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28th January 2016, 21:59 | #35681 | Link |
cosmic entity
Join Date: May 2011
Location: outside the Box
Posts: 258
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hehe, yeah i got it now
Thanks for all the help from you guys @madshi Got the error report also, its quite big lol.. Steps i did: Started debug log - started movie in windowed mode - after 3-5 sek. i changed to fullscreen mode - 2 sek. later i changed to windowed and quit the player, enden debug mode.. Link to Log: http://filehorst.de/d/bAuhGbwH i hope this will help you a bit... greetings |
28th January 2016, 22:05 | #35682 | Link |
*****
Join Date: Feb 2005
Posts: 5,643
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Next time zip/rar the log before you upload it. Then it will be much smaller, and the upload/download will be quicker.
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MPC-HC 2.1.7.2 |
28th January 2016, 23:11 | #35683 | Link |
Guest
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Does GeForce GTX 960 have any advantages over GTX 970 and 980 series? I know it supports newer CUVID decoding and is much faster at decoding HEVC than GTX 970/980 and Titan X.
- Can LAV Filter CUVID decoding also produce artifacts on GTX 960 like it can on GTX 970/980? - Does GTX 960's faster CUVID HEVC decoding have any impact on DXVA Copy-Back decoding? |
28th January 2016, 23:20 | #35684 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,903
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wrong thread...
the 960 doesn't use hybrid decoding and can decode 10 bit HEVC using an full function decoder that doesn't need GPU or CPU processing power. the hybrid decoder from the 970 and higher is totally useless in comparison. and forget CUVID plz... |
29th January 2016, 00:01 | #35685 | Link |
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Join Date: Sep 2006
Posts: 2,197
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is it save to assume that the GTX960 will be sufficient for 4K HEVC downscaling to 1080p with madvr in the future?
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
29th January 2016, 01:35 | #35687 | Link | |
Registered User
Join Date: Dec 2013
Posts: 753
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Quote:
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29th January 2016, 09:41 | #35688 | Link | |
Registered Developer
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Posts: 9,140
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29th January 2016, 10:27 | #35689 | Link | |
Registered User
Join Date: Dec 2013
Posts: 753
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Quote:
I could try to see if there's any way to contact them ask them for the patent number (if there even is one), although legally, I don't have to. In fact, I don't gain any legal advantage by making myself aware of any potential patents at this point. |
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29th January 2016, 10:43 | #35690 | Link |
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Join Date: Dec 2008
Posts: 496
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@Shiandow
Wow, the results of that algorithm are quite astonishing. Sharpness of fine details is so much better, it's not even funny. With that algorithm it should be a lot less necessary to even use any sharpener at all when downscaling. Does it have any side-effects like pronouncing edges with moving images or is it all about getting most of the detail transfered to lower resolution but NOT adding any kind of artificially sharpened edges? It would be a BIG win if you and madshi could work together on this one. I would also be highly interested to test it against madshi's "Catmul-Rom with linear-light" downscaling combination. If this is even better than that, then my hats go off to the inventor. How does it compare performance-wise to say Bilinear or Catmull-Rom? Last edited by iSunrise; 29th January 2016 at 10:45. |
29th January 2016, 11:15 | #35691 | Link | |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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Quote:
BTW, does your algo ring? |
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29th January 2016, 13:20 | #35692 | Link | |
Registered User
Join Date: Jan 2016
Posts: 3
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Quote:
Do I somehow need to activate the "new LAV DVD subtitle export to madVR"? |
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29th January 2016, 14:38 | #35693 | Link | |
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Join Date: Dec 2013
Posts: 753
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Quote:
Haven't seen any ringing yet, or aliasing. Mostly it seems a pretty solid algorithm, but there might be some specific cases where things go wrong. |
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29th January 2016, 16:22 | #35694 | Link |
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Join Date: Sep 2014
Posts: 280
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So let's check it out!
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
29th January 2016, 16:27 | #35695 | Link |
Registered User
Join Date: Sep 2014
Posts: 280
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The combination of Nevcairiel, Shaindow and madshi is epic!
Because of guys like these I love my hobby to get the best picture quality possible even more! Just want to say thank you guys for your hard work!!!
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Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
29th January 2016, 16:43 | #35696 | Link |
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Join Date: Sep 2006
Posts: 2,197
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yeah, please implement this algorithm in madvr. Ive mailed the guy who made the algorithm paper about adding some 4k to 1080p downscaled comparisons which he said he wants to add, but so far nothing has happened yet at his website.
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
30th January 2016, 06:20 | #35699 | Link |
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Join Date: Nov 2014
Posts: 81
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@madshi: I noticed that on my nVidia 980 Ti, 1080p frame packed 3D 23Hz translates to really ~23.000fps (so about every 3-4minutes there's a glitch). If I remember correctly, it was mentioned that madVR forces 3D 1080p at 23Hz. Is there a way to change that to 24Hz instead? Both are supported by nVidia at 1080p frame packed 3D, and 24Hz will be a lot closer to 23.976 than 23.
AFAIK, there doesn't seem to be a way to override/create a custom 3D resolution the same way it exists for non-3D resolutions. |
30th January 2016, 07:13 | #35700 | Link | |
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Location: San Jose, California
Posts: 4,406
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Quote:
A glitch every 3-4 minutes is a real refresh rate of ~23.971Hz or ~23.981Hz. My 980 Ti runs at about 23.9715Hz so I think you are exactly as expected. Sorry. You will have to run Reclock or similar for 3D for now because smooth motion does not work with 3D (yet ).
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madVR options explained |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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