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30th December 2017, 15:07 | #47981 | Link |
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Hey,
I noticed something the moment I switched from Potplayer x86 to Potplayer x64. The frame drop literraly drops down (from several hours in x86 to few minutes in x64). I checked everything regarding Madvr then I asked myself if it wasn't related to audio - since Reclock doesn't exists in x64. And the result was obvious. If I switch the Reclock option back to default (in Potplayer x86) I have the same drops down I have in x64 application. What I understand is Potplayer is more demanding for outputing audio than Reclock and this loss of performance is impacting Madvr? What alternative or settings should I change to properly use this x64 app? I'm thinking, maybe I should directly ask to Potplayer cause I bet Madvr is not the faulty one in this case? cheers Last edited by Sm3n; 30th December 2017 at 15:30. |
30th December 2017, 16:14 | #47982 | Link | |
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30th December 2017, 18:32 | #47984 | Link | |
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Location: Akron, OH
Posts: 491
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Make sure you're using the latest version of madVR, then read madshi's tutorial on creating custom resolutions for your TV/monitor. When you find the right custom resolution, your frame drops will go back to days or even longer and you'll have no need for ReClock because your audio and video will be in perfect sync. |
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30th December 2017, 21:42 | #47985 | Link |
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Join Date: Feb 2002
Location: San Jose, California
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This is the drivers fault. The software says FSE mode please, and the drivers do something that crashes the system.
FSE mode uses parts of the drivers/hardware other modes do not. Software has to access the hardware via the drivers, it has no control at the IRQ level. Software can sometimes work around driver issues to avoid them crashing but not cause a blue screen itself, at worse the software crashes.
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madVR options explained |
30th December 2017, 22:03 | #47986 | Link | |
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Join Date: Jul 2012
Posts: 94
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First of, my TV accepts all framerate (from 23 to 60). I followed his tutorial but unfortunately I can't choose no "optimized pixel clock #" because the gpu don't accept it. :/ I have a GTX 970 by the way. Last edited by Sm3n; 30th December 2017 at 22:44. |
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30th December 2017, 22:23 | #47987 | Link | |
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Join Date: Dec 2017
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I'll watch a movie tonight and see if it crashes upon exiting since I'm using the latest MadVR now. |
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30th December 2017, 23:19 | #47988 | Link | |
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Location: Akron, OH
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If you're having trouble saving it (common with Nvidia), try changing the display resolution in Windows to something other than the custom resolution. For example, if you're trying to save a 25Hz resolution, use Windows display adapter properties dialog to set your TV to 60Hz, then try to save the 25Hz again. Doesn't always work, but it does sometimes. |
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31st December 2017, 00:05 | #47989 | Link | |
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I was also getting random black screens when coming out of movies for no reason, with identical settings I didnt get the same on my AMD card. All the issues we are having awith win 10 t the moment seem to stem from the fall update, my system was stable before that. Have you tried a full clean install of GFX drivers, LAV and MADVR? |
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31st December 2017, 00:42 | #47990 | Link | |
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Thx again for pointing me this new tutorial and for your time. |
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31st December 2017, 06:16 | #47991 | Link |
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Join Date: Jan 2014
Posts: 93
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is there a way to quickly "convert" a few clips (which still amount to a few thousand frames) through madvr processing without manually screenshooting every single frame?
I know its not the intention of madvr, but I need to convert them as the hardware i plan on showing the clips on unfortunately do/can not run windows or madvr. The enhancements i set within madvr (upscaling, debanding, post processing and so on) do make a huge difference when I tested a short ~5sec sample using the painful screenshot method. obviously, frame deliver is not optimal, but overall quality at near lossless reencoding does work wonders. anyone got a nice script or some tool capable of going through all the frames and exporting them as PNGs or something for further conversion in the appropriate format? |
31st December 2017, 07:53 | #47992 | Link | ||
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31st December 2017, 14:38 | #47995 | Link |
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Join Date: Apr 2014
Posts: 32
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@madshi: Since I suppose it got lost in this thread despite your announcement to pickup several posts content-wise - any comments on the remarks I had made a while ago?
Last edited by Yoshi; 31st December 2017 at 14:39. Reason: correction of formatting |
31st December 2017, 21:49 | #47998 | Link |
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Join Date: May 2017
Posts: 79
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Yeah madshi, happy new year, to you and all the members of this amazing community.
Madshi, this year me and my woman saw a lot of movies with the best video quality thank to you. Really, thank you so much my friend. |
31st December 2017, 23:57 | #47999 | Link |
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Join Date: Nov 2013
Posts: 577
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3D decoding/rendering issue
Hello there,
I would need some help, if possible. I am totally got stuck with 3D playback (2D HD and SD is working as expected). I have the following system without 3D working both using JRiver and Kodi for testing. The system: i5 7600K CPU, 16GB RAM, Nvidia GTX 1080 Ti, LG C6V HDR 3D TV. Nvidia driver installed: 388.71. Windows 10, 64-bit. Problem: Both of my players are crashing when selecting "use Direct3D 11 for presentation..." under general settings of madVR. Black screen effect after selecting "enable automatic fullscreen exclusive mode". madVR version: 0.92.4. I have a 3D capable system but 3D has never been working here using madVR and LAV filters. When I try to play back a "frame-packed" mkv container in Jriver/Kodi DSplayer, after being sure I am fulfilling all the requirements for 3D playback, madVR handles the decoded source as 2D (even no indiation of 3D among the "ctrl+J infos" while playing back), so I am pretty sure of that that something is wrong at the decoding stage already (LAV filters). Please help. Maybe the expert guys here has already encountered with such problems regarding 3D. Thank you in advance for any help. Last edited by mparade; 1st January 2018 at 00:00. |
1st January 2018, 08:32 | #48000 | Link | |||
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Join Date: Oct 2012
Posts: 7,903
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yes and the trick is it to not show duplicated frames and duplicated frames are pretty easy to fix but don't worry there are even more problems...
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be awaree that windows 10 pretty much hates FSE and it has changed alot in term of FSE and depending on the windows 10 version you are using you may have more or less problems. don't except microsoft nvidia or AMD to test 3D properly test it. it is not used much... and they have way bigger problems. what so ever 3D work fine for me. i just need to run the nvidia 3d wizard and that it. Quote:
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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