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17th July 2013, 19:43 | #19601 | Link |
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I dont really care about sharpness loss as i can do sharp with ffsdhow/ ffsdshow raw if i wish or with driver settings, the problem was the flickering and knowing if i need to use reclock or not. So reclock isnt needed at all when smooth motion is on and ive just unchecked the trade quality for performance option. Anyway just the smooth in quickly action scenes and fight scenes is awesome. There are movies i saw without smooth motion and when i see them now for me its completly new. Some figh scenes i now can clearly see what happens, AMAZING
But still 1 option in trade quality for performance is checked (store custom pixel shader results in 16bit buffer. instead of 32bit Wonder what it does I have an ati HD7770 and im in windows 8 x64 TIA |
17th July 2013, 22:06 | #19602 | Link |
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madshi, if I play a 1080i/30 file which is really 1080p/24 and then turn on IVTC, it plays back properly at 24 fps. However, smooth motion doesn't enable (60 Hz monitor) and "movie" is still set to 29.970 fps. A bug?
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18th July 2013, 11:04 | #19605 | Link |
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With a 60 Hz monitor and "only if there would be motion judder without it" ticked?
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TV Setup: LG OLED55B7V; Onkyo TX-NR515; ODroid N2+; CoreElec 9.2.7 Last edited by DragonQ; 18th July 2013 at 11:07. |
18th July 2013, 18:10 | #19606 | Link |
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Join Date: Aug 2004
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Talking about BFI, this link is rather interesting
Of course it dims the display and will make light bleeding/clouding even more noticeable as you'll be forced to increase the backlight brightness in order to compensate, but on Sammy TV's BFI really does wonders to my eyes(that just can't bear PWM dimming and have been watching CRT's since forever). I've spent a few hours playing around with several 2013 Sammy TV's and as much as the new 5 serie provides BFI & DNIE(serie 4 only provides BFI), in the 6 serie you can only enable BFI if you have FI enabled, duh! That sure wasn't the case in the 2012 models, impressive failtastic choice here...as I had my eyes on the 32F6800, in order to increase my chances of winning the panel lottery Anyway UHD is coming and as much as the current HDMI specs would only allow 2160p up to 30Hz, several of them seem to allow 1080p@120Hz so I believe BFI from the PC would make sense. Either way, even at 100% brightness all the PC monitors I've seen hurt my eyes so I dunno wth is up.....OTOH even the cheapest TV's don't, so it might indeed be a problem with PWM after all PS: ouuuuh 500Hz Native Refresh Rate — No Interpolation! Last edited by leeperry; 18th July 2013 at 18:20. |
18th July 2013, 22:07 | #19607 | Link |
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Here's a web-based demonstration of black frame insertion:
www.testufo.com/#test=blackframes You need a very recent web browser for these precision animations. I recommend Chrome when viewing the above link. (FireFox won't play smoothly until Version 24+ pre-beta) Try out the other UFO motion tests selectable at top-right corner, including the Optical Illusion Demo as well as 30fps-vs-60fps Demo. Note: I'm the one who runs the Blur Busters Blog. Last edited by mdrejhon; 18th July 2013 at 22:11. |
18th July 2013, 22:55 | #19608 | Link | |
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Quote:
Maybe you need to use requestAnimationFrame? Or are you already? https://developer.mozilla.org/en-US/...AnimationFrame Last edited by dansrfe; 18th July 2013 at 23:14. |
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18th July 2013, 23:45 | #19609 | Link |
Chief Blur Buster
Join Date: Sep 2002
Location: Toronto
Posts: 38
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(EDIT: It appears I somehow have an old duplicate account created many years ago, I'll need to ask a mod to remove 'mdrejhon')
-- It already is. Launch chrome://gpu and make sure Chrome is GPU accelerated in all categories. If you've made modifications to your high-precision timer, this can interfere. If you are using a SLI/multimonitor system, there's a Chrome issue regarding that (I've forgotten the Chromium bug #). Alternatively, try FireFox 24+ Aurora. -- You can try IE10, if you're only using a 60Hz monitor. It also synchronizes to VSYNC too. -- I just prefer Chrome since it supports 120fps@120Hz on 120Hz monitors. My weblogs shows several 120Hz and 144Hz users playing these animations at full framerates (e.g. 120fps@120Hz). -- Supported browsers (if GPU accelerated): FF24+, Opera15+, Chrome18+, IE10+, and Mac's Safari6+. The TestUFO site performs at 60fps on iPads too (iPad 2 and newer) Last edited by Mark Rejhon; 18th July 2013 at 23:58. |
19th July 2013, 00:28 | #19610 | Link |
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Join Date: May 2008
Posts: 1,840
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Thanks for the tests, they work fine here with Chrome 28 and many tabs open.
