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#20081 | Link |
Registered User
Join Date: Aug 2010
Posts: 578
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im occasionally hearing of problems of stuttering from people when madvr switches their display to 23.976hz.
Does anyone know what is causing this or what to suggest to those with this problem? Oh, i guess one thing they can do is make the default refresh rate 23.976 hz. Last edited by mindbomb; 16th September 2013 at 07:52. |
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#20082 | Link | |
Registered User
Join Date: Sep 2009
Location: Sydney, Australia
Posts: 1,073
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#20083 | Link |
Registered User
Join Date: Dec 2012
Posts: 1
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Hi,
I tried doing a bunch of research, but how in the world do I use pixel shaders with MadVR in KMPlayer? It seems like there is almost no information about this... I tried looking through the JanWillem32 thread but didn't get too much out of it. Would I see a noticeable difference if I add pixel shaders into the mix? I have an i7 3820 + GTX 670 and am currently on Jinc 4 taps/Jinc 3 taps/Lanczos 4 taps. Thanks in advance! |
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#20085 | Link |
Registered User
Join Date: Sep 2008
Posts: 287
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Have a question about usage/scaling:
If I set the following settings in Madvr, switch to mathing display mode - when media player goes fullscreen, restore original mode - when media player leaves fullscreen, and the list of display modes to 720p60,1080p60 only. Will madvr then play back 720p content at 720p resolution and 1080p content at 1080p resolution, while still upscaling everything below 720p to 720p?
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(i have a tendency to drunk post) |
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#20086 | Link |
Registered User
Join Date: Apr 2010
Posts: 234
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Hi folks, dont know if this is correct thread, but:
a. How much does a 65x3 3D LUT takes approximately in Gb? How much takes 256x3 3D LUT in storage capacity? b. Does 3D LUT processing using madVR take significant CPU % when imported into madVR? Does it utilise significantly more CPU or the GPU? thanks Pluto
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__________________ System: Intel Core i5-6500, 8GB RAM, GTX960/GTX1060, 55" Sony Bravia KDL-55HX850 @ 1920x1080 24p, Yamaha YSR-1100 surround bar Setup: Win7/Win10 Pro, madvr/JRiver 24 Last edited by Plutotype; 19th September 2013 at 08:26. |
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#20087 | Link | |
Registered User
Join Date: Jan 2009
Posts: 1,212
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Quote:
b. GPU consumption |
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#20088 | Link | |
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 9,833
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Quote:
A 6-bit LUT (64x3) would be only 1.5MB And for good measure, a 10-bit LUT (1024x3) would be 6GB. ![]() They are not compressed.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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#20089 | Link |
Registered User
Join Date: Jan 2008
Posts: 568
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…and to make things perfectly clear, the way you calculate this for an N-D LUT is:
Code:
((size)^N)*N*(output bit depth) = (size in bits) Last edited by e-t172; 19th September 2013 at 11:04. |
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#20091 | Link |
Registered User
Join Date: Sep 2013
Posts: 5
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Nvidia vs AMD Radeon
Hi there,
At the moment I have an AMD Radeon HD 5500 videocard in my i7 pc, and no matter what settings/codec packs/combinations I use, I keep getting judder with panning scenes. Except when I use the smooth video project codec pack, but then playback really looks as smooth as a home video. Not really appealing. Are there any other options to get less judder? I can't seem to set my Samsung Syncmaster LCD Monitor to 24hz either. Would that be a limit of my videocard/drivers? I haven't tried something like "Powerstrip" yet, to add resolutions with custom Hz. And do you guys think there's any difference between Nvidia and AMD in general? How they/their drivers handle the Hz/fps issue? Then maybe I'd consider buying a reasonable priced Nvidia card. Hope someone can give me some options to try. Kind regards, Dennis |
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#20092 | Link |
Registered User
Join Date: Aug 2010
Posts: 578
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the easiest thing to do is to enable smooth motion in the madvr settings.
if you are not satisfied, set a custom resolution with Custom Resolution Utility, http://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU, with a 72hz refresh rate and use reclock as your audio renderer. Last edited by mindbomb; 20th September 2013 at 23:04. |
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#20093 | Link | |
Registered User
Join Date: Sep 2013
Posts: 5
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Quote:
I tried smooth motion. Unfortunately, it gives more of a slight constant "vibration" in the video's. Coincidently I stumbled upon the Custom resolution Utility, and tried to manually add 72 Hz, or 71.928, with the values: 1920, Front porch: 30, Sync width: 40, Back porch: 45 and 1080, Front porch: 3 lines, Synch width: 4 lines, Back porch: 5 lines. Then when I switch to this new resolution, my desktop is moved to the left, and stretched weird. Text is readable, but a little bit unsharp... Am I doing something wrong with the Utility? My screen shoud support up to 75, but don't know if it can handle 72 then? |
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#20095 | Link | |
Registered User
Join Date: Sep 2013
Posts: 5
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Quote:
Also, with these settings, moving windows around, seems to go with judder now, haha. Any other idea's? |
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#20096 | Link |
Registered User
Join Date: Aug 2006
Posts: 2,234
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I have my main screen at 75 Hz, seems the smooth motion doesn't work properly at this rate. It does work at 60 Hz though (and on a connected TV), but it would be nice if it would function at 75 Hz.
Another major point about smooth motion, shouldn't this be available as an option for different screens? That is, if you have a couple of different screens available, some people may want it turned on if playing on one screen, but turned off if playing on another. At the moment the setting is universal and requires toggling. |
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#20097 | Link | ||
Registered User
Join Date: Aug 2010
Posts: 578
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Quote:
Quote:
Last edited by mindbomb; 21st September 2013 at 19:08. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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