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Old 3rd November 2007, 22:15   #1  |  Link
Soulhunter
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Toon-v1.0.dll



Usage: Toon(Strength=Float)


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Last edited by Soulhunter; 3rd November 2007 at 22:18.
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Old 3rd November 2007, 22:57   #2  |  Link
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No way! An actual DLL now! Damn, man thanks!
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Old 4th November 2007, 02:16   #3  |  Link
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please unfreeze hell now. It was better hot.

On a side note, for those wondering, you need aWarpSharp.dll
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Old 5th November 2007, 08:24   #4  |  Link
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Wow! Thank you. I'm going to test it now.

Edit : Unable to load. What's going on?

Last edited by legionator2; 5th November 2007 at 08:33.
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Old 5th November 2007, 09:48   #5  |  Link
Leak
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Unable to load. What's going on?
*cough*
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Old 6th November 2007, 04:21   #6  |  Link
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When I try "Toon(Strength=Float)" I get an error: "I don't know what "Float" means", although when I use it simply as "Toon()" it appears to work.
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Old 6th November 2007, 04:26   #7  |  Link
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Quote:
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When I try "Toon(Strength=Float)" I get an error: "I don't know what "Float" means", although when I use it simply as "Toon()" it appears to work.
Float is a data type. In simple terms, it's a number that can have a decimal point, so an example of valid usage would be "Toon(strength = 2.15)".
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Old 6th November 2007, 04:36   #8  |  Link
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Thank you very much. The hotfix solved the problem

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When I try "Toon(Strength=Float)" I get an error: "I don't know what "Float" means", although when I use it simply as "Toon()" it appears to work.
You got it wrong. "Float" here means a float value from 0 to 1. A setting of 0.1 or lower produces best effect (0.05 is recommended), since this is a very strong filter. Finally, thanks Soulhunter for releasing this filter.

Edit : A little test by me

Source :
http://i21.servimg.com/u/f21/11/31/41/30/test110.jpg

Toon(strength=0.05) (sufficient filtering) :
http://i21.servimg.com/u/f21/11/31/41/30/test210.jpg

Toon(strength=0.5) (overfilter) :
http://i21.servimg.com/u/f21/11/31/41/30/test310.jpg

Last edited by legionator2; 6th November 2007 at 05:17.
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Old 6th November 2007, 04:37   #9  |  Link
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oh man I'm retarded. thanks
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Old 8th November 2007, 18:04   #10  |  Link
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Does this function exactly the same as any of the functions that are already out, or is it different than all of them? And if it's the same as one of the functions, how does the speed compare?
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Old 8th November 2007, 22:22   #11  |  Link
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Does this function exactly the same as any of the functions that are already out, or is it different than all of them? And if it's the same as one of the functions, how does the speed compare?
It's trying to be as close as possible to 0.8x, but it has about 2 times the precision and the mask is more accurate... Also, it's about 2 to 4 times as fast as 0.82!


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Old 30th November 2007, 13:59   #12  |  Link
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Is this filter pretty much final, or might we see some more options added to allow further tweaking of the results?
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Old 30th November 2007, 18:35   #13  |  Link
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Is this filter pretty much final, or might we see some more options added to allow further tweaking of the results?
The only missing params are for the warpsharping and the soft thresholding of the line detection... If you can provide samples where tweaking would be advantageous, or where you are not satisfied with certain areas of the output, the author will try to improve on those or add parameters!


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Old 30th November 2007, 19:00   #14  |  Link
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I'm not really sure how advantageous it would be, really, but more for curiosities sake, such as 'how might this look with less warpsharp but more darkening'.
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Old 30th November 2007, 20:41   #15  |  Link
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Yeah, but... I guess the author has simply seen too many fansub releases where somebody abused mftoon in some horrid way because of its configurability, and thats the reason he didnt add this 2 params! ;]


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Old 13th February 2008, 00:37   #16  |  Link
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is toon1.0 faster than fastlinedarken?ause results looks pretty the same(except of fld thinning option)
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Old 1st June 2008, 23:10   #17  |  Link
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Is it possible to add an option to this filter to thicken lines? This could be very helpful on some sources I have seen.

Also I was wondering what is the default strength? It is 0.05?
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Old 2nd June 2008, 21:09   #18  |  Link
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You can try Toon-lite... Its basically same as Toon, just without the warpsharp processing! For the default strength... It should be "1.0" :]
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Old 2nd June 2008, 21:19   #19  |  Link
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I like! Fast and good effect.

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Old 2nd June 2008, 22:27   #20  |  Link
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Wow nice! Thanks.
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