I'm not sure I prefer 30+BFI over 30fps, bfi is higher clarity but the pulsating gave me a headache within a minute. Maybe it takes some getting used to but currently prefer the occasional blended frame with frc to it. Users that are asking for bfi, is it to replace or complement frc?
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19th July 2013, 01:01 | #19611 | Link |
Chief Blur Buster
Join Date: Sep 2002
Location: Toronto
Posts: 38
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Ah yes -- www.testufo.com/#test=blackframes is just a demo of software-based BFI, which flickers like a 30Hz CRT to show how flicker can reduce motion blur. I agree, 30Hz flicker is annoying! But that web animation is actually quite useful to help people understand how and why BFI reduces motion blur. If you have a 120Hz monitor, you can also do software-based BFI to have blur-free 60fps@120Hz, and the 60Hz flicker is far less annoying.
Ideally, hardware-based BFI at 120Hz or 240Hz is even better. That eliminates the flicker annoyance for most. Some 120Hz monitors with LightBoost actually already do this, by turning off the backlight while waiting for LCD pixels to finish refreshing (high speed video), and strobing between the refreshes. They flicker like a 120Hz CRT, but that allows the CRT motion clarity effect during 120fps@120Hz videogames, as well as zero-motion-blur playback of 120fps videos (e.g. pre-interpolated first with SmoothVideo, etc). P.S. Another fun animation is the optical illusion at www.testufo.com/#test=eyetracking Last edited by Mark Rejhon; 19th July 2013 at 01:13. |
19th July 2013, 01:10 | #19612 | Link |
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I just tested my browser's fps capability on this page: http://ie.microsoft.com/testdrive/pe...k/default.html (with 1000 fish) and it renders at 60fps. Not sure why the BFI test says poor performance and stops at ~30fps...
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19th July 2013, 07:14 | #19613 | Link |
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Join Date: Dec 2002
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So, the first official/public XySubFilter beta has been released and since it is - to my knowledge - the only filter making use of a new (open) custom subtitle interface supported by madVR, it might be of interest to some:
http://code.google.com/p/xy-vsfilter...easeNotes?tm=6 (changelog/description) http://code.google.com/p/xy-vsfilter...Downloads?tm=2 (download, scroll down to XySubFilter) Unlike (xy-)vsfilter, it renders subtitles at the target resolution instead of the video resolution, so subtitle quality can get enhanced greatly. Since most video content is 4:2:0 this even goes for 1080p videos on a 1080p screen, although the difference is not that big as for in this example SD videos. The difference to the internal MPC-HC subtitle filter is the new interface and huge (performance) improvements, bug fixes and maybe some features. Since it does not sit between the video decoder and madVR it is compatible with DXVA2 (native). Any questions that are not directly related to the madVR<>XySubFilter interaction should be posed in the following thread to not stray off the topic of this thread too far: xy-VSFilter Project (High Performance VSFilter Compatible Subtitle Filters) Last edited by sneaker_ger; 19th July 2013 at 22:48. |
19th July 2013, 13:04 | #19614 | Link |
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Join Date: Apr 2012
Posts: 169
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Well, since madvr is currently the only renderer supporting XySubFilter, I imagine most questions will be posted here anyway.
