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Old 9th October 2018, 18:41   #53061  |  Link
brazen1
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There was also that problem months ago with KODI v.18. Subsequent playbacks using different players insisted to only use the player used on the first playback and didn't allow changing (manually or as assigned by default according to PCF.xml rules). That was addressed fairly quickly and has not been problematic for months thanks to the dev who fixed this (afedchin I presume). Yes, the PCF.xml is the same although with advancements or declines in all the components, my configuration is different. I encourage you try. I could use the feedback.
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players
W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit
KODI 22 MPC-HC/BE 82" Q90R Denon S720W
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Old 9th October 2018, 18:49   #53062  |  Link
Klaus1189
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Quote:
Originally Posted by brazen1 View Post
... your front end prefers FSW. Mine, FSE.
Sorry, but I want always learn - front end??
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Old 9th October 2018, 19:32   #53063  |  Link
mclingo
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Quote:
Originally Posted by brazen1 View Post
You might give FSExclusive vs FSWindow a try. If I'm not mistaken, your front end prefers FSW. Mine, FSE. Have you tried without a front end involved at all and run it solo through Explorer? This would allow you to try FSE and FSW without the front end preference interfering since it's out of the equation.
I've tried every combination I can think of, I need FSE to get 3D at all though, if I dont use FSW when any movie closes I have problems, If memory serves it drops back to little window 1080p in size on my 4k desktop.

I may spend some time looking at this again at the weekend, thanks for your input though, its appreciated.
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Old 9th October 2018, 19:46   #53064  |  Link
brazen1
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Yep, that was a KODI problem. And only v.18. None prior. I hate to say it, and not start any beefs but, DSP is getting outdated. Other things are advancing and if DSP doesn't advance with them, the other things aren't going to digress to accommodate DSP. If you really want to know if your GPU or madVR compatibility with it, or anything else is the culprit... just for testing (unless you come to favor it) try my method. Either it works or it doesn't. This may cure your 'red/magenta' problem too if it still exists, or any other gremlins. Provided you system image prior, reverting takes 10 mins or so should you choose.

Front end - the software you use to catalog and launch playback from. KODI is front end. JRiver is a front end. Windows Media Center used to be a front end. Etc.
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players
W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit
KODI 22 MPC-HC/BE 82" Q90R Denon S720W
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Old 9th October 2018, 21:31   #53065  |  Link
mclingo
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just had another look at this, tried a few things, few things of interest with win 10 1809. I can now get MVC 3D in KODI DS windowed mode every time no issues at all without FSE or windows mode in MADVR or KODI SD, ive never been able to do this before, this is new.

Problem with not using FSE though is that its not stable for me, when I stop a movie KODI drops back to none windowed 1080p screen on a 4k desktop, this seems to happen if I use KODI RRS or MADVR RRS.

EDIT

Tried KODI DS and MPC, still getting black screen on stop on 3D regardless of how I set this up, FSE / Window etc if I use MADVR RRS. What I did find though is I also get a black screen and loss of HDMI if I dont use FSE.

another thing I found though is that if I turn 3D in windows off then on again I can get HDMI back by doing a devcon reset, this required a reboot before, no idea what that means though.

The only stable method of 3D MVC playback stop/start with no issues is KODI / MPC RRS + FSE - this is 100% solid so I can live with that even if I cant use the prefferred MADVR RRS.

Nothing seems to fix the colour sat issue unless I turn off DIRECT3D11 or calibrate for BT2020, so no change there, I could setup a profile to turn this off though I guess but as calibrating for BT2020 just works i'll live with that.
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Last edited by mclingo; 9th October 2018 at 21:57.
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Old 9th October 2018, 22:32   #53066  |  Link
brazen1
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Since recently switching to KODI v.18 (now that it works fine regarding resolution change from 1080p to 2160p when exiting an external player), I am interested in a skin that works besides Estuary. I am learning some SKINS are prone to the problem and some are not. Aeon NOX 5 by silvo works. None of the Titans do. A few things are for sure, madVR is not part of the problem, nor is KODI v.18, any external players, or anything else and I suspect AMD and it's drivers are not either. I suspect KODI DSPlayer is behaving like a skin and more than likely the source of your continued resolution change problem. I wouldn't cement that statement until others confirm elsewhere. I am 99.9% sure madVR has nothing to do with any of it.
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players
W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit
KODI 22 MPC-HC/BE 82" Q90R Denon S720W
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Old 9th October 2018, 23:00   #53067  |  Link
mclingo
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ill probs go external again if KODI DS gets so old that something stops working.

Just wondering again about my colour sat problem, oddly it goes away when I set MADVR to 8 bit panel, if I leave MADVR on 10 bit panel but and set AMD driver to 8 bit or 10 bit it changes nothing, this seems odd to me.

On my OSD when i'm playing an SDR 8 bit movie, when MADVR is set to 10 bit panel D3D11 exclusive shows 10 bit and I have massive over saturation, when I set MADRV to 8 bit D3D11exclusive shows8 bit and I have no saturation issues.

why does it show 10 bit when its an 8 bit movie, Is the problem that MADVR thinks everything i'm playing is 10 bit HDR or as usual do I not have a clue what I’m talking about?

