Added: Insert Infos, Correct Field Order, Move Problem Files.

v1.14, Added "Insert Infos" and "Correct Illegal Field Transition" options.
v1.15, 23 Feb 2015, Fixed, Append Slash to directory eg "D:" appends "\" when sent to FileSelector. Recompile AutoIt v3.3.12.
v1.16, 02 June 2015. Allow some special characters in filenames eg '#!+'.
v1.17, 06 Feb 2016. Re-compile for AutoIt v3.3.14.2
v1.18, 13 Mar 2018, Recompile AutoIt v3.3.14.4
v1.19, 13 July 2018, Recompile AutoIt v3.3.14.5
v1.20, 24 Jan 2021, Some fixes.
v1.21, 28 Jan 2021, Close Preview window before Information Window, avoid DGIndex v2.0 Not Responding when Full Indexing.
v1.22, 29 Jan 2021, Cockup in v1.21, had left DGIndex bug testing code uncommented, bug still existed. Fixed.
Supports all the formats supported by DGIndex ie
"MPG Files (*.vob;*.mpg;*.mpeg;*.m1v;*.m2v;*.mpv;*.tp;*.ts;*.trp;*.m2t;*.m2ts;*.pva;*.vro)"
Also, Concatenation of File sets implemented, eg 1.vob + 2.vob etc.

Dummy Template included to demo additional info extracted from DGIndex Information window.
Code:
# Standard DGIndex Infos

VideoFileName   = "__vid__"
AudioFileName   = "__aud__"
AudioDelay      = Value("__del__")

# DGIndex_Batcher Infos

# Stuff from DGIndex Information Window will be inserted into below '__stuff__' insertion markers.

DGI_Field_Order = "__Field_Order__"
DGI_Stream_Type = "__Stream_Type__"
DGI_Profile     = "__Profile__"
DGI_Frame_Size  = "__Frame_Size__"
DGI_Display_Size= "__Display_Size__"
DGI_Aspect_Ratio= "__Aspect_Ratio__"
DGI_Frame_Rate  = "__Frame_Rate__"
DGI_Video_Type  = "__Video_Type__"
DGI_Sequence    = "__Sequence__"
DGI_Frame_Struct= "__Frame_Struct__"
DGI_Frame_Type  = "__Frame_Type__"
DGI_Colorimetry = "__Colorimetry__"

Mpeg2Source(VideoFileName)

AudioExt = GetFileExtension(AudioFileName)

Aud=      (AudioExt==".ac3") ? NICAC3Source(AudioFileName,channels=2,DRC=0)
        \ : (AudioExt==".mpa"||AudioExt=="mp1"||AudioExt==".mp2"||AudioExt==".mp3") ? NicMPG123Source(AudioFileName,Normalize=False)
        \ : (AudioExt==".wav") ? RaWavSource(AudioFileName)
        \ : (AudioExt==".dts") ? NicDTSSource(AudioFileName)
        \ : 0

#Assert(!isInt(Aud),"NO AUDIO")

(!isInt(Aud)) ? AudioDubEx(Aud).DelayAudio(AudioDelay).Trim(0,0) : NOP    # Trim, chop/add audio to length

(!isInt(Aud) && AudioRate() <> 44100) ? ResampleAudio(44100) : NOP


S= \
  "Field Order   = " + DGI_Field_Order + "\n" + \
  "Stream Type   = " + DGI_Stream_Type + "\n" + \
  "Profile       = " + DGI_Profile + "\n" + \
  "Frame Size    = " + DGI_Frame_Size + "\n" + \
  "Display Size  = " + DGI_Display_Size + "\n" + \
  "Aspect Ratio  = " + DGI_Aspect_Ratio + "\n" + \
  "Frame Rate    = " + DGI_Frame_Rate + "\n" + \
  "Video Type    = " + DGI_Video_Type + "\n" + \
  "Sequence      = " + DGI_Sequence + "\n" + \
  "Frame Struct  = " + DGI_Frame_Struct + "\n" + \
  "Colorimetry   = " + DGI_Colorimetry