Here's the first one: I have the latest mpc-hc+madvr+xysubfilter beta. The .ass subtitles are rendered in an opaque black box instead of blending it unto the video, does anyone else have this problem? |
19th July 2013, 13:24 | #19615 | Link |
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Join Date: Jun 2011
Posts: 121
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So i use MPC internal subtitle filter. Why should i change to xyvsfilter?
My problem with vsfilter is that i always need to extend to 16:9 to put subtitles in the black bars when watching 2.35 movies and i always feel the filter mess up the PQ a bit |
19th July 2013, 13:42 | #19617 | Link | |
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Quote:
Personally I think Cyberbeing should make a new thread for it here but there is one over at the CCCP forum where I suggest people direct their questions and issues right now. |
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19th July 2013, 16:17 | #19618 | Link | |||||
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Join Date: Sep 2006
Posts: 9,140
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Quote:
Reclock is not needed for smooth motion to work correctly. Quote:
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Was discussed before. You should be able to find it via search. Quote:
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Maybe I'll find a workaround in the long run. But in the short run I don't think I can solve this for old GPUs like yours... You may want to change to XySubFilter, not to xy-vsfilter. XySubFilter allows you to render subtitles in the same quality as MPC's internal subtitle filter - but with less CPU consumption, with correct colors and with correctly scaled 3D effects. The MPC internal subtitle filter is slower, shows incorrect colors and has problems scaling certain ASS effects correctly. |
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19th July 2013, 16:23 | #19619 | Link | |
Chief Blur Buster
Join Date: Sep 2002
Location: Toronto
Posts: 38
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I realized I neglected to *directly* answer a very important question about video renderers that add BOTH interpolation and BFI:
Quote:
Some existing HDTV's do this already by combining scanning backlight (equivalent of hardware BFI) and interpolation. The problem is that to do both in software, you really need a very high native refresh rate: (1) 60fps -> 120fps (via interpolation) -> 240fps (via black frames). (2) 60fps -> 240fps (via interpolation) -> 960fps (via black frames). This is how some expensive Sony "960Hz TVs" work. This can only be done in hardware, and cannot be done over a video cable. To do this sort of stuff in software, you need high native refresh rate. Usually combining both BFI and interpolation is something mainly done in hardware inside a 240Hz HDTV. The modern fast-refresh monitors are the 120Hz and 144Hz computer monitors. The 120Hz and 144Hz headroom gives you enough headroom to do software-based BFI, and gives you an opportunity to combine interpolation and BFI, or do some very interesting tricks: (1) For example, you can interpolate a movie 24fps -> 72fps (interpolation) -> 144fps (BFI) -> 144Hz monitor (2) Or you can do 30fps -> 60fps (interpolation) -> 120fps (BFI) -> 120Hz monitor BFI can also be used by itself, too. (1) You can do 60fps video -> 120fps (BFI) -> 120Hz monitor (2) Or simulate an old double-strobe flicker movie projector via 24fps -> 48fps (duplicate frame) -> 144fps (BFI at 2:1 ratio) -> 144Hz monitor There are a lot of great uses for BFI, but software-based BFI is mainly useful with 120Hz monitors because otherwise it flickers too much. I do, however, recommend adding this feature at the video renderer levels (e.g. ffdshow, madVR, etc) and adding a warning that BFI is mainly useful for 120Hz computer monitors, that it requires very accurate synchronization with the monitor (fast system, good performance), and that it can severely darken the image. But that it can be useful when motion blur reduction is critical. It definitely noticeably reduces motion blur and BFI looks much better on 120Hz monitors, but terrible on 60Hz monitors. Last edited by Mark Rejhon; 19th July 2013 at 16:34. |
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19th July 2013, 16:28 | #19620 | Link |
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Join Date: Mar 2007
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No, software. Stepping through frames shows IVTC to 24p is working properly (no repeated frames or combing) but smooth motion doesn't turn on unless I force it in the settings.
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TV Setup: LG OLED55B7V; Onkyo TX-NR515; ODroid N2+; CoreElec 9.2.7 |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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