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Old 17th February 2015, 04:44   #7801  |  Link
hello_hello
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Quote:
Originally Posted by AMiR9!WV View Post
i just want one thing , how to tell megui : dude , no need to delete temp just skip it
There's an option in MeGUI's settings called "delete intermediate files". Is it checked?
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Old 17th February 2015, 07:11   #7802  |  Link
AMiR9!WV
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Quote:
Originally Posted by hello_hello View Post
There's an option in MeGUI's settings called "delete intermediate files". Is it checked?
yes , it was checked and i unchecked it , now my problem solved thanks to you
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Old 22nd February 2015, 18:18   #7803  |  Link
Solon8
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Quote:
Originally Posted by hello_hello View Post
The stable update server is probably updated less frequently as it only gets the releases known to be stable. That'd include the tools MeGUI uses. If you use the development update server you risk the possibility of bugs. MeGUI 2523 was only released in the last day or so.

I don't think MeGUI has been updated in a while as there were issues with update servers. It's been updated now (2523) but any updates to the tools it uses such as MKVMerge are probably yet to follow.

You can always update MKVMerge in MeGUI's Tools folder manually, although it's a pity there's no way for MeGUI to know you've done so (as far as I know) because sooner or later it'll want to update it again.
Okay, thank you! I have another question: whenever I use FileIndexer, it extracts the audio I chose and create the ffindex. Then the AviSynth script creator opens and I can crop, resize, etc. Once the .avs saved, I go to MeGUI's Input tab and only the video encoding part is loaded (with the avisynth script and the video output), NOT the audio part, so I have to go to the my file folder and choose the audio myself.

I remember a time when the extracted audio was "loaded" automatically in the Input tab. So maybe I changed something in the options when I reinstalled it? But I don't know which one. I also noticed it only does that with mkv files. The extracted audios of other formats such as mp4 or avi is properly and automtically "loaded" in the Audio Input.
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Old 22nd February 2015, 23:31   #7804  |  Link
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It appears audio extracted from MKVs isn't being auto-loaded for re-encoding as it is when indexing other file types (ie when MeGUI creates a script for encoding the audio or if it's extracted by DGIndex etc). I imagine at some stage it worked the same way, but it appears at the moment it doesn't. I so rarely use MeGUI to extract MKV audio and if I do it'd be even more rare for me to re-encode it, so I hadn't noticed. I'm using MeGUI 2524.
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Old 22nd February 2015, 23:42   #7805  |  Link
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Quote:
Originally Posted by hello_hello View Post
It appears audio extracted from MKVs isn't being auto-loaded for re-encoding as it is when indexing other file types (ie when MeGUI creates a script for encoding the audio or if it's extracted by DGIndex etc). I imagine at some stage it worked the same way, but it appears at the moment it doesn't. I so rarely use MeGUI to extract MKV audio and if I do it'd be even more rare for me to re-encode it, so I hadn't noticed. I'm using MeGUI 2524.
OK, thank you, so it's not a bug on my end. I'm also using 2524 but it was the same when I was using 2507.
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Old 24th February 2015, 01:02   #7806  |  Link
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Hello,
I'm getting
http://pastebin.com/DYmqSb8Z
with 2524.

To fix, I only needed to switch to the stable server and let only MeGUI itself downgrade to 2507, and now it's working fine.
Just thought I'd report it here.
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Old 5th March 2015, 00:16   #7807  |  Link
christopherw
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Quote:
Originally Posted by ryszardzonk View Post
I have run tests with using builds available x264.nl for playback issues with 2 files being joined together while the files have been created with Automated 2pass profile.

It turns out that somewhere between rev 2216 and 2230 the change was made that altered codec private data just enough for the files not being able to be joined together

Tested revisions:
2200: OK
2216: OK
2230: broken
2245: broken
2273: broken

Test therefore reveled this is not a Megui nor MKVtoolnix issue
Was this issue a problem with the I frame on the append boundary? I'm experiencing this with two-pass bitrate based encodes when I merge files: it's almost like the first I frame of the next segment is ignored when appended, so you get that 'smearing' and what I presume is the codec guessing about what it should start the frame sequence with - usually ends up being full field grey. They all play fine individually. Only using 4 B frame interval, L4.1 (1080i25 TFF interlaced encode) with no CABAC.

CRF equivalents of the same files append without issue, as discussed here a while ago.


I'm using MuldeR's Simple x264 launcher which has the x264 core:144 r2525 40bb568 builds bundled with it (self-updates), 64-bit compiles.