(DGI_Field_Order != "__Field_Order__") ? SubTitle(S,lsp=0,font="Courier New") : NOP    # Dont Show Subs if Infos not inserted


GOT_INFOS = (DGI_Aspect_Ratio=="16:9 [3]")

FAR = (GOT_INFOS) ?  16/9.0 : (DGI_Aspect_Ratio=="4:3 [2]") ? 4/3.0 : 1

Eval( (FAR!=1) ? "MeGUI_DarX=Round(FAR*1000) MeGUI_DarY=1000" : "" )

Return Last

##########

Function GetFileExtension(string fn) { rfn=fn.RevStr i=rfn.FindStr(".") Return (i==0) ? "" : rfn.LeftStr(i).RevStr }
What above template might look like when filled in, here:- http://forum.doom9.org/showthread.ph...20#post1645220


Get It @ MediaFire in sig (UTILITY FOLDER):

Also get the partner MeGUI AutoEncode batcher already compiled, here (or in sig):-
http://forum.doom9.org/showthread.php?t=163343

NOTE, Both MeGUI Batcher and DGIndex Batcher contain the source for BOTH utilities.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 29th January 2021 at 05:00. Reason: Update
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Old 12th December 2011, 04:36   #2  |  Link
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New version DGIndex Batcher v0.01, See first post.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???
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Old 12th December 2011, 18:41   #3  |  Link
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I wondered if the DGIndex Batcher could be persuaded to work with DGAVCIndex (which I had not previously used).
I spent about 10 minutes all told and got it working OK, Apart from a few text strings referring to DGIndex or VOBs
which you could change yourself if you wish, just search for DGIndex and change them.

Below are the pertinent lines to change to get it to work (DGAVCIndex does not support Joining of file sets
so although the batcher will oblige, it will not work EDIT: Only the first file in the set will be output by DGAVCIndex).
Presumably, could be equally easily changed for DGNVIndex.

At the beggining of the file.
Code:
Global Const $BATCHER_NAME = "DGAVCIndex_Batcher_v0.00"
Global Const $BATCHER_INI = "DGAVCIndex_Batcher.ini"
Global Const $DEFAULT_EXECUTABLE = "C:\NON-INSTALL\DGAVCDec\DGAVCIndex.exe" ; Modify to suit
Global Const $PROCESS_NAME = "DGAVCIndex.exe"
Global Const $MAIN_WN = "[CLASS:DGAVCIndex]"
Global Const $FILTER = "AVC Files (*.264;*.h264;*.AVC;*.m2t;*m2ts;*.mts;*.tp;*.ts;*.Trp)"
A bit further down.

Code:
; Check if DGAVCIndex is already running, if not, then start it.
If Not WinExists($MAIN_WN) Then
    If $DEFAULT_AUTO_EXECUTE Then
        Do
            ; Dont enclose Working Directory ($CLIP_DIRECTORY) in quotes, it dont work.
            Run('"' & $EXECUTABLE & '"', $CLIP_DIRECTORY & "\")
            If @error = 0 Then
                ProcessWait($PROCESS_NAME)
                Sleep(1000) ; a little time to get up, and a window
                ExitLoop
            EndIf
            If MsgBox(8192 + 32 + 1, "Problem Unable to run DGAVCIndex", "Find DGAVCIndex.exe") <> 1 Then Exit
            $EXECUTABLE = FileOpenDialog("Finding DGAVCIndex.Exe", $EXECUTABLE, "(DGAVCIndex.Exe)", 1 + 2, "DGAVCIndex.Exe")
        Until 1 + 1 <> 2 ; 4E4, ... For a long time.
    Else
        MsgBox(0, "Problem", "DGAVCIndex does not appear to be started, please check")
        Exit
    EndIf
EndIf
Near the end of the file (Was 'FINISH').

