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3rd April 2018, 14:49 | #50021 | Link |
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Join Date: Feb 2005
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There have been plenty of people with stuttering issues on previous W10 versions as well.
Several tweaks that can help: * Nvidia power settings -> Select "Adaptive" * Right-click on video player .exe > Properties > Compatibility > Disable fullscreen optimizations * Disable Game bar/DVR function in Windows * Clear standby memory * Experiment with he VSync settings in your driver * More |
3rd April 2018, 16:11 | #50022 | Link |
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madVR FSE works just fine for me with RS4. The first time it enters FSE the info center informs me that no messages will be displayed while "playing this game" which seems to cause a tiny additional delay when switching. However movies play just fine and stutter free after that.
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3rd April 2018, 17:31 | #50023 | Link |
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Join Date: May 2004
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Yea, I'm on the spring update, as well, and have no issues like that. But I will say that you REALLY should reinstall the graphics driver after a windows upgrade. I did have some issues before I did that.
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HTPC: Windows 11, AMD 5900X, RTX 3080, Pioneer Elite VSX-LX303, LG G2 77" OLED |
3rd April 2018, 18:00 | #50024 | Link |
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Hello,
Is option passthrough "HDR metadata to the display" working with 1080p sources as well? I converted my BD-s using a "8-bit bt.709 to 10-bit HDR" script but the reencoded videos rendered by madVR, according to my LG C6V, are not HDR videos and the colours are completely off, the movies are unwatchable. However, there is no problem with the UHD HDR videos reencoded, my TV automatically switches to HDR mode when they are being played. Has anyone met such a problem so far? Any help would be appreciated. |
3rd April 2018, 18:07 | #50025 | Link |
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Join Date: Dec 2002
Posts: 5,565
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It should work with any resolution. Show madvr OSD (ctrl+j) and upload a small sample of the file. My guess is you ran the source through the SDR->HDR script but didn't set any HDR flags in the encoded bitstream/container so madvr doesn't know the source is HDR. Or are the colors correct when you let madvr convert HDR->SDR? Then try to output at 4K resolution. Then your TV cannot know that the source is 1080p.
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3rd April 2018, 18:20 | #50026 | Link |
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Join Date: Nov 2017
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So after few tests with my issue, still some dropped frames occur, no matter if its without reclock or with, no matter if i play movie with mpc-hc wasapi pcm, bitstream, still same problem. What is odd to me, no matter how i play my movie, i mean sound setting, custom display mode, no matter which mode i choose, for example EDID, CVT CRT, GTF etc I always end up on same number for frame drop/ repeats expected every 4.40min, doesnt matter if custom mode says 1day or 4hours always after going into FSE and cpl minutes of playing movie i get to same number, isn't this strange? that no matter what settings i choose it's always those 4.40-30min expected drop?
On the funny side, even after those drops happening i literally cant notice it while watching movie, before every single drop for me was like small jitter or so, now mowie play smooth just those drops are on osd in madvr. Maybe i should tweak settings in scalling algorithms? |
3rd April 2018, 18:30 | #50027 | Link |
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Location: San Jose, California
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Are your rendering times good? If so don't mess with scaling options.
It sounds like you are not actually using the custom modes, this has happened to others as well. Does madVR's report of the refresh rate stay the same too? The decimal points should change as you tune a custom resolution. Getting the Nvidia drivers to actually switch to the custom mode can be tricky, try driver reinstalls with the start fresh option enabled...
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madVR options explained |
3rd April 2018, 18:40 | #50028 | Link | |
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Quote:
I will come back with the required infos shortly. Thank you very much for the help in advance! |
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3rd April 2018, 18:56 | #50029 | Link | |
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Quote:
Average rendering 26ish mms Max stats rendering 30ish mms I kinda dont get what you mean by decimal points change, here is the screenshot but in windowed mode due to taking screenshot https://imgur.com/a/jmCXx so maybe explain me on what numbers should i look. I've added some more pictures to imgur from madvr custom mode settings, maybe you will notice if it's right or no. After changing custom mode i did always restart my pc like it said there to do. |
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3rd April 2018, 19:18 | #50030 | Link | |
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Quote:
The display modes should start with: 2160p23, 2160p24, 2160p25, 2160p50, 2160p59 and 2160p60.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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3rd April 2018, 19:39 | #50031 | Link |
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Join Date: Nov 2017
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No no, its fine but when you do screenshot in mpc-hc it automatically switched off fullscreen mode and like you can see on picture it says windowed mode, so i think thats why you cant see any upscale going on, in fullscreen mode it's scale 0,0,1920x1380 -> 0,42,3840,2118
Last edited by maxkolonko123; 3rd April 2018 at 19:43. |
3rd April 2018, 19:42 | #50032 | Link | |
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Quote:
Sample uploaded here: http://www.mammutmail.com/hu/downloa...6a978629f54072 |
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3rd April 2018, 19:57 | #50033 | Link |
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You have set matrix coefficients and color primaries to BT.709 (1 & 1) and left transfer characteristics undefined (2). Usually for HDR those are set to bt2020nc (9), bt2020 (9) and smpte2084 (16) respectively. (I haven't checked the actual content of your sample, only the flags.)
http://x265.readthedocs.io/en/defaul...mation-options |
3rd April 2018, 20:21 | #50035 | Link |
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found a bug with D3D11, on my system anyway. I have an issue with MADVR where when you play a 3D movie (1080p) and you stop it I lose HDMI handshake going from 3D 1080p back to 4k 2160p. It does this every time. The workaround is to disable MADVR refresh rate switching and use your movies players switching instead, i've had this working for ages and its been fine up until recently.
recently I switched from DXVA copy back to D3D11 decoding as I found it was about 20% faster than DXVA on my system, what I had forgotten to test was 3D though which I tested today. Whats happening now is the same as what happens in MADVR, when I stop a 3D movie I get HDMI loss which cant be gained back easily without resetting it, I use HDMION. If I switch back to DXVA copyback the problem goes away, I think its interesting that now both MADVR refresh rate switching and now D3D11 with MPC or KODI DS refresh rate switching causes the same problem, HDMI loss coming from out of a 1080p 3D connection back to a 2160 2d desktop. Its very possible its connected issues with FSE which is required on most systems for 3D playback. Both issues happen with with AMD RX cards, i havent tested my NVIDA 1050 but this also had HDMI handshake issue coming out of 3D for me too. Another workaround would be to run your PC desktop in 1080p but who wants to do that when you've got a 4k display, this also explains why most people dont see this, there are still fewer people with 4k displays than 1080p ones. I'll post this on both MADVR and LAV forums as the issues seems to be connected now. |
3rd April 2018, 20:23 | #50036 | Link | ||
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Quote:
Quote:
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3rd April 2018, 20:35 | #50038 | Link |
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Last line of the script:
Code:
--colorprim bt709 --colormatrix bt709 --transfer smpte-st-2084 |
3rd April 2018, 21:06 | #50040 | Link |
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Join Date: Mar 2007
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Yes. I misspoke before about the image being washed out, what I meant was: if I set it the display's peak nits to 100 it looks closer to the SDR version of the film. If I set it to 200 nits, for example, the image is significantly darker.
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TV Setup: LG OLED55B7V; Onkyo TX-NR515; ODroid N2+; CoreElec 9.2.7 |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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