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7th February 2016, 19:20 | #35881 | Link |
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Sure I am. My display is in 24 Hz mode. ReClock reports it is 24 Hz, too. Also, madVR should switch the display from 60 Hz to 24 Hz when playing 23.976 fps video but no switch happens. So I believe madVR, for the purpose of display mode switching, detects current refresh rate right but OSD displays the wrong value.
0.90.3 and older builds shows the correct refresh rate.
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7th February 2016, 19:22 | #35882 | Link |
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Ok, in that case it might be a bug in madVR, after all. It's hard to say, though. Can you upload your madVR settings, and maybe a small sample of this specific video? It's important that the problem can be reproduced with the sample, otherwise the sample wouldn't be of much use. And which decoder are you using? LAV? Software? Native or copyback DXVA? Which GPU, OS, media player and media player bitdepth?
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7th February 2016, 19:22 | #35883 | Link |
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Hello,
I'd like some help to figure out why I experience what seems like a mild flicker with madVR on. My resolution is 1680x1050 and I have entered "1680x1050p23, 1680x1050p24" under modes madVR may switch to while playing back ntsc content. I am using nnedi3 for upscaling without superres. (changing this has no effect one way or another on the flicker) Please point me in the right direction, thanks. |
7th February 2016, 19:24 | #35884 | Link | |
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Quote:
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7th February 2016, 19:25 | #35885 | Link | |
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Quote:
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7th February 2016, 19:28 | #35886 | Link | |
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Quote:
I am using LAVFilters-0.67.0-76 DXVA2 (copy-back), Nvidia GeForce GTX 970, Windows 7 64-bit Ultimate, MPC-BE x64 v1.4.6 (build 1155) and 8-bit bit depth. |
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7th February 2016, 19:35 | #35888 | Link | |
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Quote:
I just tested in Windowed 8-bit mode. The video does not freeze. Next step is to test in 8-bit FSE mode. If it freezes it could be something with FSE mode, if it does not freeze then it's something specific to 10-bit mode. |
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7th February 2016, 19:39 | #35890 | Link |
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SuperRes with "use linear light" checked broke for me in this build. Everything gets super dark and some light edges seem to get exaggerated. The more passes, the more pronounced the effect gets. It doesn't seem to matter whether I have image doubling enabled or not, so hopefully it's easy to reproduce. I'm using D3D11 in windowed mode, 64-bit build.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 7th February 2016 at 19:43. |
7th February 2016, 19:49 | #35891 | Link | |
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Quote:
d3d9 overlay (happens without overlay too)
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Windows 10 // i7-8700k + GTX 1080 SLI // MPC-BE x64 + LAV + XySubFilter |
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7th February 2016, 19:52 | #35893 | Link |
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I might not have the right pictures to compare, but I guess Ill give a little edge to the clean version. basically in both cases the result looked the same for me. but the detailed version was a tiny bit harder on the eye I felt.
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
7th February 2016, 19:55 | #35894 | Link | |
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Quote:
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
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7th February 2016, 20:44 | #35895 | Link | |
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Quote:
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
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7th February 2016, 20:48 | #35896 | Link |
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madVR v0.90.6 released
http://madshi.net/madVR.zip Code:
* fixed: linear light SuperRes processing got broken in v0.90.5 * fixed: SuperRes chroma processing was broken in certain situations |
7th February 2016, 20:51 | #35897 | Link | |
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Quote:
The refresh rate is being displayed incorrectly if the video has been initialized while the player window was on the primary 60 Hz display and is being dropped then to the secondary 24 Hz display. If the player window has been dropped to the secondary display before the video has been initialized OSD displays the correct refresh rate. I've enabled the release mode but still can't find the debug log (under the admin account). BTW under what conditions madVR writes its settings to the file instead the registry? My limited user account has "Create new file" permission for the madVR directory but madVR still writes its settings to the registry (in case if the madVR registry entry was previously deleted, too).
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7th February 2016, 20:59 | #35898 | Link |
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A quick question from a new user
Hello everyone, I am new to this amazing software and I have been using it for a while now. I have been playing with all the settings and options but I have a question that keeps bugging me. There are two options for for filters like sharpen edges, enhance detail and luma sharpen. One under image enhancements and one under upscaling refinment.
From my experience there are far more obvious changes when I am using the filters under image enhancements. But is it smart to use lets say the sharpen filter two times at prossesing and at upsaling at the same time or is it overkill? Thanks for your help and please forgive me for my ignorance I am newbe to this Cheers! |
7th February 2016, 21:13 | #35900 | Link | |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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