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13th May 2015, 15:07 | #29841 | Link | |
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13th May 2015, 15:12 | #29843 | Link | |
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upscaling SD to UHD should make the picture very soft with a default scaler and things like chroma doubling may help there a lot. |
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13th May 2015, 15:21 | #29844 | Link | |
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13th May 2015, 15:37 | #29845 | Link |
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So here are 2 test builds.
@detmek: http://madshi.net/madVR885Haswell.zip Please try them all and let me know which fix the problem, if any. Thanks. @everyone with the D3D11 minimize / Aero Peak problem: http://madshi.net/madVR885minimize.zip Does this one fix the problem? |
13th May 2015, 15:43 | #29846 | Link |
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Yes, that fixes D3D11 minimize issues.
Suggestion: open the settings when double-clicking the tray icon.
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MPC-HC 2.1.7.2 Last edited by clsid; 13th May 2015 at 15:46. |
13th May 2015, 15:43 | #29847 | Link | |
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I don't know if you have a smartTV so sorry if this sounds confusing to you. PD: btw, on your chroma discussion IHMO you should use nnedi3 chroma where you use nnedi3 luma, otherwise you get horrible chroma mismatches on saturated borders. |
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13th May 2015, 15:53 | #29848 | Link | |
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Here is a log. Hope it will help. I double click the file which opens the player, go into fullscreen, reset stats (Ctrl+R), let the problems occurs (for 1 minute i guess), then pause, exit fullscreen, closes player. http://dl.free.fr/jHUVQcG4y |
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13th May 2015, 15:54 | #29849 | Link | |
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Funny, I was thinking exactly the same a couple of days ago...
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13th May 2015, 15:54 | #29850 | Link | |
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Can we please try a 64 build?
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 13th May 2015 at 16:02. |
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13th May 2015, 16:15 | #29851 | Link | |
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Do you have any sort of application/service running in the background which might be using/blocking the GPU? Try closing any such application/service, and maybe also your browser. Does that help in any way? Can you please create another log with this build: http://madshi.net/madVRextendedLog.zip Later. |
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13th May 2015, 16:15 | #29852 | Link |
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madshi, can you please add the possibility to change the current device's refresh rate from the tray icon menu? Sometimes it's better to watch PAL videos at native 25 Hz, for example SopCast translations, sometimes not. It's easy to change playing speed in ReClock but not the refresh rate with madVR. So sometimes I have to uncheck "treat 25p movies as 24p" setting in madVR and then relauch the player - just to get the refresh rate I need now.
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13th May 2015, 16:23 | #29853 | Link | |
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I don't know if I mentioned before but I don't have dropped or delayed frames or glitches. Its just render queue is not full and frames are presented out of order. The thing is, problem almost desapires if I turn of smooth motion or turn on FSE. It flickers just a 1-2 seconds. With FSE render queue goes full. And that is even with regular build. Without FSE and with Smooth Motion on it flickers all the time.
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Intel Pentium G3220, Asus H81M-K, 4GB DDR3@1600MHz (1333MHz working), LG W1934S, Windows 8.1 Pro x64 Last edited by detmek; 13th May 2015 at 16:52. |
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13th May 2015, 16:25 | #29854 | Link | |
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Chroma doubling/quadrupling could be made accessible again. But since they are only useful in such rather synthetic cases, they don't need to be present where luma doubling/quadrupling options are, which are much more important. I think your initial explanation about users getting confused by it is still true. However, I think "novice" users are confused by image doubling options in general anyway, so this isn't necessarily a real argument. |
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13th May 2015, 16:46 | #29855 | Link | |
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Indeed, it was GPU-Z. I guess you don't need another log now. Sorry, I feel bad for not thinking about another application interfering. :/ I don't have any dropped frames/glitches now. |
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13th May 2015, 17:01 | #29857 | Link | |
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i pretty much made sure this is the case with my TV. either my TV is 10 bit and that not the case... or it is dithering the 10 bit input. i know a way to dither the 10 bit input from madVR to 8 bit using the AMD driver but this is pretty much pointless a direct 16 bit to 8 bit dither is better. |
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13th May 2015, 17:07 | #29858 | Link |
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To add to what huhun said;
At 8bit+ it is impossible to see the dithering pattern so it's a guess game. One thing is for sure, a single dithering stage at the end is always better than several along the way, but again, at 8+ bit depth it's a guess game. It even can be that this whole discussion is pointless if no one can actually see anything... If one does not know or 100% sure that the panel is true 10bit, it is better to stick to 8+dithering. Others claim that FRC in displays actually looks smoother because it is not dependent on the video frame rate like madVR is. 8 or 10, always keep dithering ON in madVR.
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 13th May 2015 at 17:14. |
13th May 2015, 17:11 | #29859 | Link | ||
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One last thing you could test (just for information): Does the same problem occur when using the "use a separate device for presentation" with D3D9? No probs. |
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13th May 2015, 17:12 | #29860 | Link |
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The TV (a 2014 "H generation" Samsung so pretty widespread) turns automatically to 1080p60 mode to, as I said, reenable settings needed for 60p sources, like recorded TV programs, files played from USB, or HFR blurays or whatever, let's call this "Playback mode". In "PC mode" many settings are disabled and others behave distinctly (ie. sharpness setting is disabled at value 50 instead of 0). There's a third last mode if I got it right, "TV mode" for cable TV, etc, these 3 modes store TV settings independently (not exactly three but for simplicity let's assume this).
I just bought the TV 2 weeks ago, the first thing that happened when I plugged the HDMI was that my desktop was extending offscreen. There's a (known I guess) trick and it is to rename (or label IIRC) the HDMI input as PC. Only then I got my 1080 desktop within the TV limits, that is desktop matching the TV internal resolution without scaling, this is "PC mode". 1080p60 (as 1080p24) sends a different signal to the TV, the above mentioned "Playback mode", I can take pictures if you want but I doubt they could come useful at all. It does the expected thing if you write 1080p60 and your source is 60fps, but I didn't expect my display changing to 24p mode for 60fps sources when I only had 1080p24 in the box, that's why I asked for a profile group option for displays so I can enforce a display mode policy on only 24p sources. The reason to play 60fps content in PC mode was to circumvent an issue where BFI option is shared on the TV side between both modes 24p and 60p, not being needed on the later. If I simply play video files from the HTPC with the madvr display mode box empty everything is fine, so I guess if you don't know what signal to send for PC mode the best option should be a passthrough. edit: btw for some reason the statistics doesn't show chroma being upscaled with nnedi3, I have it set the same as luma (if > x2). It is instead using the upscaling settings in "upscale chroma", interestingly enough there's another NNEDI3 scaling option just below Jinc. Last edited by Dogway; 13th May 2015 at 17:18. |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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