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Old 31st May 2020, 13:32   #21  |  Link
Atak_Snajpera
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Quote:
Originally Posted by wonkey_monkey View Post
Was in Program Files (x86). Moved to Desktop, but same error.
Try this
https://www.mediafire.com/file/hdpef...Tester.7z/file
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Old 31st May 2020, 17:22   #22  |  Link
wonkey_monkey
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Looks good! Thanks.
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Old 31st May 2020, 18:10   #23  |  Link
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Thank you.

Can you please make the window resizeable? The start button gets buried under the taskbar. On Win7.
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Old 23rd August 2020, 13:51   #24  |  Link
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Bug report: you're more or less thread bombing systems with many cores

I didn't look at the internals but you seem to spawn one ffmpeg instance and effectively one ffvideosource instance per thread in system (I know you can limit the decoding threads in the script but that's not the default). Both ffmpeg and ffvideosource will in turn spawn as many threads as are available each. So if you have a system with 32 threads you get 32 * (32 + 32) threads and probably 32 more for the linear decoding. ~2080 threads! Or ~1000 threads if you do single threaded decoding.

You see the problem and accidental ways to make it worse. Solution:

Add a configurable number of threads and make it a template variable too. For example 4 threads would be a sane default. Note that the number of threads may affect the decoding result so having it as an explicit option is generally good. Also change the number of instances depending on the number of threads selected. For example if both ffmpeg and ffms2 uses 4 threads then only spawn system threads/4 instances to keep things sane.

Drag and drop would also be nice.
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Old 6th November 2020, 14:47   #25  |  Link
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I get "SCRIPT ERROR". Tried 32 and 64 bit video source plugins. Windows 7 64 bit, AVS+ 3.4. How to make it work?


Last edited by VoodooFX; 6th November 2020 at 14:55.
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Old 6th November 2020, 23:11   #26  |  Link
Atak_Snajpera
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Double click on script error message
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Old 7th November 2020, 11:59   #27  |  Link
VoodooFX
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Double click on script error message
Thanks, that helped to solve it.
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Old 18th November 2020, 21:20   #28  |  Link
ChaosKing
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Idk what I'm doing wrong. Extracted 7z. set path of ffms2.dll, clicked on save.

Win10 x64, Avisynth x64 3.6.1 (r3300)

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Old 18th November 2020, 22:02   #29  |  Link
wonkey_monkey
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What filetype are you trying to open?
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Old 19th November 2020, 01:55   #30  |  Link
Atak_Snajpera
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Personally I'm still using avisynth+ 3.4 x64. Perhaps your newer version 3.6.1 does not recognize framecount argument?
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Old 19th November 2020, 03:53   #31  |  Link
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Quote:
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Idk what I'm doing wrong. Extracted 7z. set path of ffms2.dll, clicked on save.

Win10 x64, Avisynth x64 3.6.1 (r3300)

there was bug in AviSynth+ 3.6 that was fixed in AviSynth+ 3.6.2-test2, you can try AviSynth+ 3.6.2-test4
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Old 19th November 2020, 08:25   #32  |  Link
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there was bug in AviSynth+ 3.6 that was fixed in AviSynth+ 3.6.2-test2, you can try AviSynth+ 3.6.2-test4
Yes. 3.6.2 test4 should work. See Avisynth+ topic first post. There were issues when you had GrunT dll around.
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Old 19th November 2020, 09:12   #33  |  Link
ChaosKing
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Yep 3.6.2-4 fixes it.
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