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Old 8th May 2006, 23:15   #101  |  Link
LoopX3
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I have an ATI 9800 128MB (might not be Pro) and don't have any problems. There is no delay except for loading (~1-2 sec or less).
Other comp specs: P4 2.6, WinXP SP2, DirectX (April 2006), ATI Catalyst 6.4
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Old 8th May 2006, 23:21   #102  |  Link
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Quote:
Originally Posted by Palikrovol
CPU increases very much when resize to full screen.
Yes, here too.
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Old 8th May 2006, 23:27   #103  |  Link
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Shaders are evaluated once for each destination pixel, so if you go fullscreen there is a lot more work to be done on the gpu. GPU drivers can wait for the gpu to complete rendering by spinning in a tight loop on a cpu, and this contributes to cpu use.
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Old 8th May 2006, 23:34   #104  |  Link
LoRd_MuldeR
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Quote:
Originally Posted by Haali
Shaders are evaluated once for each destination pixel, so if you go fullscreen there is a lot more work to be done on the gpu. GPU drivers can wait for the gpu to complete rendering by spinning in a tight loop on a cpu, and this contributes to cpu use.
Interesting. But CPU usage isn't a big problem for me. Does not go higher than 75% at maximum. The problem is the long delay it takes to startup.

What about this: If playback was already started and I press stop and then play again, it will play immediately and *not* freeze. But once I open a new file, it will again freeze for about 15 sec. Seems like the Renderer needs to be re-initialized each time I open a new file. Is there a way to avoid that? Would be some improvement, because then I only had to wait 15 secs one time...
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Last edited by LoRd_MuldeR; 8th May 2006 at 23:37.
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Old 9th May 2006, 00:59   #105  |  Link
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i am still having a problem with playing dvd's with MPC + haali renderer. when i play the VOBs, or any file, it works fine. but when i open the dvd as a whole, mpc crashes after i try to seek

dscaler as the decoder. all is well when i change to overlay/vmr. this happens wit every dvd
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Old 9th May 2006, 01:28   #106  |  Link
flanger216
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Quote:
Originally Posted by Haali
I have no other ideas so far. I understand this happens only on ati 9800 cards, right?
It also happens on my 512MB Radeon x1300 : about a 15-second delay, during which I get 100% CPU usage.
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Old 9th May 2006, 01:54   #107  |  Link
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Works #1 on my X800XL 256MB. The more buffer I ask the more delay I get on start.

@flanger216

The decoder work at top speed to fill the buffer before the display start.

@All

Any way to get overlay video mirroring on ATI?
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Old 9th May 2006, 02:17   #108  |  Link
sillKotscha
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Quote:
Originally Posted by Sirber
Any way to get overlay video mirroring on ATI?
if you use the official ati drivers and install their own control center as well, then you have to untick the coloured window...



and of course use ffdshow for overlay...

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Old 9th May 2006, 02:32   #109  |  Link
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Quote:
Originally Posted by Sirber
Works #1 on my X800XL 256MB. The more buffer I ask the more delay I get on start.

@flanger216

The decoder work at top speed to fill the buffer before the display start.

@All

Any way to get overlay video mirroring on ATI?
Oh, I know. I'm not complaining; just noting that the mysterious 15-second delay isn't limited to Radeon 9800s.
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Old 9th May 2006, 02:40   #110  |  Link
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@sillKotscha

I don't have the .NET control panel. All I have is ATI Tray Tool. I did not find that option yet

[edit]

gonna get it
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Last edited by Sirber; 9th May 2006 at 02:51.
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Old 9th May 2006, 03:00   #111  |  Link
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setting the same as you now, still no overlay

[edit]

gonna extend desktop and fulslcreen manually then. no problem.
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Last edited by Sirber; 9th May 2006 at 03:08.
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Old 9th May 2006, 11:20   #112  |  Link
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I have a little weirdness with Haali's. Half-D1 video (ye olde VHS) gets double-sized by the renderer, and then resized again when set to full screen. At least, I think it's resizing twice, because it looks aliased as hell, presumably the effect of bicubic's sharper resize. (Especially on low A values, almost looks like point sampling.)

(On the other hand, noticing finally got me to switch on ffdshow's resize. I don't suppose there's any way to do spline resize even partially in a shader...? So much better looking than normal kernel resizers.)
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Old 9th May 2006, 15:48   #113  |  Link
Haali
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No, resizing is done only once, but the size reported to the player is adjusted so the video fits the screen and is not too small.
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Old 9th May 2006, 17:29   #114  |  Link
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I still have the bug in Zoom Player where enlarging the video past 'full screen' (with 4:3 letterboxed content, for instance) causes the screen to blank out to a black screen.
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Old 10th May 2006, 02:06   #115  |  Link
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Haali
I had a GF6600 card and I had a 5 sec delay on the startup.
Drivers ForceWare 84.25

And I think you need make this autoresizig thing optional.
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Old 10th May 2006, 08:07   #116  |  Link
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Quote:
Originally Posted by foxyshadis
I have a little weirdness with Haali's. Half-D1 video (ye olde VHS) gets double-sized by the renderer, and then resized again when set to full screen. At least, I think it's resizing twice, because it looks aliased as hell, presumably the effect of bicubic's sharper resize. (Especially on low A values, almost looks like point sampling.)
Looks it like this maybe?


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Old 10th May 2006, 08:40   #117  |  Link
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That's referring to the chroma interpolation? No, this is on the luma channel also. I guess that A=0 actually is point sampling, so that kind of makes sense now, and once I thought about it I realized that two bicubic resizes would actually look a lot better than a single huge jump from 320x240 to 1280x1024 anyway (just try it in photoshop, the more resize steps the nicer it looks, although it thickens edges). It's that one huge leap that looks so nasty. So letting ffdshow resize partway under a certain resolution is probably the best way anyway, if you can spare the cpu power.
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Old 10th May 2006, 09:06   #118  |  Link
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Quote:
Originally Posted by foxyshadis
That's referring to the chroma interpolation?
No, wasnt about chroma interpolation, its some sort of "scaling bug" (jaggy edges) my old radeon produced when feeding RGB stuff with a horizontal resolution above 768 pix. to the overlay!


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Last edited by Soulhunter; 10th May 2006 at 09:08.
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Old 10th May 2006, 12:39   #119  |  Link
LoRd_MuldeR
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@Haali:

I can playback verious files with only one time initializing the Haali Renderer. This is possible in Gaph Edit. Just keep the renderer on the graph, add new video and connect to existing Renderer. This way I have the "freezing effect", that happens when Haali Renderer is initialized, only one time, and *not* each time I play a new file. A great improvement for me. So I think this should be possible with Players like MPC too, eh? So is it the Renderer itself or a the player that needs to be updatet to support that feture? And if it's the renderer, did you ever think about adding this feature?
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Old 10th May 2006, 19:54   #120  |  Link
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I have the same problem with waiting time during starting playback. It's a period in which the CPU is used at 100%. I'd say the length of the wait time is proportional with the CPU one has and not anything else. My 2.4 GHz P4 shows signs of its age.

I have a Radeon 9700Pro (so, even older than the 9800Pro) and no matter what Catalyst driver I have used since the haali renderer appeared, this problem happened all the time.
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