Last edited by christopherw; 5th March 2015 at 00:18.
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Old 5th March 2015, 01:28   #7808  |  Link
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Quote:
Originally Posted by christopherw View Post
I'm using MuldeR's Simple x264 launcher which has the x264 core:144 r2525 40bb568 builds bundled with it (self-updates), 64-bit compiles.
Are you also including --stitchable in the x264 command line? That option was added a few months after the post you quoted.
https://mailman.videolan.org/piperma...ly/010167.html

CRF encodes don't always append for me these days without --stitchable, even though back then when testing I think they did. I think it's been mentioned somewhere files are more likely to append if the encoder is writing a raw AVC stream (as opposed to writing an MKV or MP4) for reasons I don't understand, but that shouldn't matter anyway. --stitchable fixed the problem and as long as it's used you should have no trouble appending encodes using the same encoder settings (different CRF values seem to be fine though). It works for me (encoder usually writing directly to MKV).

Last edited by hello_hello; 5th March 2015 at 01:35.
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Old 5th March 2015, 08:00   #7809  |  Link
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Is http://mewiki.project357.com/ down?
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Old 5th March 2015, 18:44   #7810  |  Link
hello_hello
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Quote:
Originally Posted by bxyhxyh View Post
It disappeared a while ago. It's pobably related to this:
http://forum.doom9.org/showthread.php?t=171738

Try here:
https://en.wikibooks.org/wiki/MeGUI/x264_Settings

Edit: Assuming that's what you were looking for. Sorry, I just assumed.......
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Old 5th March 2015, 20:09   #7811  |  Link
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Yeah. You assumed correct
Then this page should be more recent. It seems that wikibooks page isn't updated since 2011.

https://web.archive.org/web/20150207.../X264_Settings

Last edited by bxyhxyh; 9th October 2015 at 15:43.
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Old 16th March 2015, 04:54   #7812  |  Link
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Anyone can still enlighten us which update server is the preferred one these days ?

I just switched to the dev server after months without any update on the stable server, and I got a bunch of updates presented.

After installing these & a restart, just as a test, I set back the update server to the stable one, checking for updates presented me with 'new' updates which were the months old versions I previously had ?

Please, which channel is adviced, and if the dev one is, what is the exact url these days ?

Last edited by Betsy25; 16th March 2015 at 04:57.
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Old 16th March 2015, 08:39   #7813  |  Link
Kurtnoise
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of course...if you use the stable server, you have to use the tools listed from this one. Same idea for the dev server...You can use the dev one w/o issues.
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Old 17th March 2015, 11:58   #7814  |  Link
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Where to get more topical x264 encoder presets?

Last edited by nkk; 17th March 2015 at 17:39.
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Old 17th March 2015, 12:57   #7815  |  Link
LigH
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You want to upload video to YouTube? Then forget optimal quality. YouTube will re-encode everything.

There are people who upload massively upscaled videos with high bitrates, which wastes a lot of bandwidth, to preserve a bit of chrominance resolution when YouTube will downscale it during its conversions ... for how much fame exactly?
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Old 20th March 2015, 06:08   #7816  |  Link
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Hi, I'm being driven absolutely crazy by MeGUI crashing when it attempts to decode AAC files.

I have taken a look at the event viewer and found this:

Code:
Fault bucket , type 0
Event Name: APPCRASH
Response: Not available
Cab Id: 0

Problem signature:
P1: MeGUI.exe
P2: 1.0.2525.0
P3: 54fc5b03
P4: bass.dll
P5: 2.4.4.0
P6: 4ad476cd
P7: c0000005
P8: 00002241
P9: 
P10:
Code:
Faulting application name: MeGUI.exe, version: 1.0.2525.0, time stamp: 0x54fc5b03
Faulting module name: bass.dll, version: 2.4.4.0, time stamp: 0x4ad476cd
Exception code: 0xc0000005
Fault offset: 0x00002241
Faulting process id: 0x%9
Faulting application start time: 0x%10
Faulting application path: %11
Faulting module path: %12
Report Id: %13
Faulting package full name: %14
Faulting package-relative application ID: %15
The source of the error is .NET Runtime so I have made sure that my runtime files are not corrupted and up to date. I'm running 4.5.2 which seems to be the latest, but this doesn't stop the crash.

I have also tried replacing the bass.dll files from the ones from the official website to no avail as well.

Does anyone have any ideas?
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Old 20th March 2015, 12:59   #7817  |  Link
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@aegisofrime
Works fine for me.
Please put your logfile.

Try replacing the bass files from:
http://forum.doom9.org/showthread.ph...73#post1702473
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Old 20th March 2015, 14:50   #7818  |  Link
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Just tried bassaudio (build in) and the one tebasuna51 linked to
with fdkaac, quaac and nero on some wav files.
All worked as expected.
Maybe your source files are a little suspicious?!
Could not try all kind of combinations, sources, but I'm using bassaudio quite often without any errors.
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Old 25th March 2015, 06:57   #7819  |  Link
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Is the following warning in MeGUI's log file some sort of x264 oddness, or is there a reason for it? The warning only appears for the first pass of a 2 pass encode, and only when "slow first pass" is not checked. The warning might be perfectly normal for all I know. I rarely use 2 pass encoding.

