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24th July 2011, 13:38 | #8881 | Link | |
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Under the "Global" tab, check the "enable splitting" box. Choose the "..after this duration" option, set the time to 30s, and set the "max. number of files" to 2. Watch the output directory as mkvmerge runs, and abort the process when the second part starts muxing (it should only take a few seconds). The first part will be your sample.
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24th July 2011, 13:40 | #8883 | Link |
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Weird some few times it manage to play the files without crashing.[/QUOTE] Yes I also get this. Sometimes when i play a file that works if i go back to thouse that dont work sometimes they work anyway. Kind regards. |
24th July 2011, 13:42 | #8884 | Link | |
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24th July 2011, 13:52 | #8885 | Link |
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madshi:
1. My initial report was not 100% accurate, it seems to be crashing even without instant seeking, but not always (about 80% of the time with some content). I tried to help narrow down the cause, but the crash happens in a separate thread, so it's not a specific function I call which would make it easier to trace. Just for the heck of it, since gleb seems to be suffering a similar issue, I disabled 'delay playback start until render queue is full', but it didn't help, it still crashes. I also switched the H264 decoder to MadVR itself, but it didn't make a difference. It seems a lot of people are reporting this crash (it manifests differently in ZP vs MPC), the best way to reproduce it in ZP is to load a known problematic file and then press Ctrl+J (reload file) over and over until the race condition is triggered and the crash occurs. 2. Is there a way to configure the madvr renderer with no video playing? What happens is that I create the filter and property page and it show up just fine, but when you click the button to 'edit settings', it returns with this error: Code:
--------------------------- mad home cinema control... --------------------------- madVR instance not found. Please make sure that your firewall doesn't block madVR. 3. Do you feel that the the internal decoders are mature enough? I'd like to (but can't) provide a ZP profile for them as they are inactive by default. Last edited by Blight; 24th July 2011 at 13:58. |
24th July 2011, 14:10 | #8886 | Link | ||||||||||||
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The french site of the ISF also confirmed it...I trust Joe Kane and the CEO of the ISF who both very much apply as industry insiders in my book more than what a standard made for a perfect world should supposedly do. IRL, CRT's are still being used for mastering movies, meaning phosphors based SMPTE-C light source gamuts. Here's a good link: http://www.glennchan.info/articles/t...olor-space.htm Quote:
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It's too bad that the blog of the french CEO of the ISF is currently down, he had posted the correct gamut to use on those Sammy pj's for hundred BD's and as you can guess: mastered in the US=SMPTE-C, mastered in EU=EBU. And he regularly talked to Joe Kane and was taking care of the "free" calibration(using his Minolta spectrophotometer) for the customers of those Sammy pj's. He's also taking care of calibration for mastering houses and so, he knows what happens there. Quote:
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oops, yeah I was still sleepy...I meant "Rec. ITU-R BT.709-4(Y’ = 0,2126R’ + 0,7152G’ + 0,0722B’)" of course. Yes, it is. Quote:
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I used to lie about it in 0.67 coz otherwise this option would process a TV>PC conversion, considering that mVR didn't ask ffdshow what levels were being output and was assuming 16-235 input at all times. Quote:
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using: -0-255 RGB32 in HR -0-255 RGB32 in 0.67(same as HR) -0-255 RGB32 in 0.69(PC levels are automatically detected from ffdshow, but gamma is way too bright) -0-255 YV12 in 0.69 and setting the PC levels manually(gamma is slightly too dark) Ideally the two last ones should look exactly like the two first ones Last edited by leeperry; 24th July 2011 at 15:43. |
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24th July 2011, 17:13 | #8887 | Link | |||||
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I was hoping to get a bit more feedback here in the forum. From what I've heard until now it seems that the decoders are working pretty well now. I plan to enable them by default in the next build. |
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24th July 2011, 17:19 | #8888 | Link | |||
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Last edited by e-t172; 24th July 2011 at 17:22. |
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24th July 2011, 17:32 | #8889 | Link |
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Those of you who have crashes, can you please try this special build to see if it fixes the issue?
http://madshi.net/madVR69test.zip |
24th July 2011, 17:33 | #8890 | Link | |
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edit: Just tried the special build, so far it is working and haven't crashed yet with those files Last edited by mrdkreka; 24th July 2011 at 17:37. |
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24th July 2011, 17:46 | #8892 | Link | |
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Yes, they support the whole shebang. It's the latest libav/ffmpeg version, just 1 day old, with all multi-threading options activated. And of course with MPEG2 4:2:2 decoding, h264 4:4:4 decoding and 9bit and 10bit h264 decoding etc...
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@cyberlolo, Budtz: Are your crashes gone, too? @Blight, how about your crashes? |
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24th July 2011, 17:57 | #8893 | Link | |
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24th July 2011, 18:19 | #8896 | Link | |
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I use CoreAVC 2.0 and last version of Haali and MPC-HC. FYI, if I open that files with KMPlayer, everything is fine. Freezes only happen with MPC-HC. |
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24th July 2011, 18:38 | #8898 | Link | |
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You mean the madVR exclusive mode seekbar? To be honest, I'm not really done anything to help with DVD playback. I'm even surprised it works at all. But then I don't know why the seekbar shouldn't show. It should work just fine, in theory at least. |
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24th July 2011, 18:52 | #8899 | Link | |
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http://www.megaupload.com/?d=CFZZNROG Last edited by cyberlolo; 24th July 2011 at 19:00. |
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24th July 2011, 18:54 | #8900 | Link | ||||
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madshi has made it clear that user-based gamut mapping automatic rules were not planned anytime soon, and I've got a perfectly working Avisynth kludge so this is just fine. Keep on believing what you want based on zero real world experiment if that can comfort you. I've personally chosen to trust what my brain tells me and what a lot of highly knowledgeable industry insiders are willing to share w/ anyone open-minded enough to listen: http://pro.jvc.com/prof/attributes/f...l_id=MDL101766 Quote:
http://www.hitechreview.com/tv/jvc-e...processor/308/ Quote:
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Last edited by leeperry; 24th July 2011 at 19:45. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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