Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
10th April 2016, 00:02 | #37421 | Link |
Registered User
Join Date: Oct 2015
Posts: 88
|
Is there anyone that got 3D working with Blu-Ray folder structure? I'm not sure how to playback 3D with the subtitle 3D depth metadata intact.
I tried opening .index, the proper playlist and the .ssif file, MadVR simply goes to 2D no matter what, only 3D mkvs are detected. |
10th April 2016, 00:19 | #37423 | Link |
Registered User
Join Date: Oct 2015
Posts: 88
|
yes, tried nightly as well. latest madvr version.
Standard blu-ray structure, .index bugged so i opened correct .mpls which works or the largest .ssif but they're not 3D. xysub isn't updated for a while though. Last edited by XTrojan; 10th April 2016 at 00:23. |
10th April 2016, 03:48 | #37425 | Link |
Registered User
Join Date: Dec 2014
Posts: 666
|
FSE Failure
Can somebody help me troubleshoot:
While watching video in conjunction of video trancoding in the background using knlmeans filter, I get FSE failure right after it finishes encoding KNLmean uses Opencl and so do some feature of madvr, i think. Or maybe some rendering options found in madvr may be in conflict What do you think? Thanks
__________________
Asus ProArt Z790 - 13th Gen Intel i9 - RTX 3080 - DDR5 64GB Predator - LG OLED C9 - Yamaha A3030 - Windows 11 x64 - PotPlayerr - Lav - MadVR |
10th April 2016, 13:11 | #37427 | Link |
Guest
Posts: n/a
|
How do I skip to a specific frame with MPC-HC and madVR? I need to be able to change settings and view the same frame in D3D11 FullScreen mode so show comparison between some settings, but I can't figure out how to make it happen. Even if I could isolate a frame, I would need to make sure the FullScreen is in D3D11 Exclusive mode and often times this mode doesn't kick in until playback has actually started. What is the best way to take screenshots of madVR-rendered images? Its so retarded. I used Google to find a ton of sites that say madVR screenshot-taking is now supported, but not a damn single site says HOW.
Also, 3DLUT's don't apply to Image Files... Why not? When I load an image in MPC-HC, a few seconds later it disappears. Sometimes image files do not load at all... If I pause MPC-HC during image vieiwng, the picture also disappears and I get a black screen. EDIT: Pressing CTRL+J while viewing an image doesn't remove the OSD Menu on the left side... Image-related stuff is very broken... Film playback works fine though. Last edited by XMonarchY; 10th April 2016 at 13:22. |
10th April 2016, 13:58 | #37428 | Link |
Registered User
Join Date: May 2012
Posts: 447
|
Right click -> Navigate -> Go To... and set the desired frame in the bottom box. Note that the frame number in that box may not be the frame you paused on - if you click Go! without changing anything the image might shift around a bit. But navigating to a specific frame in this way should always put you at the right place.
__________________
Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
10th April 2016, 14:40 | #37429 | Link |
Registered User
Join Date: Nov 2012
Posts: 6
|
Hello.
What should i do to remove the green artifacts when playing the file below? everything else works just fine MPEG-4 AVC Video / 27989 kbps / 1080i / 25fps / 16:9 / High Profile 4.1 Any advice would be really appreciated, is it because of DXVA-Copy playback? |
10th April 2016, 19:07 | #37431 | Link |
Registered User
Join Date: Dec 2014
Posts: 1,127
|
Your settings are too aggressive, for one thing. Your present queue is not filling and you are above the movie frame interval.
__________________
HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
10th April 2016, 19:30 | #37433 | Link |
Registered User
Join Date: Dec 2014
Posts: 1,127
|
Isn't that an artifact of NNEDI3? This is obviously a bug, but does this happen when super-xbr is used instead?
__________________
HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
10th April 2016, 22:18 | #37434 | Link |
Registered User
Join Date: Dec 2014
Posts: 1,127
|
Can someone tell me where super-xbr ranks in ringing artifacts after the latest updates (without anti-bloating)? It appears improved but by how much?
__________________
HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
10th April 2016, 22:25 | #37435 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
there is clearly something not work as it should. but to aggressive setting isn't the issue that should trigger this.
if this is a bug in madVR which I personally doubt it should be fixed regardless if these settings can't be used in real time. and I wouldn't be sure if this is nnedi. i guess it is a decoding issue. |
11th April 2016, 02:50 | #37436 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
That looks like classic DXVA decoding errors to me...
__________________
madVR options explained |
11th April 2016, 04:42 | #37438 | Link | |
Registered User
Join Date: Oct 2015
Posts: 33
|
Quote:
|
|
11th April 2016, 08:07 | #37439 | Link |
Registered User
Join Date: Jan 2013
Posts: 41
|
Hi,
For those who are using Nvidia graphic cards, what are the (Nvidia OSD) settings to be disable when using MadVr ? For exemple I get smooth playback when disabling Vsync on Nvidia settings, DSR must be disable too,... Other point, MadVr OSD says (10 bits ouptut, that's what I want), how to be sure that Nvidia does not downscale it to 8 bits ? On the Nvidia control panel, the desktop output is set to 2160p59 - RGB 444 (8bits). 10 bits outptut is only possible for RGB 422. But I think it's about desktop resolution only, right ? Must we have to force RGB 444 in the Nvidia control panel or do we have to let Madvr to manage this (I mean for video playback, not for desktop resolution)? PS: My graphic card is a GTX970 / My display is a UHD TV (10 bits / HDR / HDCP 2.2) regards. Last edited by adhara; 11th April 2016 at 08:26. |
11th April 2016, 08:33 | #37440 | Link |
Registered User
Join Date: Apr 2016
Posts: 25
|
I am a newbie.
Tried to output 10-bit by using madVR as it is described here: http://forum.doom9.org/showthread.php?t=172128 My config is: - Z170-A (Intel HD Graphics 530); - Win7x64 - madVR v0.90.17; - latest MPC-HC; - Panasonic PR65VT60 (not calibrated professionally). I am not gonna describe things regarding 10-bit output since there is a special thread for this. But I found this rather strange behavior: 1) First I made these settings for 10-bit output (acc. to the thread mentioned above): display->properties->10bit display->calibration->disable & disable GPU gamma ramp. rendering-> general-> Direct3D 11 ON rendering->dithering->none rendering->general->automatic exclusive fullscreen mode (FSE)-> on 2) Opened some video in the pleer. 3) There is a text in madVR OSD "fullscreen exclusive (10 bit)". 4) If I leave fullscreen with "Alt-Enter" and go to fullscreen again, then in madVR OSD there is a text "fullscreen exclusive (8 bit)". Why it is not "10 bit"? |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|