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Old 20th August 2008, 12:13   #11  |  Link
Didée
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Join Date: Apr 2002
Location: Germany
Posts: 5,389
Quote:
Originally Posted by neuron2 View Post
I haven't seen tsp in a while, so I made the patch. Try this and let me know how it works.

http://neuron2.net/misc/VariableBlur.dll
Thanks for giving it a try! Alas, it seems the memory leak is not fixed.

Playing this script in Vdub & eyeballing memory usage in TaskManager:
Code:
SetMemoryMax(64)

# LoadPlugin(" ... \VariableBlur_v04.dll")
  LoadPlugin(" ... \VariableBlur_memfix1.dll")

ColorBars(pixel_type="YV12")

b1 = BinomialBlur(vary=2.5,varc=2.5,Y=3,U=3,V=3)
b2 = BinomialBlur(vary=3.5,varc=3.5,Y=3,U=3,V=3)
b3 = BinomialBlur(vary=5.5,varc=5.5,Y=3,U=3,V=3)
b4 = BinomialBlur(vary=8.0,varc=8.0,Y=3,U=3,V=3)

merge( merge(b1,b2), merge(b3,b4) )

return( last )
After loading the script, VD occupies ~40.000 K virtual memory.

After ~2000 frames, it's ~200.000 K. After ~8000 frames, it's ~500.000 K, and keeps growing.


All I can guesstimate is that it's related to the "repeated" appliance of the 5x5 kernel filter: when using only small variances (all vary,varc = 1.0, which can be computed with one single instance of a 5x5 kernel), then memory usage consolidates at ~112.000 K after ~700 frames, and doesn't grow any more.
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