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29th September 2010, 13:03 | #621 | Link |
VR, 3D & HDR UHD fan
Join Date: Mar 2006
Location: Sofia, Bulgaria
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Hi, now that nnedi3 and eedi3 do have 64-bit experimental builds, I only need a 64-bit version of the plug-in "Average". I see it's been requested by Stephen R. Savage, but there's no progress as far as I can see. If someone can port the plug-in, that would be very nice.
I would also like to request a feature from Avisynth 2.6. The ConvertTo function has this "chromaresample" argument, which is very helpful for my needs (mostly RGB videogame footage), If it could be ported to this 64-bit build of Avisynth, that would be great, thanks in advance. And godspeed to the project . Last edited by Zerofool; 29th September 2010 at 13:25. |
1st October 2010, 18:13 | #622 | Link |
21 years and counting...
Join Date: Oct 2002
Location: Germany
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Is there any known problem with the resizer in Avisynth x64?
I got lots of crashes in MeGui and after some more testing and checking with Vdub, it seems Avisynth x64 crashes on certain source resolutions for the resizer. f.e. 1920x1080 autocropped in MeGui to 1916x1080 => any resizer => 1280x720 = crash 1920x1080 autocropped in MeGui to 1918x822 => any resizer => 1280x544 = crash Same machine, same source files, same resolutions on Avisynth x86 work without any problems. |
2nd October 2010, 07:52 | #626 | Link |
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I still can't get this to work properly. :( I did everything in the readme.txt, to the letter, ran the avisynth64_install.cmd, but I can't even get this simple script to work (gits2.avs):
LoadCPlugin("C:\Program Files (x86)\AviSynth 2.5\plugins64\ffms2.dll") FFVideoSource("f:\jobs\gits2.mkv").ConvertToYV12() MCTemporalDenoise(settings="low", useEEDI2=true) And I call it as follows: c:\x264\x264.exe --crf 14 --sar 1:1 --aud --nal-hrd none --level 4.1 --preset placebo --vbv-bufsize 70000 --vbv-maxrate 60000 --bframes 8 --aq-mode 2 --tune film --output "c:\video\gits2.264" "f:\jobs\gits2.avs" (x264.exe is the 64-bit executable) Nothing happens, for a long time. Then I get this error: avs [error]: Script error: there is no function named "gradfun2db" (MCTemporalDenoise.v1.4.20.avsi, line 700) (f:\jobs\gits2.avs, line 6) I am not even using "gradfun2db", nor have I set ENHANCE to true. Please, tell me what I'm missing.
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Gorgeous, delicious, deculture! Last edited by asarian; 2nd October 2010 at 09:04. |
2nd October 2010, 20:27 | #629 | Link |
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Join Date: Jan 2010
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The script seems to suggest setting GFthr to 1.0 to disable Gradfun2db:
Code:
enhance : Enable GradFun2DBmod post processing to enhance flat areas GFthr : Gradfun2db threshold [1.0=off,...] Last edited by AlekseiV; 2nd October 2010 at 20:30. |
3rd October 2010, 12:31 | #630 | Link | |
21 years and counting...
Join Date: Oct 2002
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Quote:
I'm not sure which x64 version is installed. Have to see if it's from 4/16. |
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3rd October 2010, 14:19 | #631 | Link | |
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Quote:
Now, who do I suck up to to have GradFun2DB ported to 64-bit? :) Seriously, if someone were to do so, then MCTemporalDenoise could finally run with all the trimmies in 64-bit (where it solidly belongs).
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3rd October 2010, 16:11 | #632 | Link | |
LaTo INV.
Join Date: Jun 2007
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Quote:
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5th October 2010, 12:59 | #634 | Link |
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Join Date: Jan 2010
Posts: 92
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Avisynth 8-29-10 with DGDecode_mpeg2source post-processing and SetMTMode(2) has bad artifacting for me.
If cpu=1 or 2, small white dots occasionally appear. Hard to spot in a still frame. If >2, lots of green or white things often appear. See here or here (cpu=4 and cpu=6) Shows up even in a script consisting only of: Code:
SetMTMode(2,4) return DGDecode_mpeg2source("Dresden.d2v", info=3, idct=5, cpu=6) #tested: idct=3|5, cpu=1-6 It works fine with SetMTMode(3) or just disabling post-processing. Has anybody else seen this? Last edited by AlekseiV; 5th October 2010 at 13:04. |
5th October 2010, 22:33 | #635 | Link |
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Just want to thank everyone involved (to no small degree, Kemuri) for porting all this stuff to 64-bit. :) I can now run a full MCTemporalDenoise job, complete with GradFun2DB and SupTitle plugin, all in 64-bit. No more mucking around with avs2yuv.exe, and hope it still all fits into memory.
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7th October 2010, 16:37 | #636 | Link |
User of free A/V tools
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Location: SK
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Finally succeeded to install that x64 build on my Win 7. The culprit was to execute all scripts and registry editing from inside "cmd.exe", otherwise the enviroment was configured like 32-bit and though the import of registry keys appeared good, they were never really written into proper place!
Quick benchmark of simple AVS scripts utilizing MCTemporalDenoise(settings="medium") on 1920x800 source [no MT at all I remind you] returned following results:
~17% speedup is not that much but I believe MT will boost the performance even more once I run it at home i7-920 @ 2.66GHz. |
15th October 2010, 17:20 | #637 | Link |
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I just installed this 64 bit build, and I'm looking right now for a 64-bit version of hdragc... hoping someone ports it someday
Edit: What's needed to port these plugins actually? Is there any documentation available or examples?
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PC specs for bug reports: Intel Core i7-4790K @4Ghz Win10(Linux VM) PCI express NVIDIA RTX 2060 SUPER graphics card http://twitter.com/cwebdesign Last edited by cweb; 15th October 2010 at 17:37. |
16th October 2010, 08:51 | #639 | Link | |
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Quote:
I just installed visual studio 2008 with the x64 tools.
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16th October 2010, 14:58 | #640 | Link | |
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Quote:
This is avsrecursion.dll which I built for 64 bits too.. I didn't test it but here it is just in case. No guarantees that it works.. http://www.filesonic.com/file/25354761/AvsRecursion.rar
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