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16th November 2011, 04:47 | #10921 | Link |
Broadband Junkie
Join Date: Oct 2005
Posts: 1,859
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madVR 0.79's GPU RAM IN USE number is either inaccurate on WinXP SP3 or something is wrong with the queues. The number madVR shows is up to 3x that GPU-Z or NVIDIA Inspector shows.
12 CPU and 8 GPU queues w/ 1280x720 video madVR reports 181/512MB GPU-Z & NVIDIA Inspector reports 111/512MB 12 CPU and 8 GPU queues w/ 1920x1080 video madVR reports 374/512MB GPU-Z & NVIDIA Inspector reports 189/512MB 24 CPU and 24 GPU queues w/ 1280x720 video madVR reports 519/512MB GPU-Z & NVIDIA Inspector reports 228/512MB 24 CPU and 24 GPU queues w/ 1920x1080 video madVR reports 1070/512MB GPU-Z & NVIDIA Inspector reports 390/512MB Last edited by cyberbeing; 16th November 2011 at 05:56. |
16th November 2011, 05:54 | #10922 | Link |
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Just had a quick try of 0.79, mostly in Windowed mode, and haven't had a chance to test deinterlacing yet. (I suspect it won't have changed for me as I need it to work well at 24p)
However I have noticed two things:
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16th November 2011, 07:51 | #10924 | Link | |
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16th November 2011, 09:43 | #10925 | Link | ||||||||||||||||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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Seriously?? Not sure why, I didn't change much in terms of deinterlacing compared to the last test build I sent you. Anyway, I'm happy to hear that!!
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@cyberbeing, does deinterlacing work for you now? I think it didn't work for you in v0.78 due to GPU RAM problems? Which queue sizes are working for you now? Quote:
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No worries, I'm not in a hurry. |
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16th November 2011, 10:00 | #10926 | Link | |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,784
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But when you get there some day ... I was looking for a way to call the configuration dialog while no video was played. You might add a matching batch file to your package to allow this, I guess it would be a call of RunDLL? |
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16th November 2011, 10:55 | #10928 | Link | ||
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I think avisynth/ffdshow decimating wouldn't work with madVR deinterlacing though, the way it does with CUVID, right? Cause the deinterlacing is being done after ffdshow's processor. Quote:
Pioneer TVs and probably other TVs/processors do this automatically, but only with up to 1080i sources. If it were possible to pass the original interlaced video it would probably be ideal, but I don't think it is, and besides with lower than 1080i content there would be problems with scaling, cause I always keep my desktop to 1080x1920. I understand this probably affects only people with Pioneer TVs and then very few of us, if not only me. I thought it would be an easy fix, if not, don't worry about it.
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MSI MAG X570 TOMAHAWK WIFI, Ryzen 5900x, RTX 3070, Win 10-64. Pioneer VSX-LX503, LG OLED65C9 |
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16th November 2011, 11:33 | #10929 | Link | |
Playing with MKV files...
Join Date: Feb 2007
Posts: 278
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I've updated to 0.79, "uninstalling" the old version first. Also reset to default settings, no change. Is there an actual difference in rendering quality on Windowed vs Exclusive mode, or it just that Exclusive allows better system performance?
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Intel Core i7 920, 6 GB RAM | GeForce GTX670 | Win8.1 | LAV 0.64 / MadVR 0.87.10 | Zoom Player v10 / MPC-HC 1.7.8 |
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16th November 2011, 11:39 | #10930 | Link |
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Location: Hamburg/Germany
Posts: 10,348
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It does nothing. Interlaced content is typically already weaved into one frame, and madVR just shows you that. Of course, you'll see the interlaced artifacts/combing.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 16th November 2011 at 11:42. |
16th November 2011, 11:57 | #10931 | Link | |||
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The first step was to implement DXVA2 deinterlacing. To be honest, I consider is mostly useful only for native video type content. It's also moderately useful for movie content. But movie handling is definitely not ideal yet. But I gotta take one step at a time. At least I'm at the same level as EVR now, in terms of deinterlacing capability. Further improvements are planned for future versions (but probably not too soon). Quote:
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Exclusive mode usually performs better and pretty much guarantees that you don't get any tearing. In windowed mode you may get tearing and the danger of getting frame drops is usually higher. However, if windowed mode works perfectly for you, with no tearing, no frame drops and no performance problems, then there's no reason to use exclusive mode. Anyway, it might still make sense to figure out why it's not working for you (in case it really isn't). |
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16th November 2011, 12:12 | #10932 | Link |
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It's good to be doubtful, but with 0.79 that problem goes away .
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Home PC: Core i5-2400, 8GB RAM, nVidia GTX560Ti, Windows 7 64bit SP1. Work PC: Intel Xeon X3220 (Core 2 Q6600), 4GB RAM, Intel G45, Windows 7 64bit SP1. |
16th November 2011, 13:03 | #10935 | Link | |
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Queues stay with maximum/maximum -1... |
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16th November 2011, 13:48 | #10937 | Link | |||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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Yey! Good news...
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Hmmmm... Please create a log and uploaded it (zipped). Please try to keep it small. Which means: Start your media player, go to fullscreen mode, wait 10 seconds, close your media player. Done. Thx. |
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16th November 2011, 14:11 | #10938 | Link |
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Join Date: Apr 2008
Posts: 418
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It shows film speed for all material - even natively interlaced 30fps material. If I decode the file with your internal filters or FFDShow MadVR shows 30fps. For v 0.78 it still deinterlaced it but for 0.79 it does not. Forcing deinterlacing seems to work for now. Don't know it MadVR is rendering at film speed or just claims to.
Last edited by Gser; 16th November 2011 at 14:16. |
16th November 2011, 14:21 | #10939 | Link | |
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16th November 2011, 14:42 | #10940 | Link | |
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Last edited by Gser; 16th November 2011 at 14:44. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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