Code:
Fn_WinWaitActive("Information", "Finished!", 3600) ; wait for a maximum of 1 hour for indexing to complete.
Fn_WinClose("Information", "Finished!") ; Close the Information window
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 25th February 2012 at 03:48.
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Old 12th December 2011, 19:32   #4  |  Link
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[QUOTE=StainlessS;1544604]
Code:
        Do
        Until 1 + 1 <> 2 ; 4E4, ... For a long time.
Priceless
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Old 14th December 2011, 00:25   #5  |  Link
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@DarkT,
If you read this, I'm wondering, how would it sound if I implemented something in DGIndex Batcher that,
after doing it's stuff, called the MeGUI Batcher, to do it's stuff, ie a sort of one-click thing.
I wholey intend to do this for myself, but would you also find it useful?.
If any of the above makes sense to you and you envisage something you like, then please
tell how that envisagement went (I know how I see it but I want your view).

EDIT: assuming it works at all for you ? EDIT:, any body elses views would also be welcome.

EDIT:, but the one-click thing here would be a one-click on a directory, ie group selection
one-click.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 14th December 2011 at 00:47.
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Old 14th December 2011, 03:40   #6  |  Link
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Heya, not really working with those filetypes at the moment, BUT - keep up the good work, I'm sure there'll be a TON of people who'd find the whole dgindex ---> megui thingy very useful. Not having this batching possibility in megui is the only reason I am looking at other programs like stax-something and ripbot and the others, HANDBRAKE - seems like an intresting alternative... But... I am postponing it all because I am used to megui, and am hoping your megui batcher will work . Anyway, will go see how it goes...
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Old 14th December 2011, 14:19   #7  |  Link
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DarkT,
Check out FFCoder.
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Old 14th December 2011, 19:35   #8  |  Link
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Checked it out, looks really cool, also the avs media thingy looks awesome... But now that I haz your Batching program, there's no need . Though, to be honest, I'd like to envetually make a comparison between the currently available programs... Like, in terms of options, coz, they would prolyl encode same speed... Anyway..
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Old 21st December 2011, 00:57   #9  |  Link
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New Version DGIndex Batcher v1.00 20 Dec 2011, see 1st post.

Now can auto call MeGUI AutoEncode Batcher on completion and feed the *.AVS files
it creates, into the MeGUI Batcher, ie group selection of Mpeg files, calls DGIndex to index
them and create a set of AVS files using your template AVS file, and then passes them
through the MeGUI batcher to do the lot in MeGUI. I queued about 59 mpg's for
MP4 conversion the other day and it did the lot in one go without intervention.
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Last edited by StainlessS; 21st December 2011 at 17:48.
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Old 24th February 2012, 16:47   #10  |  Link
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New version DGIndex Batcher v1.10, 24 Feb 2012, see 1st post.

Working Well, XP, Vista, W7.

Edit: Previous version had problem on W7 controlling the MeGUI Batcher,
where the control on the MeGUI Batcher fileselector was of a different type to
Vista & XP. Was not a major problem, just failed to be able to Select All
of the AVS files for input into MeGUI batcher, had to do it manual instead.
Fixed now.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 25th February 2012 at 10:57.
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Old 28th May 2012, 12:27   #11  |  Link
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BELOW MOVED HERE FROM ANOTHER THREAD:
http://forum.doom9.org/showthread.ph...39#post1576139

Hi, the below test script was something I robbed from a MEGUI wiki entry a couple of days ago:
http://mewiki.project357.com/wiki/Me...iSynth_Scripts

The purpose of below is just to ascertain that MEGUI does correctly process the Aspect Ratio signalling,
and it does.
Code:
# Based on MEGUI WIKI : http://mewiki.project357.com/wiki/MeGUI/Aspect_Ratio_Signalling_in_AviSynth_Scripts
#
# SAR=Sample ie pixel Aspect Ratio. FAR=Frame Aspect Ratio (width/height). DAR=Aspect Ratio for Display.