MADVR set to 10 bit panel:
https://1drv.ms/u/s!AgvFafeelEBigP8ii7GYWMS7_nRvPA

MADVR set to 8 bit panel:
https://1drv.ms/u/s!AgvFafeelEBigP8jRMs5o-zY9SgcrQ
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Old 9th October 2018, 23:29   #53068  |  Link
nussman
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madVR uses a higher bitdepth for internal processing (16bit/32bit imho) and dithering to 8/10bit output.
So your colour sat problem for SDR content appears by sending 10bit to the driver? Imho this doesnt look like a madVR bug too ...
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Old 9th October 2018, 23:35   #53069  |  Link
mclingo
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this still doesnt sound right to me, MADVR should be reporting 8 bit for an 8 bit movie even if the MADVR is set to 10 bit panel?
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Old 9th October 2018, 23:37   #53070  |  Link
nussman
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Why? 8bit movie => 32bit processing => dithering to 8/10bit
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Old 9th October 2018, 23:39   #53071  |  Link
mclingo
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ah right, so if you set your panel to 10 bit it will dither an 8 bit movie to 10 bit?
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Old 9th October 2018, 23:46   #53072  |  Link
Warner306
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Quote:
Originally Posted by mclingo View Post
Nothing seems to fix the colour sat issue unless I turn off DIRECT3D11 or calibrate for BT2020, so no change there, I could setup a profile to turn this off though I guess but as calibrating for BT2020 just works i'll live with that.
I thought this color saturation problem was solved? Don't you remember this post: https://forum.doom9.org/showthread.p...00#post1854000
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Old 9th October 2018, 23:49   #53073  |  Link
nussman
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Sure, why not? But even with true 10bit panels dithering to 8bit (by madVR) is not a big deal.
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Old 9th October 2018, 23:53   #53074  |  Link
mclingo
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Originally Posted by Warner306 View Post
I thought this color saturation problem was solvedL]
It was mate, it came back when I installed win 10 1809, no amount of driver reinstalls fixed it this time.

its no big deal, its defeatable with calibration, would just be nice to know whats going on here. as its defo my PC as I've ruled out both my TV and AVR by bypassing them / using different units.
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Old 10th October 2018, 00:05   #53075  |  Link
Warner306
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I'm not sure if I'm supposed to take you seriously, mclingo. You didn't mention what gamut your display was set to. Is the calibration issue at your display or somewhere else? You can't just post bug reports for days on end.
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Old 10th October 2018, 02:18   #53076  |  Link
blaubart
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More HDR testing, this time GTX1070 to a Sams. HDR TV - the opening Scene of the Chess HDR Sample shows what only HDR can do - high detailed dark grey architecture behind a blazing bright person. I saw that at different HDR performances and it was impressive. Now through madVR set to "passthrough HDR to display" ("send Metadata.." on/off has no influence) most of the architecture vanishing in the dark. Tried "tone map HDR using pixel shaders", different nits, curves - background remains black-ish.

Next streaming the file to the TV - yeah! Everything there.
After lots of madVR on/off options I found the > properties > PC/TV levels. Set to 16-235 yeah! But - any non-HDR video needs here 0-255 for correct black/white clipping - tested, I swear..

What's more, the 16-235 also pulls up the white clipping to the right value. I already wondered before about too blooming HDR-madVR. If nobody finds here what I'm talking about I would be anyway happy about an option "16-235 only playing HDR". Thank you.

I will try now to attach a picture and if I succeed it will NOT show how it really looks like in TV. It is only a bad non-HDR photo but you might see a bit better what I mean.
Thank you ryrynz for host advice!


Last edited by blaubart; 10th October 2018 at 03:43.
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Old 10th October 2018, 03:06   #53077  |  Link
ryrynz
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Host the image some place else it'll take days to get approved here, not that I think it will help any.. I haven't seen anyone else with your issue.

Last edited by ryrynz; 10th October 2018 at 03:39.
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Old 10th October 2018, 04:09   #53078  |  Link
blaubart
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Hmm maybe it is a per video issue? Some HDR samples better here at 0-255. I found this (sorry German) thread saying they are all different some 400, 1000, 4000 nits, each one needs other presets..?
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Old 10th October 2018, 05:13   #53079  |  Link
huhn
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nits have nothing to do with the levels.
if the file is not broken levels are straight forward.

your screen shows a totally different blue on the madVR option screen which doesn't make sense because the level shouldn't have an effect on this.

16-235 is only correct for broken files and and a full range GPU set up with an end device expecting limited range.
Quote:
Die Industrie verspricht uns für die Zukunft dynamische HDR-Verfahren, die die Helligkeitskurve bei jedem Bild an das Wiedergabegerät anpassen. Diese Verfahren heißen Dolby Vision oder HDR10+.
HDR+ or "dolby vision"* are not trying to match the end device they just have meta data per "frame" instead per movie. so this will not make the matching easier. it's better for compression and support even higher not really sane brightness. the end device is always tone mapping to there there capability with or with out HDR10+

* dolby vision can be static meta data.
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Old 10th October 2018, 10:06   #53080  |  Link
blaubart
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your screen shows a totally different blue on the madVR option screen
Different blue: only because in one photo the option screen was hilight (selected/oben) in the other not. Win10 Hi Contrast theme self made, sorry for the trouble.

The file is not broken: take some "HDR10 Calibration Patterns" play > HCFR\03. Near black&white\01. Near Black\Combined\
-> 01. Near Black combined 3sec.mp4

0-255 - the half sample (0-10%) I see nearly nothing then at ~ 16% I can read the letters.
16-235 - even 2% appears as it should be. Maybe madVR is a bit broken?

Last edited by blaubart; 10th October 2018 at 10:16.
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