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13th August 2006, 02:35 | #1 | Link |
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Kantan Anime (New Batch Encoder GUI)
For lack of a better name, I just named it Kantan Anime. It's the new batch encoder that I'm working on, an idea inspired from Sirber's RealAnime. Very nice GUI that.
Kantan Anime is supposed to be an easy-to-use GUI that takes input audio/video and compresses it with modern techology H264 (using x264) and AAC. The program is still in early stages, but it works. Now, I want some input on it. Should things be changed? Rearranged? Suggestions? Bugs? Currently, input is anything which mkvmerge supports (which is quite a list) and output is mkv. You can download it here (Microsoft Windows(R) XP(TM) version) Vista version coming soon! It requires Visual C++ 2005 runtime if you don't have it already. Download it here if you don't have it. Let me know how it works Here are the current ideas for Kantan Anime: - Remove all files from the list (DONE) - Add files and directories (Maybe broken due to new implemtations™) - Support for files with no audio/video tracks - Support for files with multiple audio/video/subtitles streams (In the works™) - Saving chapters, subtitles, etc (that is, if any chapters/subtitles/things exist in the original, it shall also be in the newly encoded file) - Sorting encoding list (by name, by status) - Deleting specific files from the list (error, done, waiting, skipped, etc) - New status: skipped file - Tutorial - Guides for easy features - Support for avisynth - Support for filtering - Network encoding: Use multiple computers to encode your list via network These are all ideas, though. Cannot promise everything will be there or how long it will take. Last edited by Eretria-chan; 14th September 2006 at 15:11. |
13th August 2006, 04:11 | #3 | Link |
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I don't mean to be disparaging, but I don't see the point of all these me-too projects.... there are now just so many encoding GUIs here, and I don't see what they add. In my opinion it would be much faster to contribute to an existing project, because they are much further advanced than a new project can be.
Of course, it's your choice if you want to spend your time on this project, but want I'm interested in knowing is what this program does that, say, RealAnime doesn't. |
13th August 2006, 10:14 | #4 | Link | |
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About 2 audio files... Maybe. I'll see what I can do about that. But not yet. There is much to do yet. @berrinam: I only see RealAnime out there. And it's in delphi. I don't do delphi. Plus we all know that Sirber *might* just not continue it forever. And he won't share the source. And megui... well, megui is bloated and crap IMO. This might be, besides an own interesting project (with neat features Sirber probably don't want to implememt), probably the successor of RealAnime one day. |
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13th August 2006, 10:23 | #5 | Link |
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It would be nice to refrain from criticising megui. Adding IMO doesn't make it ok, IMO.
I believe that RealAnime is GPL, so he has to release his source code if you request it. Anyway, what I see out there is: MeGUI StaxRip RealAnime MkvMagic Xvid4PSP WinMenc Avidemux and now yours |
13th August 2006, 10:28 | #6 | Link | ||
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Quote:
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13th August 2006, 11:04 | #7 | Link | |
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13th August 2006, 11:33 | #8 | Link |
phjbdpcrjlj2sb3h
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Obviously if everyone worked together in harmony towards a common goal to create the ultimate GUI frontend that finally kills off GK everything would be roses.
On the other hand, you're saying that there are no open source projects that match your own goal, and thus you cannot add to an existing project. So make this OSS |
13th August 2006, 12:48 | #9 | Link |
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RA is my favorite GUI and so it shall forbee. Therefore, I will make an own GUI from scratch to fill in the holes in the now closed source, RA5. And if Sirber stops working on the project, then I will continue with this one. That's the idea anyway.
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13th August 2006, 15:17 | #10 | Link | |
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also, xAnime is a RealAnime-like GUI made in C#. If you don't like delphi, I'm sure daverc could use a hand on his project.
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Detritus Software Last edited by Sirber; 13th August 2006 at 15:21. |
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13th August 2006, 16:10 | #11 | Link |
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You know as well as I do that I don't like C#. Besides, things (like my GUI) that I use in C++, I don't have for C# because it isn't NATIVE. And there is A LOT I don't know how to do in C#.
...And I don't like that language either. It's turning into another Visual Basic. Go figure. |
13th August 2006, 17:03 | #12 | Link |
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Where are the settings?
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13th August 2006, 17:28 | #14 | Link |
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codec settings for exmeple, bitrate and stuff.
all I get is a file list, add, start and stop.
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13th August 2006, 17:41 | #16 | Link |
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I don't like your idea of cloning RA.
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13th August 2006, 17:46 | #17 | Link |
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The idea is to make a GUI which is easy to use a-la RealAnime (Read: like RealAnime). I borrowed your settings for x264 since I don't know how to make my own (don't know the command lines).
The rest of the program will be my own implemtation and design. Again, profiles are incredibly easy to use. It is not a clone; it does indeed use the same idea (an easy to use GUI) that even beginners can use without trouble. |
13th August 2006, 19:30 | #18 | Link | |
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@berrinam: let's just continue making megui better, all those me too projects will eventually die. There were a lot of me-too websites that tried to emulate mine back in the day, too.. look where we are now.
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13th August 2006, 19:36 | #19 | Link |
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my me-too will never die!!!
I think RA was here before megui, so megui is a me-too too
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13th August 2006, 19:36 | #20 | Link |
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Well, forgive ME if *I* think so. It is *MY* personal opinion. I don't run about screaming your software is bad. Everyone is entitled to their own opinion and from the looks of it, many people find MeGUI useful. But *I* don't.
And if someone takes offense from a personal opinion, then that one should probably learn that other people may think differently. No offense. |
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