ColorBars().ConvertToYV12().Trim(0,300) # 640x480

DAR = 16.0/9.0              # Pretend (FULL FRAME) DAR = 16/9 (Choose your variety of poison)

SAR = getSAR(DAR)           # Calc SAR, no change when cropping.
#Crop(20,20,-20,-20)        # We dont want to change DAR here, just testing if MEGUI actually sets 16:9 Aspect ratio correctly.

NewDAR = getDAR(SAR)        # Calc new DAR after crop and before Resize. DAR  no change when resizing.
                            
LanczosResize(200,300)      # Test to see if MEGUI sets DAR 16:9. (FAR = tall and skinny, MEGUI should set DAR=16:9 ie short and fat)

SignalDAR(NewDAR)           # Signal DAR to MeGUI : EDIT: Change Name to SignalDAR (From SetDar)
return last

Function GetDAR(clip c, float SAR) { return Float(c.width) * SAR / Float(c.height)}              # Gets the DAR from the SAR

Function GetSAR(clip c, float DAR) { return DAR * Float(c.height) / Float(c.width) }             # Gets the SAR from the DAR

Function SignalDAR(float DAR) { global MeGUI_darx = Round(1000 * DAR) global MeGUI_dary = 1000 } # Signals DAR for MEGUI
Code:
# Calculating DAR before crop/resize-with-crop
ColorBars().ConvertToYV12().Trim(0,300) # 640x480

DAR = 16.0/9.0              # Pretend (FULL FRAME) DAR = 16/9 (Choose your variety of poison)

#CROPX = 0 CROPY = 0 CROPW = 0 CROPH = 0
CROPX = 1.3 CROPY = 1.2 CROPW = -1.5 CROPH = -1.1

DAR=GetCropDAR(DAR,CROPX,CROPY,CROPW,CROPH)	   # Pre-calc New DAR after resize with crop(DAR will change a little due to crop)
LanczosResize(240,400,CROPX,CROPY,CROPW,CROPH)

Subtitle(String(DAR))
SignalDAR(DAR)           # Signal DAR to MeGUI
return last

Function GetDAR(clip c, float SAR) { return Float(c.width) * SAR / Float(c.height)}              # Gets the DAR from the SAR

Function GetSAR(clip c, float DAR) { return DAR * Float(c.height) / Float(c.width) }             # Gets the SAR from the DAR

Function SignalDAR(float DAR) { global MeGUI_darx = Round(1000 * DAR) global MeGUI_dary = 1000 } # Signals DAR for MEGUI

Function GetCropDAR(clip c,float DAR,float "X",float "Y",float "W",float "H") {
# Call prior to Crop/Resize with (possibly fractional) cropping to calc resultant DAR, X,Y,W,H are cropping coords
#   DAR = FAR * SAR   :::   FAR = DAR / SAR   :::   SAR = DAR / FAR
#
    X=Float(Default(X,0.0)) Y=Float(Default(Y,0.0)) W=Float(Default(W,0.0)) H=Float(Default(H,0.0))
    W=W<=0.0?c.width+W-X:W  H=H<=0.0?c.height+H-Y:H
    # Irrespective of what various resizers in various Avisynth versions silently correct, we dont allow eg -ve X
    Assert(X>=0.0&&X  < c.width, "GetCropDAR: Invalid X("+String(X)+")")
    Assert(Y>=0.0&&Y  < c.height,"GetCropDAR: Invalid Y("+String(Y)+")")
    Assert(W> 0.0&&X+W<=c.width, "GetCropDAR: Invalid W("+String(W)+")")
    Assert(H> 0.0&&Y+H<=c.height,"GetCropDAR: Invalid H("+String(H)+")")
    Return c.GetSAR(DAR) * W / H 
}
Intend to use some of above in AVS Template file for DGIndex. Will try to get eg Display Aspect Ratio from
DGIndex and embed it in the AVS file as happens with Video and Audio clip filenames and also the Audio delay.
If only more info could easily be embedded by DGIndex in an AVS template, just because there is no native
aspect ratio stored in AVI files, does not mean that it is totally superfluous in your AVS script.
Also eg, flags for IVTC, Deinterlacing, perhaps even a suggestions for autocrop, all could be provided and embedded
in a template AVS file. To sleep, perchance to dream.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 5th August 2012 at 16:47.
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Old 10th June 2012, 19:44   #12  |  Link
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New Version v1.11 - 10 June 2012, see 1st post.
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Old 26th June 2012, 21:57   #13  |  Link
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New version v1.12 - 26 June 2012, see 1st post.

