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27th November 2017, 23:51 | #47381 | Link |
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I have an issue with HPET enabled in OS and HPET disabled in OS...madvr shows 2 different refresh rates, with HPET in OS, (unfortunally can't disable in bios)...madvr shows 72.003 HZ refresh rate, when it is disabled in OS, it shows 72.004 HZ. I can't tell which one is the accurate one...
Also when it is stopped in OS, reclock adjusts itself after every PC boot, when it is ON in OS, reclock is adjusting only once after reboot, and then it is always green, no time how many restarts I make. Last edited by Siso; 27th November 2017 at 23:54. |
28th November 2017, 01:08 | #47382 | Link | |
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28th November 2017, 01:28 | #47383 | Link |
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I think most voted to remove double again simply because we don't use it and probably taking your word for double again being inferior on all accounts. This may not be so cut and dry especially with HD images rather than small photos.
Might be better for it to stay. Have u guys tested with sharpening on quadrupling yet for comparison? |
28th November 2017, 02:36 | #47384 | Link | |
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28th November 2017, 04:22 | #47385 | Link | |
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I think the double edge is in the source, a UHD image that when downscaled 50% looked like the source would have weird double edges. The edge has a faint line in the center, probably an artifact from sharpening (ringing from both sides of the edge), which is emphasised by NGU Sharp. I don't think it is an artifact from NGU itself because too many sources do not show it at all.
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28th November 2017, 04:24 | #47386 | Link | ||
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Ok, here some screenshots http://screenshotcomparison.com/comparison/124805 http://screenshotcomparison.com/comparison/124814 http://screenshotcomparison.com/comparison/124815 http://screenshotcomparison.com/comparison/124816 screenshots sours http://www.mediafire.com/file/dws1bg...ots++sours.rar it is little bit diffrent as i said. Quote:
then i think that we can remove "double again" especially the diffrent visual between them hardly noticed. edit well, i had serious tests today, madshi i think double again is Power point in madvr, and we ( and madvr) will lose it if it removed,but definitely you are the boss. Last edited by ABDO; 28th November 2017 at 22:26. |
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28th November 2017, 06:42 | #47387 | Link | |
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Hey madshi, super serious request, shoehorn awarpsharp into MadVR Double again looks quite good to me here, really brings out the finer details and looks more alive so to speak, most noticeably the jacket and facial features. Last edited by ryrynz; 28th November 2017 at 08:46. |
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28th November 2017, 20:12 | #47388 | Link | ||||
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29th November 2017, 18:42 | #47390 | Link |
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Wanted to report a minor bug in madhccontrol v0.92.9, when I set my A/V receiver to "receiver, processor, switch" and the display connected as well to receiver, I get "An error occured in madvr" with the attached log when I try to open the display modes port on a different device. I know it's a weird thing to set in the first place but there's no display connected to my receiver that's why I set it that way... Obviously I just set the connected device back to digital display, just wanted to report my "finding".
I'm also voting for removing nndedi and doubling again/twice.
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29th November 2017, 19:20 | #47391 | Link |
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I haven't used NNEDI3 in a long time either. Certainly wouldn't miss it now that we have several very good (and much faster!) NGU options. Not sure about doubling twice, been using 4x all this time and didn't think there would really be any difference besides performance. The posted screenshots are interesting though, I guess I should give it a closer look but it seems very minor and I can't decide which I like better with those specific examples.
Been really happy with NGU sharp lately (used standard or AA for a long while). It's suitable for pretty much all I watch. I've also found that supersampling (with NGU sharp of course) actually does a lot of good on the 1080p 27" monitor I have now (for 720p sources and DVDs). On my (now defective) 1440p/27" display supersampling 1080p files (or DVDs) was a complete waste of resources on the other hand. Could just be because the pixels are bigger so I can see the difference better (my sitting distance has not changed). |
29th November 2017, 20:04 | #47392 | Link | ||
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- 3dlut : HDR->SDR 3dlut conversion - pixel: pixel shader conversion - madvr-decide: using the "let madVR decide" option Using F5 in FSE mode (with MPC-BE): hdr-sdr-3dlut-fse-f5 | hdr-sdr-pixel-fse-f5 | hdr-sdr-madvr-decide-fse-f5 Using PrintScreen in Windowed mode: hdr-sdr-3dlut-window-PS | hdr-sdr-pixel-window-PS | hdr-sdr-madvr-decide-window-PS
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29th November 2017, 21:19 | #47393 | Link | |
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It's not really all that much of an inconvenience when I factor that 99% of content is still SDR, and the Win 10 system I'm using is doubling as a game machine so I prefer having the latest drivers. Taking a few seconds to play with the Windows HDR toggle switch when things go wrong is annoying but it's a First World Problem... lol. If I were that concerned, I'd probably take your advice and go with Win 8.1 in a dual boot, using the 8.1 when I want to do HTPC and Win 10 otherwise but I'm just too lazy. Last edited by Nyago123; 29th November 2017 at 21:29. |
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30th November 2017, 00:07 | #47394 | Link |
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BSOD testing custom modes
after googling, looking through madshis bugtracker and searching here didn't find anything: anybody has an idea why when I try to test a custom mode (nothing fancy, just the currently active one anyway) I always get a BSOD with "unexpected kernel mode trap"?
trying to get rid of reclock :-) nvidia 1030 directly connected to a 4k hdr tv, driver version 385.29 (as recommended) |
30th November 2017, 03:23 | #47395 | Link | |
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30th November 2017, 10:29 | #47396 | Link |
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I've been trying to enable HDR but it didn't work, my TV doesn't change to HDR mode and colors look really poor. My current setup is Windows 7 x64 + AMD RX 580 + MPC-HC + LAV 0.70.2 + madVR 0.92.9 .
I've checked passthrough and metadata (for the TV), exclusive mode and D3D11 rendering options. I've tried everything I saw online with no luck. Last edited by EmuAGR; 1st December 2017 at 02:12. |
30th November 2017, 10:38 | #47397 | Link | |
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Edit: Apparently it did change, read the bottom of the next post.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 30th November 2017 at 11:26. |
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30th November 2017, 10:59 | #47398 | Link | ||||||||
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But as I said, I may also try to create a fused version of RCA + NGU AA, but that's not decided yet. Quote:
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I'm not completely sure if the AMD HDR API supports Windows 7, but I think it should. Do you have the Windows 7 Platform Update installed? Actually, I've added support for a private AMD HDR API a while ago, so it should work with AMD in Windows 8, maybe also in Windows 7. However, the AMD API has some extra annoying requirements: It only works in fullscreen mode (doesn't have to be exclusive, though), and D3D11 presentation must be used with 10bit backbuffer. |
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30th November 2017, 12:41 | #47399 | Link |
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anyone else getting a black screen on latest MADVR, dropping back to previous version fixes, I get this playing all movies.
note, i've just updated to windows 10 fall creators update, i'd removed it due to instability with BSOD and gfx drivers, thought i'd trying it again with latest releases. Latest LAV seems ok but i'm having to drop back to a previous MADRV, sorry not with my PC at the moment so cant tell you which version is working for me. |
30th November 2017, 12:56 | #47400 | Link | |
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Before madshi jumps in and tells you to go back to Win 8.1 , let me suggest you use full screen windowed mode instead. You probably don't absolutely need FSE. Last edited by jkauff; 30th November 2017 at 12:59. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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