Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
14th January 2020, 13:43 | #58361 | Link |
Registered User
Join Date: Oct 2016
Posts: 896
|
Gemini Man is 60p. Probably means that the 5700 XT isn't powerful enough for tone mapping at 60 fps.
Apart from setting highlight recovery to off, checking the boxes related to HDR in 'trade quality performance' is an option, but at that point you'll probably get better quality with passthrough anyway.
__________________
HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
15th January 2020, 04:22 | #58364 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
|
I just test Gemini Man with my 5700XT... yeah, Tone Mapping is definitely a no go. I refuse to use any trade quality settings... so pass-through is the best option (for my tastes). I just setup a quick and simple hdr profile and now I am set for the very rare 60 FPS HDR content out there.
QB
__________________
|
15th January 2020, 08:48 | #58365 | Link | |
Registered User
Join Date: Jul 2016
Posts: 52
|
Quote:
I don't agree, I saw the film both in PASSTHROUGH HDR and with Madvr's TONE MAPPING with the addition of a calibration in SDR DCI-P3 and sincerely watching the film with tone mapping is much better .... then with COMPROMISE ON HDR TONE & GAMUT MAPPING there is only a slight difference in colors that are a little less saturated, so I don't see what the problem is |
|
15th January 2020, 08:53 | #58366 | Link | |
Registered User
Join Date: Jul 2016
Posts: 52
|
Quote:
On a 5700XT the only way to watch GEMINI MAN with Madvr tone mapping is to click on COMPROMISE ON HDR TONE & GAMUT MAPPING, if it is left disabled, even by lowering the CHROMA UPSCALING to CUBIC, or excluding HIGHLIGHT RECOVERY, the rendering will always be high .... or the other way is to use the PASSTHROUGH HDR |
|
15th January 2020, 09:07 | #58367 | Link |
Registered User
Join Date: Mar 2002
Posts: 2,323
|
Is it with d3d11 native in Lav?
__________________
Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
15th January 2020, 13:14 | #58368 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
|
yes...
and I guess I should also say that I output to a 4k OLED (C8) so I don't "need" the tonemapping as much. It's easy for us with HDR displays to forget most users don't have this and need to tonemap to SDR or very low nits. QB
__________________
|
15th January 2020, 17:02 | #58371 | Link |
Soul Seeker
Join Date: Sep 2013
Posts: 711
|
I noticed something little strange today, using NGU AA low for chroma, and image doubling with NGU Sharp medium, the render queue stays most of the time 7-8/8, but sometimes it shows 6-7/8. I'm using 3440x1440p display, the card is gtx 1050 ti. Rendering times are ~ 21 ms.
Last edited by Siso; 15th January 2020 at 17:06. |
15th January 2020, 18:42 | #58373 | Link |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,344
|
As long as you don't actually get any dropped frames, fluctuations in the queue are just normal operation.
__________________
LAV Filters - open source ffmpeg based media splitter and decoders |
15th January 2020, 21:09 | #58374 | Link | |
Registered User
Join Date: Aug 2016
Posts: 1,348
|
Quote:
Hi, There is a bug for all 5700 users at the moment, AMD HDR API is broken and not sendin BT2020 colour space to HDR tv's, this is likely why you are seeing unsaturated colours? Turn on windows HDR, then Switch to passthrough and untick meta data in MADVR and have another look, can you report back what your see. thanks
__________________
LG OLED EF950-YAM RX-V685-RYZEN 3600 - 16GBRAM - WIN10 RX 5700 - https://www.videohelp.com/software/madVR/old-versions |
|
16th January 2020, 15:16 | #58375 | Link |
Registered User
Join Date: Aug 2016
Posts: 1,348
|
after 7 years of excellent work my intel 2700k is finally going out to pasture (ebay) - i'm upgrading to a ryzen 5 3600, however i'm sure i've heard some issues about ryzen and video output / madvr etc, anyone know of any issues I need to be wary of with MADVR?
__________________
LG OLED EF950-YAM RX-V685-RYZEN 3600 - 16GBRAM - WIN10 RX 5700 - https://www.videohelp.com/software/madVR/old-versions |
16th January 2020, 15:47 | #58376 | Link | |
Registered User
Join Date: Jul 2016
Posts: 52
|
Quote:
the slightly unsaturated colors are due to the COMPROMISE ON HDR TONE & GAMUT MAPPING function, which I repeat is forced to click to take advantage of the madvr tone mapping at 60hz .... with the PASSTHROUGH HDR I do not need to click on COMPROMISE ON HDR ... . for 60hz and the colors are correct, even using the Windows API. The only difference I found between the AMD and the Windows API is that the latter is brighter .... but I always use Madvr tone mapping for 23.976 and 24hz, the vision is better with the addition also of a calibration in SDR DCI-P3 Last edited by stefanelli73; 16th January 2020 at 15:52. |
|
16th January 2020, 17:19 | #58378 | Link |
Registered User
Join Date: Apr 2017
Posts: 366
|
Don't know if they are that similar, but I have no issues using Ryzen 7 3700x, obviously with a discrete GPU.
__________________
LG OLED55BX6LB, Zidoo Z1000 Pro, Yamaha RX-A3060, Polk Signature Fronts & Centre, Wharfedale D300 Atmos surrounds, Polk Signature HTS 10 Sub, DSPeaker Antimode 8033 Cinema |
16th January 2020, 20:21 | #58380 | Link |
Registered User
Join Date: Aug 2016
Posts: 1,348
|
I just thought I'd read somewhere there was an issue, glad to be wrong.
__________________
LG OLED EF950-YAM RX-V685-RYZEN 3600 - 16GBRAM - WIN10 RX 5700 - https://www.videohelp.com/software/madVR/old-versions |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|