Fixed, detects & restores minimized target window, could fail in Executable (not script) when batcher called
via eg desktop shortcut and target is running but minimized (and no other windows open).
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Old 19th September 2013, 18:41   #14  |  Link
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As per our PMs - I set the two debug flags to True, however like all the other changes I made to the au3 file, it ignores them. If I remove the au3 file all together and run batcher it still behaves as though there was an au3 file there.

The content of the ini file I made is as follows, named DGIndexNV_Batcher.ini

Code:
[Default]
EXECUTABLE=D:\Video x86\dgdecnv2045\DGIndexNV.exe
MEGUI_BATCHER=H:\Sort\DGIndex_Batcher_20120626\DGIndex_Batcher_20120626\MeGUI_AutoEncode_Batcher.exe
CLIP_DIRECTORY=G:\Blu Ray\
SAVE_DIRECTORY=G:\Blu Ray\
JOIN_FILES=0
JOIN_FROM_ONE=0
AUTO_OVERWRITE=0
AUTO_OVERWRITE_AVS=0
IGNORE_AUDIO_DELAY=0
AUTO_CLOSE=1
BEEPER=0
CALL_MEGUI=0
MEGUI_STOP=0
The ini file it always recreates is as follows

Code:
[Default]
EXECUTABLE=C:\NON-INSTALL\DGMpgDec\DGIndex.exe
MEGUI_BATCHER=D:\Video x86\DGIndex_Batcher_20120626\DGIndex_Batcher_20120626 For DGIndexNV\MeGUI_AutoEncode_Batcher.exe
CLIP_DIRECTORY=G:\Blu Ray\
SAVE_DIRECTORY=G:\Blu Ray\
JOIN_FILES=0
JOIN_FROM_ONE=0
AUTO_OVERWRITE=0
AUTO_OVERWRITE_AVS=0
IGNORE_AUDIO_DELAY=0
AUTO_CLOSE=0
BEEPER=1
CALL_MEGUI=0
MEGUI_STOP=0
Here is a link to the modified au3 file

[HTML]http://www.adrive.com/public/KZSg8k/DGIndex_Batcher.zip[/HTML]
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Old 19th September 2013, 23:33   #15  |  Link
StainlessS
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Minister,
Find here fixed (I hope, found a couple of problems) script.
EDIT: LINK REMOVED

Thank you for pointing out the probs.

Give it a whirl, have left debug switched on.

EDIT: Cant test it myself, dont have correct video card.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 22nd September 2013 at 13:38.
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Old 20th September 2013, 00:53   #16  |  Link
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I appreciate you trying, but that still doesn't solve the issue. Its as if its reading the au3 file from somewhere else.

As an experiment I deleted all the files except for DGIndex_Batcher.exe. When I ran it it still functioned as though it was reading the default au3 file from somewhere. That kind of thing was what led to me to speculate about rebooting, thinking maybe its reading the original au3 file from cache/temp.

If you have any other suggestions I'd be willing to give it a go.

Thanks
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Old 20th September 2013, 03:50   #17  |  Link
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I dont really have a clue what to say.
You have used the 'build' option on menu and are clicking on the exe file ?

Quote:
Its as if its reading the au3 file from somewhere else.
What does that mean, the IDE is running ?
You running latest version Autoit (about a year old) ?
What OS, 64 bit ?

