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30th August 2009, 07:56 | #241 | Link | |
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6th September 2009, 08:28 | #242 | Link |
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I don't know where to start, so I'm starting here.
I'm trying to use DGMPGDecNV on Win 7 x64 with an x64 build of x264 (from x264.nl, built with AVS input support). I set up the job in MeGUI for DGMPGDecNV decoding and it runs fine with x264 x86 encoding, but can't find the AVS file with x264 x64. Any known issues, i.e., with decoder/encoder bitness? Code:
Job commandline: "C:\Program Files (x86)\megui\tools\x264\x264.exe" --profile high --pass 1 --bitrate 3255 --stats "D:\Video\x.stats" --level 4.1 --ref 1 --no-mixed-refs --b-adapt 2 --direct auto --deblock -1:-1 --subme 2 --trellis 0 --partitions none --vbv-bufsize 50000 --vbv-maxrate 50000 --me dia --thread-input --sar 1:1 --output NUL "I:\Recordings\x.avs" [Error] An error occurred: x264 [error]: could not open input file 'I:\Recordings\x.avs' |
6th September 2009, 09:02 | #243 | Link |
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^ Nevermind - death by bitness - http://forum.doom9.org/showthread.ph...&highlight=x64
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12th September 2009, 14:55 | #244 | Link | |
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I have had intermittent problems with nView's desktop management features, though, so I don't use that package like I used to.
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