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28th May 2008, 23:34 | #2201 | Link |
the hedgehog
Join Date: Apr 2008
Posts: 163
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maybe related to the resize-method for VMR renderless? at Options-Output-VMR7/9 renderless settings, i use Bilinear PS 2.0 (with Nearest Neighboor i get also some blurring/pixelation)
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Athlonx2@2,9Ghz,2G DDRAM2@800Mhz,WinXPSP3 x86,GF8600GTS-256M,Nvidiadrivers 295.73 latest MPC-HC (MVS2010 SP1, GCC 4.7.1) VMR9renderless+VMR9MixerMode+YUVMixing,VSync+AccurateVSync,all GPUflushes on |
28th May 2008, 23:39 | #2202 | Link | |
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Quote:
ok; redownloaded 528_debug. vmr9renderless, reclock, and internal MPCHC decoder. video properly bitstreams, audio properly bitstreams. video play right off the bat. seeking works (however somewhat slowly...nothing crazy though) framerate is below 10 F.P.S. constantly. movie used: The.Bridge.on.the.River.Kwai.1957.720p.HDTV.x264-CtrlHD DXVA.log ----> http://www.zshare.net/download/127409850abe6c63/ Picture.log -----> http://www.zshare.net/download/127410039c25d079/ System specs: winXP sp3, 8800GTS (g92 core) & 8600GT (g87 core --i believe) |
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29th May 2008, 00:14 | #2203 | Link |
the hedgehog
Join Date: Apr 2008
Posts: 163
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i get the normal framerate with the 528_debug version, if i close my antivirusprogram it will play the smoothly
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Athlonx2@2,9Ghz,2G DDRAM2@800Mhz,WinXPSP3 x86,GF8600GTS-256M,Nvidiadrivers 295.73 latest MPC-HC (MVS2010 SP1, GCC 4.7.1) VMR9renderless+VMR9MixerMode+YUVMixing,VSync+AccurateVSync,all GPUflushes on |
29th May 2008, 00:38 | #2204 | Link | |
4:2:0 hater
Join Date: Apr 2008
Posts: 1,302
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Quote:
With VSFilter: Last edited by STaRGaZeR; 29th May 2008 at 00:54. |
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29th May 2008, 01:52 | #2205 | Link | ||
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Join Date: Nov 2007
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Quote:
When I change from Quicktime to Directshow for .mov, it doesn't even know that is an ADPCM: Quote:
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s/w: Vista Home Basic 32bit (no Aero), MPC-HC, EVR Custom Presenter, CoreAVC Pro, ffdshow, SPDIFer h/w: Antec 2480 case, Gigabyte GA-MA69GM-S2H, 4200+, 2.5gb+512mb, ATI x1250 IGP, MS MCE remote |
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29th May 2008, 03:33 | #2206 | Link | |
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Quote:
edit: And I can't help but notice that is sharper than Did you use different resizing methods or renderers when making those screenshots? Last edited by ranpha; 29th May 2008 at 03:44. Reason: Something else I noticed. |
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29th May 2008, 08:13 | #2208 | Link |
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Join Date: Mar 2005
Posts: 457
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I can confirm that using the internal subtitle engine the subs appear "little blurred" no matter what. With the external VsFilter the subs appear regularly sharp.
But this behavouring is present from the dawn of MPC. Indeed never understood why. No resizer, no antialias, no.... but subs always blurred. (Pheraps it's related with the fact that being sent directly in the video they are sent as YUV/YV12 so they lost the preciseness 'cause not in RGB colorspace?) Last edited by 3ngel; 29th May 2008 at 08:16. |
29th May 2008, 09:18 | #2209 | Link |
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Location: Russia, Vladivostok
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528_debug version work fine on XP-DXVA1, normal framerate, seek work - but if antivirus(KIS 7) is disabled, and cpu load is more than non debug 528 version on Vista-DXVA2 - 30-40% on C2D@3.2 ... possible because is debug version.
http://www.zshare.net/download/127369352f5f7b87/ - also as older version black screen on XP. Test on sample there ref_num>4. Last edited by Aleksoid1978; 29th May 2008 at 11:39. |
29th May 2008, 09:45 | #2210 | Link | |
4:2:0 hater
Join Date: Apr 2008
Posts: 1,302
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Quote:
Texture resolution makes no difference. AA is disabled, but it also makes no difference. All resizing methods and renderers have the same effect. In my caps all is the same except subs being rendered by MPC or VSFilter. Remember I'm using EVR Custom + DXVA (for MPC subs) and EVR Custom + VSFilter (no DXVA), running Vista64 SP1 and an ATI HD3870. Also exist the "problem" that MPC uses different font, border and shadow sizes. I suppose this is mainly due to the way MPC renders the subs, but it's not only that. ASS files with different borders and shadows look like the autor wants with VSFilter, but not in MPC. They look the same except changing colors only, not the entire style. I'd love to see something like an internal VSFilter, rendering the subs the same as VSFilter but not putting them into the image, allowing DXVA with VSFilter styled subs. Something like putting VSFilter before the video codec in Graphedit. That would be sweet if the MPC developers can do it. If you want I can upload some samples with different subs that will show you exactly what I'm talking about Last edited by STaRGaZeR; 29th May 2008 at 09:51. |
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29th May 2008, 09:48 | #2211 | Link |
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Join Date: Mar 2005
Posts: 457
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Colorspace Selector in VC-1 & Mpeg2 Decoder
I was wondering.
