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26th March 2016, 13:05 | #37181 | Link | |
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26th March 2016, 13:55 | #37182 | Link |
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Wow! With earlier versions of madVR I was unable to force 2x SuperSampling for Luma Doubling NNEDI3 32n + Chroma Upscaling NNEDI3 32n in 1080p videos without severe frame drops, but now I can. However, it only works fine in Exclusive FullScreen mode. In windowed mode, I still get bad frame drops. Why is that? Maybe SuperSampling does not actually work in Exclusive FullScreen mode???
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26th March 2016, 14:26 | #37184 | Link |
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That option doesn't seem to change the behaviour. If I untick 'automatically detect black bars', upscaling enhancements work fine with supersampling, clear difference to picture and render times shoot up to around 35ms. As soon as I tick 'automatically detect black bars' render times drop dramatically and the upscaling enhancements 'crispen edges' and 'superres' no longer have an effect, even though the image is still being doubled and then downscaled by setting '2x supersampling' in image doubling.
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26th March 2016, 15:59 | #37186 | Link | |
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I think AB is too strong in the new sxbr options, I'm afraid an additional knob would be very much needed there
I got some 720p videos that give a dark pixelated look when NNEDI3 is used for luma only, I'll try to find what triggers it. Quote:
But good point, I'd rather get 1D to work at it seems less demanding and as much as my 7850 can do all I want(FRC/SR/RS/SSIM/NNEDI3) on SD that's a no-go on 720p@1080p so I'm gonna have to either cut corners on doubling or downscaling. |
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26th March 2016, 16:07 | #37187 | Link |
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madshi, always appreciate your continued development of madVR.
Considering the tons of options you now offer, I hope that sooner or later, when you reach the 1.0 milestone, you'll create complete and proper documentation for madVR. I know that, personally, that would make me extremely happy about buying a commercial release of it. Thanks again. Keep up the good work. |
26th March 2016, 16:32 | #37188 | Link | |
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Same when I try to use Reconstruction for Chrome Upscaling. It takes my GPU usage right up to 100% and drops loads of frames to the point it bogs the PC down. |
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26th March 2016, 18:42 | #37190 | Link |
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There's been a lack of love for Spline, so I thought I'd add some. At least for much of the stuff I watch, it works well, and doesn't use a lot of power.
It's like a slightly less sharp Lanczos or strong Bicubic, but with fewer artifacts and smoother macroblocking/noise. It uses less power than Jinc. I don't recall as I'm typing this, but I think it's sharper than Jinc. And much sharper than SoftCubic. It uses noticeably less GPU than Jinc. madVR can do impressive things at full throttle, but it's good to also have settings that don't push the GPU and wattage and heat. Spline uses more power than certain settings, but barely more. I've been going back and forth between Spline, Bilateral, and Reconstruction Soft for chroma. Bilateral and RS tend to win out, but they're all good. For cranking up the GPU more but still not wanting to go all out, Super-XBR in the upscaling tabs and in image doubling seems to be great most of the time. Turning on image doubling even with Super-XBR basically doubles my GPU usage, but still uses less than power-hungry NNEID3. Just adding some Spline love so it hopefully stays around. |
26th March 2016, 20:23 | #37191 | Link |
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i did some test for super xbr anti bloat
FHD -> UHD source: http://abload.de/img/00004.m2ts_snapshot_0wju9u.png spline3 AR: https://www.ezphotoshare.com/images/...3/26/TrvLI.png super xbr 100 anti bloat: https://www.ezphotoshare.com/images/...3/26/TrXIA.png super xbr 100: https://www.ezphotoshare.com/images/...3/26/Trl1D.png HD -> QHD source: https://www.ezphotoshare.com/images/...3/26/TrZLg.png spline3 AR: https://www.ezphotoshare.com/images/...3/26/TrJlx.png super xbr 100 anti bloat: https://www.ezphotoshare.com/images/...3/26/TrSpB.png super xbr 100: https://www.ezphotoshare.com/images/...3/26/TrPdp.png super xbr anti bloat is less sharp than spline 3 AR. which makes it really soft for upscaling. the effect of anti bloat is looks useful. it has an very nice anti ringing effect. is it possible to use it with super xbr 125 or even 150 in the future? |
26th March 2016, 20:40 | #37194 | Link | |
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Sorry for wasting your time, and thanks for the good work |
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26th March 2016, 21:16 | #37195 | Link | |
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Does super-xbr still ring? If not, then the sharper version would be my preference. I am starting to feel the same way about SuperRes. Unless the bloating is obvious and offensive, anti-bloating will take away too much image detail that should be there. I have three image that show this pretty clearly. I'll post them some time in the next two days.
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26th March 2016, 21:22 | #37196 | Link | |
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and 125 and 150 looks forced. and i see potential for anti bloat here. i hope it is at least as sharp as super xbr 100 but with the anti bloat effect. |
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26th March 2016, 21:43 | #37197 | Link | |
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The only complaint I ever had about super-xbr was ringing. When combined with SuperRes, it looks so similar to NNEDI3 in test images. I would guess super-xbr is the most popular algorithm because of its price/performance ratio, so I would support improving it in any way.
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26th March 2016, 21:51 | #37198 | Link | |
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Initially I very much liked AS 1 (or 1.5) with AB 100% as an upscaling refinement, but after watching a full movie with it, things looked weirdly off. Too sharp, and too soft at the same time. Not sure how to explain. I am trying SharpenEdges 1.0 with AB 100% to see if that combination makes more sense. |
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26th March 2016, 21:59 | #37199 | Link |
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My new settings are...
Chroma: Super-XBR 150 w/ AR + SR 1 Upscaling: Jinc AR Downscaling: Jinc AR + AB 150 Image Refinement: SR 1 (every 2X) w/ AR + AB 150 I used Futurama for testing as it's easy to spot the differences in animated content. Lines are sharp and smooth. Thanks madshi! Also, I find anything higher than 1 for Super Res is pointless and introduces ringing. Last edited by AngelGraves13; 27th March 2016 at 02:00. |
26th March 2016, 22:01 | #37200 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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