Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
28th September 2015, 10:04 | #33221 | Link |
Registered User
Join Date: May 2007
Posts: 454
|
Sounds like the normal anomalies one would see playing 24fps at the wrong refresh rates. Try taking SVC out of the equation and using madVR's smooth motion option instead if your TV cannot do true 24, 48 or 96 refresh rates.
|
28th September 2015, 12:11 | #33222 | Link |
Registered User
Join Date: Sep 2014
Posts: 280
|
Or try using a custom resolution in the nvidia control panel.
__________________
Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
28th September 2015, 12:16 | #33223 | Link | |
Registered User
Join Date: May 2012
Posts: 57
|
Quote:
Supported display resolutions • Computer formats (via HDMI/DVI input) Resolution Refresh rate 640 x 480 60Hz 800 x 600 60Hz 1024 x 768 60Hz 1280 x 768 60Hz 1360 x 768 60Hz 1920 x 1080i 60Hz 1920 x 1080p 60Hz • Video formats Resolution Refresh rate 480i 60Hz 480p 60Hz 576i 50Hz 576p 50Hz 720p 50Hz, 60Hz 1080i 50Hz, 60Hz 1080p 24Hz, 25Hz, 30Hz 1080p 50Hz, 60Hz It's because I have only 60Hz for PC no? I know Smooth Motion is recommended for this but I really like SVP effect. Is there any solution to keep SVP without frame repeats? |
|
28th September 2015, 14:31 | #33226 | Link | ||
Registered User
Join Date: Oct 2012
Posts: 7,926
|
Quote:
Quote:
|
||
28th September 2015, 14:53 | #33227 | Link | |
Registered User
Join Date: May 2012
Posts: 57
|
Quote:
At this moment the sound goes through SPDIF to a Philips Home Cinema which decodes DTS/AC3 ... |
|
28th September 2015, 17:35 | #33230 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
Yes confirmed. It's totally reproducible here when
1. open a file 2. pause it 3. enter windowed fullscreen mode 4. instantly resume playback directly after this I created a debug log: http://www.mediafire.com/download/ig...madVR+-+log.7z I also noticed that there is a slight delay with D3D9 before playback is resumed, which is not there with D3D11 (but instead it instantly starts tearing and flickering). |
28th September 2015, 17:56 | #33231 | Link | |||||||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
Quote:
Weird. Is the problem still there with v0.89.5? And you do see a seekbar if you go back to v0.88.21? Quote:
Quote:
Quote:
http://www.videohelp.com/tools/madVR...sions#download Quote:
Quote:
I don't know, but I wouldn't expect a performance improvement. Quote:
Quote:
Quote:
|
|||||||||||
28th September 2015, 18:03 | #33232 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
madVR v0.89.5 released
http://madshi.net/madVR.zip Code:
* cleanup image borders can now optionally only crop black bar borders * implemented "move OSD and subtitles into active video area" option * madVR OSD now respects screen masking * optimized OSD APIs to allow media players to respect screen masking * optimized subtitle positioning for internal MPC-HC/MPC-BE subtitle renderer * added APIs for media players to set zoom/position modes * added IMadVRCommand::SendCommandInt("keyPress") support (J.River MC) * some render code cleanup (fully removed AMD interop hack etc) * fixed: one cause for shutdown crash with native DXVA decoding * fixed: OSD fused different luma/chroma NNEDI3 neurons into "image" * fixed: image enhancements "restore defaults" set LumaSharpen "clamp" wrong |
28th September 2015, 18:05 | #33233 | Link | |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
Quote:
I also sometimes notice that there is flickering for one or two frames after pausing in windowed mode. It might be still a NV driver bug, the flickering disappears when showing a menu or the seekbar of MPC HC. We already had this in an even worse shape during Windows 10 beta. Last edited by aufkrawall; 28th September 2015 at 18:08. |
|
28th September 2015, 18:37 | #33234 | Link | |
Registered User
Join Date: Jun 2007
Posts: 656
|
Quote:
|
|
28th September 2015, 21:04 | #33237 | Link | ||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
Quote:
Text mode control? Not sure what you mean. |
||
28th September 2015, 21:32 | #33239 | Link | |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
Quote:
And FSE seems to be working fine with D3D11, so it's not a big issue after all. But people should be aware of this. I suppose it would disappear if I installed a pre r352 Nvidia driver, but they are from quite some time before the Windows 10 release. Edit: With version 89.5, my issue regarding shown chroma scaler with doubling/quadrupling has been solved. Last edited by aufkrawall; 28th September 2015 at 22:02. |
|
28th September 2015, 22:25 | #33240 | Link | |
Registered User
Join Date: May 2008
Posts: 211
|
Well at least there is that. I thought is was progressively getting stupider every-time I want to the restroom lately.
Quote:
P.S. With the new build NNEDI3 chroma upsampling is visually working as it should, no discolouration (green tinge) but still heavy fps skipping before I get an image. NNEDI3 image doubling remains unchanged. EDIT: Actually NNEDI3 is visually correct for chroma upsampling only when you activate the SuperRes filter.
__________________
Intel i5 3470, EVGA GTX 1050Ti SC ACX 2.0, Windows 10 Pro 64 bit, 16 GB 1600 mhz DDR3 RAM Last edited by XRyche; 28th September 2015 at 23:20. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|