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16th June 2013, 01:57 | #19203 | Link | |
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internal nvidia settings
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when i play a film/movie, MPC-HC is now displayed in the nvidia GPU activity in the notification area, which can only mean that madVR is utilizing it. i have a lot more questions for u madshi (& other nvidia videophiles) as i'm trying to get the correct set-up with every detail. i hope u can guide me in getting the correct settings with everything. now that i have "high performance nvidia processor" selected as the preferred graphics processor for MPC-HC LITE (i'm now using the LITE version... just trying it out) , what exactly do i choose for the next sequential section "specify the settings for this program:" ? these are the features that are listed: ambient occlusion anisotropic filtering antialiasing - FXAA antialiasing - gamma correction antialiasing - mode antialiasing - setting antialiasing - transparency CUDA - GPUs maximum pre-rendered frames multi-display/mixed-GPU acceleration power management mode texture filtering - anisotropic sample optimization texture filtering - negative LOD bias texture filtering - quality texture filtering - trilinear optimization threaded optimization triple buffering vertical sync now what setting should be applied to each one so that madVR gains the best quality from the nvidia GPU? [madshi (& other nvidia videophiles), i don't expect u to retype all the features when answering me, just copy & paste all the features that i typed out & then specify afterwards what setting is the best for each one] thanks a million !!! i really appreciate it! |
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16th June 2013, 02:15 | #19204 | Link |
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madshi, have you read up on the new Haswell GT3 (Iris 5100) and GT3e (Iris Pro 5200) chips and have an idea to how they would fare with madVR's more GPU-intensive tasks? The difference between those two is that GT3e has 128MB on-die RAM. Anandtech called it effectively an L4 cache. I'm feeling this year is finally new laptop year, and I'm eyeing out the Asus Zenbook Infinity which will apparently come with a dual-core GT3 part (i7-4558U), and I'm wondering how much difference the lack of this on-die memory will make on madVR specifically, since I wouldn't buy a PC that doesn't run madVR a bit more than reasonably well! Also, this ultrabook has a 2560x1440 screen
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16th June 2013, 06:29 | #19205 | Link |
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I will try watching movies with madVR OSD on but I can already assure you that there is no dropped frame or presentation glitch when there is a black frame since I checked that several times after it occured (since I thought in the past that it's one of the former). So there only remains the possiblity with the empty queues.
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16th June 2013, 06:41 | #19206 | Link |
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Last edited by ryrynz; 16th June 2013 at 14:27. |
16th June 2013, 16:13 | #19207 | Link | |
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sorry but where can i get the XySubFilter sources? (i'd like to play around a bit) all i can find is xy-VSFilter :/ |
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16th June 2013, 16:58 | #19209 | Link | |
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This issue is never noticed on GTX260+ and ION chipset. I feel that AMD driver's GPU frequency changing logic does not seem to run as smooth as nVidia driver's... With the latest Catalyst 13.6 beta2 driver, it seems to work better than older drivers on some very high bit-rate samples which could stress the GPU at particular scenes. |
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16th June 2013, 17:29 | #19210 | Link | |
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http://img199.imageshack.us/img199/7749/ca0.png Do we have to uninstall and reinstall madVR for each new version or just uncompressed the zip file on the folder where we install madVR ? I always use the second method and maybe something happened between two versions.
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16th June 2013, 17:33 | #19211 | Link | |
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Read up: yes. Idea how they would fare: no. Guess we need to wait for tests. |
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16th June 2013, 17:35 | #19212 | Link | |
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16th June 2013, 17:36 | #19213 | Link |
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madVR v0.86.5 released
http://madshi.net/madVR.zip Code:
* fixed: calibration test pattern colors were sometimes incorrect * added support for internal VideoLUT processing * added remote control ability for internal VideoLUT processing |
16th June 2013, 17:39 | #19214 | Link | |
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I have always just chalked it up to a little quirk and nothing to worry about. I know the GPU is being used since memory usage increases as well as temps QB
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17th June 2013, 00:48 | #19217 | Link | ||
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Having more thoughts about 3DLUT gamut mapping, would that be possible to have the "primaries" tag also activated via a dummy PS script by any chance please? Something like "// primaries=709|SmpteC|EBU|sRGB|NTSC|PAL|470M|240M|170M"?
It seems rather clear that the PS script gamut mapping days are counted and it would still be highly appreciated to have the ability to override mVR's automatic logic, because IME +75% of 24p HD movies are still SMPTE-C(they look terribly greenish in REC.709) and I like anything 25fps to be treated as EBU, even HD(following the ISF recommendations). I know it can be rolled with a hotkey but I only have two unused buttons on my mouse, one is currently used for matrix rolling and the other for TV/PC levels. It would also be useful for ppl with funky encodes or gamuts that aren't properly detected automatically, one automatic profile in their media player et voilą. I realize that feature requests are a no-no but this would finally nail down the whole 3DLUT management matter, hope you'll consider it Quote:
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BTW, is there any picture viewer that would support Jinc3? I guess AR won't be possible as you seem to have come up with this feature on your own, but ACDSee's resizing looks really ugly compared to mVR Last edited by leeperry; 17th June 2013 at 03:46. |
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17th June 2013, 09:23 | #19220 | Link | |
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If I don't remember it wrong, nVidia's Kepler-based and AMD GCN-based (like Tahiti, Pitcairn, Cape Verde) 28nm GPUs have somewhat HUGE on-die SRAM cache than any previous generation in order to reduce the probability of external memory access. The on-die cache accessing bandwidth is at least TB scale, not just 100 ~ 200GB scale. That is why nVidia can cut GTX660 ext-mem to 192-bits from GTX560Ti's 256-bits, but still with better performance on even heavily access at big multi-texture memory fetching. The GT3e 128MB wide-ported EDRAM definitely helps for the performance to reduce the accessing chance with main memory -- shared with CPU / peripherals. Its design is logically identical to a stand-alone GPU... In Computex 2013, some vendors have demostrated the dual 4K output with Haswell. Although the performance is below the requirement of video playback, it still indicates Haswell capability -- up to 2 * 4K 30/60 Hz display via DP ? |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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