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8th January 2012, 12:41 | #11801 | Link |
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I've had the lip sync issue as well when using the "overshoot max frame latency" with any file type (.mkv, .m2ts etc) before I was even using LAV at all so I'd blame madVR rather than LAV And it was with older builds of madVR too, a few months from now.
Anyway I don't need this option anymore since the old fullscreen mode works well enough for me, no matter what I can't get smooth glitch free playback with the new mode and recent nvidia drivers so I've given up. |
8th January 2012, 13:27 | #11802 | Link | |
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I've been experiencing lip-sync errors, specifically with Blu-ray playback, when using the .bdmv file to start the film since before December though. (madVR 0.80 was released on the 18th) That's why I was skeptical about it being something introduced in 0.80 What I was wondering, was if Plutotype had also updated LAV Filters as well as madVR recently, or changed from loading with an mpls or m2ts file to the bdmv (which is by far the easiest thing to do) and thought that maybe that was causing the lip-sync errors as his playback was OK in 0.79 when mine was not. It could be entirely unrelated though. I'm definitely interested in hearing whether dropping to 0.79 fixes things for him. I had no issues prior to using .bdmv files to start playback which I only started using recently when I heard that LAV Filters had support for it. (is that a recent addition, or just something I only found out about recently?) Before then I was mostly loading the m2ts file directly, or mpls if it was a branching title. (though I can't remember if that was OK for lip-sync or not, that was broken for a long time too, but it may have been prior to switching to LAV from Haali) I'm not saying LAV Filters is definitely the cause, but that's why I was wondering how Plutotype was starting playback of the film, whether it was the bdmv, mpls or m2ts file. It's possible that since he was updating madVR he has also updated LAV filters at the same time, or changed from one filetype to another. (I have a habit of doing that, and sometimes MPC-HC & ffdshow too, which is really great for troubleshooting problems if they arise...) I haven't had a chance to properly test things myself yet, as I haven't had much time to watch films lately, or do testing which involves waiting 20–30 minutes to see if sound goes out of sync. (which means I can't use the PC for anything else) Either it's a problem with madVR that goes back further than 0.80, an issue with LAV Filters opening .bdmv (and possibly .mpls) files, or something else entirely. At least with non-branching titles, it's easy enough to just open the .m2ts directly which does not seem to have lip-sync problems for me. The only reason I'm suspecting LAV here at all, is because it changes depending on which file I open. (or at least it seemed to from my limited tests) |
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8th January 2012, 13:34 | #11803 | Link | |
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Quote:
In general, the demuxing is basically the same, the bdmv support only lets it figure out which m2ts to use. I've been watching alot of BDs, all through bdmv playback, and never had any issues. :d Its possible that some isolated BD titles have a odd playlist setup that could potentially cause issues, but i have no concrete bugs reports of anything like that.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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8th January 2012, 15:11 | #11804 | Link | |
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Quote:
But with LAV I've had no such issue and playback of all my Blu-rays is absolutely flawless. |
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8th January 2012, 17:11 | #11805 | Link | |
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8th January 2012, 18:07 | #11806 | Link |
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Well I've just done about four hours of testing... and nothing is showing lip-sync errors for me now—including discs that were giving me problems before—with LAV Filters 0.44 (CUVID decoding) madVR 0.80 and MPC-HC 3895. (haven't been updating it nearly as frequently these days, don't know that it makes a difference when I'm only using external filters now) Can't explain it, it was definitely a repeatable issue back at the end of November.
I've also noticed that with the latest settings I've been trying out, I haven't had any presentation glitches yet after 45 minutes into the current clip. (just brought up the stats before pausing the film) I have both CPU & GPU Queue size at 4, am using D3D11 for presentation, have 3 frames presented in advance in exclusive mode, and have "limit rendering times to avoid glitches" enabled. All other rendering options are at defaults. That testing was all with Blu-ray at 24Hz, so I can't say it's definitely glitch-free playback until I try some 25@50 or 30@60. My guess is that they probably will show glitches. For now, I've given up on entirely glitch-free playback, but at least films seem to be all right again, which is what I care about the most. As for your problems Razoola, they definitely seem to be related to 0.80, and likely the "overshoot max frame latency" setting. Out of interest, what card are you using? That setting is intended for low-power HTPC stuff if I remember correctly. |
8th January 2012, 18:09 | #11807 | Link | |
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Quote:
Thanks for your input. I update every LAVfilters release immediately as it gets released. Im not storing bdmv structures but always only the better version of the movie as one untouched m2ts file. I hadnt lipsync issue for a year now, but when I noticed it yesterday and saw people also mentioning it here, so I asked if there were any changes to the last version 0.80 in this regard. Im going to watch a 150min movie right now with LAVfilters 0.44 and 0.80, will report it here if any lipsync issues will be present during ( at the end ) of the movie. Pluto
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__________________ System: Intel Core i5-6500, 16GB RAM, GTX1060, 75" Sony ZD9, Focal speakers, OS Win10 Pro, Playback: madvr/JRiver |
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8th January 2012, 19:32 | #11808 | Link |
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Just as an update on the above settings... finished watching a 75 minute 30p video at 60Hz there without any presentation glitches so it seems to be working for both 24@24 and 30@60. (and presumably also 25@50 as that's typically the same as 30@60) Might be worth a shot for anyone on Nvidia experiencing glitches with the latest drivers.
