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Old 10th October 2011, 15:17   #2221  |  Link
SledgeHammer_999
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Quote:
Originally Posted by Zathor View Post
I do not know the answer to your GPL/LGPL question but please be aware that the M2TS calculation is broken in MeGUI.
I wasn't trying the M2TS calculation anyway. I publish my code under the GPLv2, but it isn't functioning correctly. Anyone interested please see my thread here: http://forum.doom9.org/showthread.php?p=1530998
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Old 11th October 2011, 11:03   #2222  |  Link
luke83
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Hi,
when I run encoding with Prerendering job, it gives me this error: "Impossible to run the cast of the objects of type: MeGui.FFMSIndexJob on the type MeGui.VideoJob"
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Originally Posted by luke83 View Post
This is the window error:




this is the log:




and this is the Queue (the blue line is the job where Megui stops and sometimes crashes):



If I don't use Prerendering, enconding works.
If I don't use Oneclick and Prerendering is active, encoding does NOT work

The problem is the Prerending. I used it only one time in the past and it worked.
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Originally Posted by luke83 View Post
I renamed it from .log to .txt to attach here
Logfile MeGui: Attachment 12487
up

I tried to do manually, without oneclick or autoencode: Prerendering-job works.

I queued Video Encoding, then I queued audio encoding and when both finished I muxed manually with mkvmuxer in Megui

However I have renounced at K-frame chapters, cleanup job and every other automatism of Onclick/Autoencode

So the problem is the job list created by OnClick/Autoencode

Last edited by luke83; 11th October 2011 at 11:53.
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Old 12th October 2011, 22:01   #2223  |  Link
Zathor
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Thanks, Luke. The problem is fixed in 2054.
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Old 13th October 2011, 13:03   #2224  |  Link
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Originally Posted by Zathor View Post
Thanks, Luke. The problem is fixed in 2054.
You were fast Thank you for the attention :P
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Old 13th October 2011, 16:12   #2225  |  Link
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Quote:
Originally Posted by Zathor View Post
Thanks, Luke. The problem is fixed in 2054.
What 2054 ? I'm on 2050 (update development server) and
says no updates available.
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Old 13th October 2011, 17:10   #2226  |  Link
luke83
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What 2054 ? I'm on 2050 (update development server) and
says no updates available.
me too. I also used the development server but nothing.
Maybe it'll arrive soon of course.
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Old 13th October 2011, 20:21   #2227  |  Link
Zathor
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At the moment it is only in the svn:
http://megui.svn.sourceforge.net/vie.../Changelog.txt
But of course it will be included in the next build which I release.
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Old 13th October 2011, 21:32   #2228  |  Link
Zathor
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Quote:
Originally Posted by LeXXuz View Post
The very moment the editor of your custom script closes, MeGUI SHOULD reopen the preview windows of the two jobs (test1.avs & test2.avs) you created before.
I can not reproduce this to 100% but I am able to get at least one wrong video preview. I have fixed that in 2055 and maybe this fixes your second window as well.

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Originally Posted by LeXXuz View Post
Yes I use a dual screen setting indeed. But I also use the medium text size (125%) in Windows. Maybe that's the reason. This is the preview window of a DVD source which is way bigger than the video resolution:
No time yet to look into this issue.
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Old 16th October 2011, 15:03   #2229  |  Link
Zathor
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Code:
2057 [Adaptive Muxer] fixed long delay when adding more than 4 tracks. Bug #3404061
2056 [VideoPlayer] fixed handling of non default DPI values
2055 [AVS Script Creator] fixed opening the wrong video preview in some rare circumstances
2054 [pre-rendering job] fixed file size targeting with AutoEncode and OneClick
2053 [Settings] added option to append a text to forced track names
2052 [Lame] fixed applying bitrate in ABR mode 
2051 [progress window] changed number formatting
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Old 24th October 2011, 23:53   #2230  |  Link
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Please replace the NicAudio.dll with the new 2.0.5, only a minor change to solve a bug with a special DTS mode.

The problem and the file in this thread:
http://forum.doom9.org/showthread.ph...25#post1533725

Full package updated in CodePlex.
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Last edited by tebasuna51; 25th October 2011 at 01:52. Reason: Add CodePlex link.
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Old 25th October 2011, 06:36   #2231  |  Link
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Might as well update lame to v3.99 at the same time

http://www.rarewares.org/mp3-lame-bundle.php
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Old 25th October 2011, 12:16   #2232  |  Link
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While updating also a newer version of dgindexnv is out (2041) :-)

Best regards
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Old 25th October 2011, 12:17   #2233  |  Link
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The next (I hope soon) stable release will be a bomb
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Old 25th October 2011, 20:15   #2234  |  Link
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Quote:
Originally Posted by luke83 View Post
The next (I hope soon) stable release will be a bomb
you mean the bomb
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Old 25th October 2011, 23:11   #2235  |  Link
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@all: Thanks for the tool update notifications. I will update them in the next days as soon as I have a little bit time.

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The next (I hope soon) stable release will be a bomb
The changes between the stable and the current development build are quite small. But stay tuned for a real change coming soon. But soon in my time frame means very likely several weeks if not months - but a preview will be available a little bit sooner.
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Old 26th October 2011, 17:06   #2236  |  Link
luke83
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But soon in my time frame means very likely several weeks if not months - but a preview will be available a little bit sooner.
Oh yes. A preview version would be very appreciated, because I have to encode all my Lupin DVD and I can't set all manually every times
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Old 26th October 2011, 22:16   #2237  |  Link
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Oh yes. A preview version would be very appreciated, because I have to encode all my Lupin DVD and I can't set all manually every times
What kind of functionality do you need/expect?
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Old 27th October 2011, 17:45   #2238  |  Link
JoeH
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The changes between the stable and the current development build are quite small. But stay tuned for a real change coming soon. But soon in my time frame means very likely several weeks if not months - but a preview will be available a little bit sooner.
Thanks a lot for all your hard work on MeGUI. We really appreciate it. The improvements have been great.
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Old 27th October 2011, 19:20   #2239  |  Link
luke83
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What kind of functionality do you need/expect?
The Oneclick bug solved. If I remember it would have been solved in 2054 version

Last edited by luke83; 28th October 2011 at 12:52.
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Old 28th October 2011, 01:04   #2240  |  Link
poisondeathray
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Would including qtaacenc or qaac as audio encoding options be difficult to implement? The recent listening tests linked in the audio subforum and hydrogenaudio seem to favor quicktime aac these days
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