EDIT: Post log, processing 1 file without calling MeGUI batcher..
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Last edited by StainlessS; 20th September 2013 at 03:53.
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Old 20th September 2013, 13:30   #18  |  Link
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That last post cleared some thing up. When I read your initial post about editing the au3 file what I did was open that file in a text editor, make the changes, then tried to run your DGIndex_Batcher.exe with it. I didn't realize I had to use AutoIt to recompile a new exe.
When I was saying it seemed like the exe was reading the au3 file from somewhere else, I thought everytime the exe was run it read the au3 file for its information.

Now that I've used AutoIt to generate a new exe the batch is partially working. It gets up to the point where it opens DGIndexNV, then after a short bit this error message comes up -

Code:
Error on WinWaitActive Failed
Title=[CLASS:DGIndexNV]
Text={
From the log -

Code:
Fn_WinActivate '[CLASS:DGIndexNV]','['
    Fn_WinWaitActive '[CLASS:DGIndexNV]','[',Timeout=30
   !!! WinWait, Does not exist, Timeout ERROR !!! (30 Seconds)
   !!! Fn_WinWaitActive FAILED !!!
    Fn_ErrMsgBox
Fn_Exit
I used Au3Info.exe on the DGIndexNV.exe when open to see if its CLASS was the appropriate name. It was the same.

I am using Windows 8 Pro x64.
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Old 21st September 2013, 16:11   #19  |  Link
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Quote:
I didn't realize I had to use AutoIt to recompile a new exe
Ah well that clarified a few things in my head, was most confused.

Quote:
I used Au3Info.exe on the DGIndexNV.exe when open to see if its CLASS was the appropriate name. It was the same.
That was correct thing to do.

Quote:
Text={
Above from 1st code block is wrong, presume that you copied text by hand as should have read 'Text=[', ie square bracket.

Only thing I can think is that DGIndexNV does not have a visible '[' on the main window. DGIndex does for marking frame range.

I cant even run DGIndexNV as I dont have a required NVidia dll.
Sorry, you'll have to figure it out yourself, or perhaps someone with AutoIt knowledge and an NVidia card could assist.
Perhaps start a new thread for assistance, I'm happy to help where I can but have no real idea what is wrong.
By the way, you might want to try by running DGIndexNV BEFORE running the batcher and see what happens, probably
still error as $MAIN_WN_TXT = "[" will still be used. Maybe try changing $MAIN_WN_TXT to some other text in window
if '[' is not used.

Good luck.

PS, the '[' could (I think) even be replaced by empty string "" as it is only a sort of double check to see it got the
correct window.

PPS, In AutoIt IDE (the better SciTE one not the default built-in one) placing cursor on command and pressing
the F1 function key brings up help on the command.
I did google search on "DGIndexNV.jpg" and it came up with this:
http://www.icordforum.com/wiki/index.php?title=DateiGIndexNV.jpg&limit=50

So it looks like "[" should work, dont know why it dont.
EDIT: Perhaps the '[' is a graphic rather than text, try looking for another bit of text.
EDIT: Yep, looks like graphic, change to something else. Perhaps other parts of batcher will fail for same reason.
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"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 21st September 2013 at 16:38.
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Old 21st September 2013, 22:27   #20  |  Link
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Your suggestion about removing the [ worked perfectly. However, liked you predicted, other parts of the batcher did fail.

It got hung up on Step 13, with DGIndexNV stopped at the File List menu. The debug log showed the WinWait did not exist for this window. Using Au3Info I was able to figure out the calls had all moved to 1 capital letter, followed by small letters. So 'DEL ALL' became 'Del All', etc.
I found all of these commands in the script and changed them.

After that was compiled it worked proper!

I went back and changed the au3 file for all the DGIndex references I could find, changed them to DGIndexNV, compiled and tested, and it all seems to work.

Here is a link to download this version. Feel free to offer it with the others ones you share on MediaFire.

http://www.adrive.com/public/uzRvDj/...NV_Batcher.zip

Give it a look over to see if anything seems off.

Let me know when you downloaded it so I can remove it from my Adrive.

Thanks for the initial batcher, and all your patience with helping me get this to work with DGIndexNV. Much appreciated.
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