It would be possible to add a Colospace Selector to the internal VC1 (and Mpeg2) Decoder in order to wipe away definetively all the issues regarding YUV->RGB (16/0) luma issue? With a selected RGB32 the conversion would be done directly from the player so the color chain would be consistent no matter what Graphic Card. Moreover, any news on the VC-1 interlaced issue? Thanks |
29th May 2008, 10:31 | #2212 | Link |
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Join Date: Nov 2005
Posts: 165
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The Haali Renderer output really improved playback for me. These recent test builds have made video tear up like crazy under VMR9 but since I finally decided to use the Haali Renderer, playback has been as smooth as butter and my subtitles work flawlessly. Looks like I'm never going back to VMR output ever again.
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29th May 2008, 10:49 | #2213 | Link | |
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Quote:
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29th May 2008, 13:28 | #2214 | Link | |
4:2:0 hater
Join Date: Apr 2008
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Quote:
When using DXVA and SD videos, the IQ enhancements of the ATI kicks in. What you're noticing is Edge-enhancement, a value of 35 in CCC. That gives me the best results, more will turn the image into shit. But this doesn't work for HD, that's why you don't see any difference between the other two pics, and the ones here. There in the Gundam Wing ones EE is making a very good job too. |
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29th May 2008, 16:00 | #2215 | Link | |
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Quote:
BTW, the subtitle engine in MPC-HC used VSFilter codes already, so I do not think your request can be granted. The only difference with external is probably the need of a Direct3D video card by the internal engine in MPC. Isn't clsid the one who wrote the code for this? Maybe you should just ask him. |
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29th May 2008, 17:29 | #2217 | Link |
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Join Date: Jan 2003
Posts: 21
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hmmm
one question: if dedicated chip for h.264 decoding in ati 2x00HD and newer (nvidia 8x00 cards too) can decode only standard h.264 files on-the-fly (example: 1080p with <=4 ref. frames)... can we do something to avoid that limitation and still use some of graphic-card features to off-load main CPU? like as decode only parts of h.264 stream, not full (50% work to decode using cpu and 50% to decode using GPU)... or to use shaders to decode h.264 in GPU ... main goal is to send part of job to GPU.... i still have single-core P4 @ 3.4ghz and sometimes, when playing 1080P streams (full 1920x1080 with picture, without croping black regions), i got some frame drops/skiping... and... most of my 1080p collection is non-standard (>4 ref.frames).... so? any ideas?
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29th May 2008, 18:19 | #2218 | Link | |
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Quote:
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Geforce GTX 260 Windows 7, 64bit, Core i7 MPC-HC, Foobar2000 |
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29th May 2008, 19:05 | #2219 | Link |
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When you use frame by frame seek by pressing the right cursor key, when you press play again the sound plays from the initial position to where you finished going frame by frame before the picture starts off again. The sound should play directly from where the last frame is seeked! Also a left frame by frame seek would be good,
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29th May 2008, 20:44 | #2220 | Link | |||
newbie
Join Date: Apr 2005
Posts: 82
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Quote:
here is the log of the mkv sample and the apple trailer that had problems, i also included 2 720p spider-man 3 trailers that seems to not have problems http://rapidshare.com/files/11865151...pc_hc.zip.html note: i actually noticed that even some of the 720p and 480p HD apple trailers that i thought at the beginning worked perfectly, turned out to have a problematic frame somewhere, i noticed this with Wanted trailer (frame: 3169) but surprisingly i didn't notice this with the 1080p trailers, for example i have problems with the 480p and 720p HD trailer of the diary of the dead, but i didn't have a problem with the 1080p version ! link for the mkv sample that had a problem: http://rapidshare.com/files/118143839/sample.mkv.html (5.50 MB) link for spider-man 3 720p trailers: http://www.jurassicpunk.com/movies/spiderman3.shtml (i used the "trailer" and "final trailers, "teaser" had a problem) Quote:
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dxva, h264, home cinema, media player classic, mpc-hc |
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