This is the log for the first pass. I've highlighted the relevant bits. That's probably be easier than explaining the problem.

Thanks.

Quote:
[Warning] Log for job1 (video, test.avs -> )
-[Information] [25/03/15 4:41:15 PM] Started handling job
-[Information] [25/03/15 4:41:15 PM] Preprocessing
-[Information] [25/03/15 4:41:15 PM] Avisynth input script
--[NoImage] LoadPlugin("C:\Program Files\MeGUI\tools\ffms\ffms2.dll")
--[NoImage] FFVideoSource("E:\test.mkv", cachefile="D:\test.ffindex", fpsnum=25, fpsden=1, threads=1)
--[NoImage] ColorMatrix(mode="Rec.709->Rec.601", clamp=0)
--[NoImage] Spline36Resize(960,540,1,0,-1,0)
--[NoImage] Trim(0,499)
-[Information] [25/03/15 4:41:15 PM] resolution: 960x540
-[Information] [25/03/15 4:41:15 PM] frame rate: 25/1
-[Information] [25/03/15 4:41:15 PM] aspect ratio: 16:9 (1.778)
-[Information] [25/03/15 4:41:15 PM] Job commandline: "C:\Program Files\MeGUI\tools\x264\x264.exe" --level 4.1 --preset slow --tune film --pass 1 --bitrate 2500 --stats "D:\test 2 pass.stats" --vbv-bufsize 78125 --vbv-maxrate 62500 --no-fast-pskip --colormatrix bt470bg --sar 1:1 --output NUL "D:\test.avs"
-[Information] [25/03/15 4:41:15 PM] Process started
-[Information] [25/03/15 4:41:15 PM] Standard output stream
-[Warning] [25/03/15 4:41:15 PM] Standard error stream
--[Information] [25/03/15 4:41:16 PM] avs [info]: 960x540p 1:1 @ 25/1 fps (cfr)
--[Information] [25/03/15 4:41:16 PM] x264 [info]: using SAR=1/1
--[Warning] [25/03/15 4:41:16 PM] x264 [warning]: VBV bitrate (62500) > level limit (50000)
--[Warning] [25/03/15 4:41:16 PM] x264 [warning]: VBV buffer (78125) > level limit (62500)

--[Information] [25/03/15 4:41:16 PM] x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.1 Cache64
--[Information] [25/03/15 4:41:16 PM] x264 [info]: profile Main, level 4.1
--[Information] [25/03/15 4:41:22 PM] x264 [info]: frame I:2 Avg QP:11.29 size: 23715
--[Information] [25/03/15 4:41:22 PM] x264 [info]: frame P:210 Avg QP:19.34 size: 19615
--[Information] [25/03/15 4:41:22 PM] x264 [info]: frame B:288 Avg QP:19.50 size: 8905
--[Information] [25/03/15 4:41:22 PM] x264 [info]: consecutive B-frames: 11.6% 30.4% 13.2% 44.8%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: mb I I16..4: 63.3% 0.0% 36.7%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: mb P I16..4: 25.5% 0.0% 0.0% P16..4: 62.8% 0.0% 0.0% 0.0% 0.0% skip:11.7%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: mb B I16..4: 4.9% 0.0% 0.0% B16..8: 34.9% 0.0% 0.0% direct:14.7% skip:45.5% L0:25.7% L1:41.4% BI:32.9%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: final ratefactor: 17.50
--[Information] [25/03/15 4:41:22 PM] x264 [info]: direct mvs spatial:63.9% temporal:36.1%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: coded y,uvDC,uvAC intra: 46.6% 67.9% 26.9% inter: 20.9% 33.1% 3.7%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: i16 v,h,dc,p: 26% 28% 28% 19%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 25% 14% 6% 10% 5% 15% 4% 7%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: i8c dc,h,v,p: 53% 24% 17% 7%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: Weighted P-Frames: Y:6.7% UV:1.9%
--[Information] [25/03/15 4:41:22 PM] x264 [info]: kb/s:2692.42
--[Information] [25/03/15 4:41:22 PM] encoded 500 frames, 80.40 fps, 2692.42 kb/s
-[Information] [25/03/15 4:41:22 PM] Postprocessing
-[Information] [25/03/15 4:41:22 PM] Job completed
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Old 25th March 2015, 08:34   #7820  |  Link
LigH
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The explicit VBV limits seem to apply for high AVC profiles only. So this x264 warning might be more or less correct, provided that x264 does not yet assume to need High Profile for a turbo 1st pass.
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