It seems so random as to what does/doesn't work depending on drivers/cards/madVR versions though, that I really don't know if it'll help. |
8th January 2012, 20:48 | #11809 | Link | |
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Quote:
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s/w: Vista Home Basic 32bit (no Aero), MPC-HC, EVR Custom Presenter, CoreAVC Pro, ffdshow, SPDIFer h/w: Antec 2480 case, Gigabyte GA-MA69GM-S2H, 4200+, 2.5gb+512mb, ATI x1250 IGP, MS MCE remote |
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9th January 2012, 00:37 | #11811 | Link |
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Thanks for the info in the link.
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s/w: Vista Home Basic 32bit (no Aero), MPC-HC, EVR Custom Presenter, CoreAVC Pro, ffdshow, SPDIFer h/w: Antec 2480 case, Gigabyte GA-MA69GM-S2H, 4200+, 2.5gb+512mb, ATI x1250 IGP, MS MCE remote |
9th January 2012, 19:14 | #11812 | Link |
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Hi guys, I have a Nvidia GTS 450.
I tried to do MADNV12test, the result ': Windows 7 x64 Service Pack 1 NVIDIA GeForce GTS 450 D3D9 Surface StretchRect: D3DFMT_R8G8B8: creating GPU texture failed D3DFMT_A8R8G8B8: lossy (0-0) D3DFMT_X8R8G8B8: lossy (0-0) D3DFMT_A8B8G8R8: creating GPU texture failed D3DFMT_X8B8G8R8: creating GPU texture failed D3DFMT_A2R10G10B10: lossy (0-0) D3DFMT_A2B10G10R10: lossy (0-0) D3DFMT_A16B16G16R16: StretchRect failed D3DFMT_A16B16G16R16F: lossy (0-0) D3DFMT_A32B32G32R32F: lossy (0-0) D3D9 Surface VideoProcessor: D3DFMT_R8G8B8: creating GPU texture failed D3DFMT_A8R8G8B8: lossy (0-0) D3DFMT_X8R8G8B8: lossy (0-0) D3DFMT_A8B8G8R8: creating GPU texture failed D3DFMT_X8B8G8R8: creating GPU texture failed D3DFMT_A2R10G10B10: lossy (0-0) D3DFMT_A2B10G10R10: lossy (0-0) D3DFMT_A16B16G16R16: lossy (0-0) D3DFMT_A16B16G16R16F: lossy (0-0) D3DFMT_A32B32G32R32F: lossy (0-0) DXVA Surface StretchRect: D3DFMT_R8G8B8: creating GPU texture failed D3DFMT_A8R8G8B8: lossy (0-0) D3DFMT_X8R8G8B8: lossy (0-0) D3DFMT_A8B8G8R8: creating GPU texture failed D3DFMT_X8B8G8R8: creating GPU texture failed D3DFMT_A2R10G10B10: lossy (0-0) D3DFMT_A2B10G10R10: lossy (0-0) D3DFMT_A16B16G16R16: StretchRect failed D3DFMT_A16B16G16R16F: lossy (0-0) D3DFMT_A32B32G32R32F: lossy (0-0) DXVA Surface VideoProcessor: D3DFMT_R8G8B8: creating GPU texture failed D3DFMT_A8R8G8B8: lossy (0-0) D3DFMT_X8R8G8B8: lossy (0-0) D3DFMT_A8B8G8R8: creating GPU texture failed D3DFMT_X8B8G8R8: creating GPU texture failed D3DFMT_A2R10G10B10: lossy (0-0) D3DFMT_A2B10G10R10: lossy (0-0) D3DFMT_A16B16G16R16: lossy (0-0) D3DFMT_A16B16G16R16F: lossy (0-0) D3DFMT_A32B32G32R32F: lossy (0-0) D3D9 Surface speed test: NV12: upload 1083 fps, download 918 fps, trick download failed YV12: upload 1166 fps, download 987 fps, trick download failed A8R8G8B8: upload 314 fps, download 265 fps, trick download failed DXVA Surface speed test: NV12: upload 1209 fps, download 1079 fps, trick download failed YV12: upload 1166 fps, download 1008 fps, trick download failed A8R8G8B8: upload 317 fps, download 237 fps, trick download failed A8R8G8B8 Texture speed test: default: upload 213 fps, download 306 fps dynamic: upload 284 fps, download 26 fps, trick download 210 fps Help me please? I'm not sure what to do and what is this procedure. Thank you for your help. Thanks |
11th January 2012, 00:57 | #11816 | Link |
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If it even works well (never did for me). With DXVA deinterlacing though, you can use almost any modern and even old-ish CPU to decode. What do you have?
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11th January 2012, 03:01 | #11817 | Link | |
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Quote:
anyways, nothing to worry about. |
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11th January 2012, 05:14 | #11818 | Link |
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Location: Romania
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Andy it's works very well no artifacts, I watch only progressive material, I will compare the quality of Cyberlink decoder versus MPC HC. Somebody in another forum told me Cyberlink was a litle bad in image quality in his system.
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11th January 2012, 05:24 | #11819 | Link |
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Join Date: Oct 2006
Posts: 353
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i have an old computer with a radeon hd2400 pro and a 2.6ghz pentium 4. i will tell you that it drops frames on 480i content when DXVA deinterlacing is used on XP but works smooth when IVTC is applied(software i believe). so not always smooth.
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11th January 2012, 14:50 | #11820 | Link |
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Hi madshi
here a 3 examples of my NTSC DVD Library where i am not able to IVTC with madVR or DScaler mod. https://rapidshare.com/files/576191865/Examples.zip greetings |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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