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13th April 2011, 14:29 | #6782 | Link | ||||||||||||||||||||
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Which refresh rate do you have and which movie framerate? Is it a 1:1 match? Huh? Not sure what you mean. Y is luma (brightness). It's part of all green, red and blue. Quote:
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The big problem with the fullrange flag is that many many many many many broadcasts here in Europe have this flags set although the content is actually encoded in 16-235. So basically if you have a h264 file with the fullrange flag set, the flag is set wrong in 99.9% of all cases. As a result many decoders and renderers simply ignore this flag. Content which is *really* 0-255 is just much rarer than incorrectly flagged 16-235 content. eac3to for examples always deletes the fullrange flag - unless you explicitly tell it not to. Quote:
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I'll find a better solution to this in a future madVR version. Quote:
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What happens if you play a video with 1:1 refresh rate <-> movie framerate match? Quote:
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13th April 2011, 14:39 | #6783 | Link |
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Yea, like I said, I don't know that we necessarily get a vote in the color of the text, but, if you're open to changing it, I think the majority of us prefer green. I always use green on black for my command line stuff cause it's pretty easy to see. It's not a very important thing, really, but, it'd make it easier for some of us to see it on our setup. If you're willing to change it, great.
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13th April 2011, 15:04 | #6785 | Link |
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Note, it was 720p video. With 049 CPU usage is ~12% and with 05* it reaches 60%. Like I said above, 051 has a bit less CPU usage than 050. I have AMD X2 +6000. Probably, my low-end ATI 5450 is the bottleneck.
I remember that new feature with framebuffers (tried to change from 4 to 6,8 without luck). So no doubts here, it was 051. I always do it 1:1 matched. It was 23,976 - source and display. Last edited by Qaq; 13th April 2011 at 15:59. |
13th April 2011, 16:16 | #6786 | Link |
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First I'd like to thanks Madshi for its work, everything is working fine here (with 0.51).
Otherwise I've a question, I've seen on a webpage ( http://www.hd-plex.com/blog/tag/madvr/ ), that HDMI bandwitdth is still a concern and so madvr computation is "limited" to 16bits precision though it could be done using floating point. I'd like to know how it's handled in madvr : 1- HDMI 1.0 has a sufficient bandwith to handle 16 bits precision, and madvr doesn't have any gain of the added bandwith provided by upcoming HDMI versions (1.2, 1.3, 1.4) 2- Madvr does an auto calibration of the precision it can handle depending the HDMI version used and thus depending the available bandwidth 3- other choice ? |
13th April 2011, 16:19 | #6787 | Link |
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Whatever you read, its inaccurate. madVR always dithers its output down to 8bpp, mostly because it has to convert it to RGB anyway, then there is little to gain from higher bit-depths, and because the typical HTPC will not easily output 10-bit or more. It has nothing to do with HDMI bandwidth.
That whole article reads kinda funny... It claims NV12 is a special NVIDIA color space *rolls eyes*
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 13th April 2011 at 16:27. |
13th April 2011, 16:21 | #6788 | Link |
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would it take long to add an option in madvr where you choose the color of the text (red, green, blue) ? so everybody can choose the color that suits best its need/preference.
Last edited by pouyoux; 13th April 2011 at 16:29. |
13th April 2011, 17:06 | #6789 | Link |
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An idea for the debug build...
You could include a "Enable or disable debug.bat" that changes between the following two "modes": Normal mode: normal build is "madVR.ax", debug build is "madVR [Debug is disabled].ax". Debug mode: normal build is "madVR [Debug is enabled].ax", debug build is "madVR.ax". |
13th April 2011, 17:27 | #6790 | Link | |
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13th April 2011, 18:11 | #6791 | Link |
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...which you now have to manually rename to a name that already exists, so you have to first rename that file to something else, and then reverse this process when going back. And without these instructions, some people may not know how to use that debug build.
A .bat file that is simply called "Enable or disable debug" is easier to understand and to use, and the filenames "Debug is enabled" or "... disabled" directly tells you which "mode" is being used. |
13th April 2011, 18:42 | #6792 | Link | |
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EDIT: Apologize, Its not an issue with LAVsplitter - using libavcodec for VC-1 decoding instead of wmv9 in ffdshow solved the issue.
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__________________ System: Intel Core i5-6500, 16GB RAM, GTX1060, 75" Sony ZD9, Focal speakers, OS Win10 Pro, Playback: madvr/JRiver Last edited by Plutotype; 13th April 2011 at 19:54. |
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13th April 2011, 19:42 | #6793 | Link |
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2 questions:
1) In windowed mode fraps display 24 fps like the number of frame per second of my movie. In exclusive full screen mode, fraps display 96 fps (refresh rate of my CRT). Is-it normal? Movie is at 24 fps or 96 fps in exclusive mode? 2)I use for chroma upscaling, luma upscaling and luma downscaling, Softcubic with softness = 100, Is it good? What are the best parameters? 3) There are some parameters in rendering options and I don't know how configure them. If anybody could explain the aim of each option, thanks a lot. Last edited by ikarad; 13th April 2011 at 20:00. |
13th April 2011, 19:49 | #6794 | Link |
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Well i'm not really sure how to describe it then. It's just that i noticed when i have the que set to a high number (like 16) the clock deviation can be way off (-5%) and that resulted in massive frame repeats (lower than 1 second), as compared with the que set to a lower number the deviation was small (would go down to something like -.00+ etc.) and would have very smooth playback, 20-30+ seconds to a minute or two before frame repeats.
Maybe i should upload part of this clip or something to see if you can recreate my issues? Unless it's just my system or something (and with whatever updates to madvr/newer drivers on here, it will solve itself). Ok, I see that some of the statistics can carry over from fullscreen when it's switched to windowed mode, so i took some screen grabs. This should show exactly what i'm talking about. (the dropped frames are the results of going from windowed to fullscreen fyi.) que set to 2: 16: Last edited by Hprd; 13th April 2011 at 20:01. |
13th April 2011, 19:53 | #6795 | Link |
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It's usually personal preference what scalers to use. Chroma at softcubic 100 is good. The luma upscale/downscale try using Bicubic75, Spline3, Lanczos4 (from lowest to most sharpening left to right); the default is lanczos 4 last I checked which has strong sharpening. I like using softcubic 100 for chroma, and bicubic75 for luma upscale/downscale.
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13th April 2011, 19:57 | #6796 | Link | |
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Why do you use bicubic 75 instead of softcubic for luma upscale/downscale? |
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13th April 2011, 20:07 | #6797 | Link |
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Some people just like sharper images rather then soft images. Like said before, its alot personal preference.
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LAV Filters - open source ffmpeg based media splitter and decoders |
13th April 2011, 20:15 | #6798 | Link | |
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The problem is that I don't know the differences and the only option that I see to decide are the good or the bad consequences indicated in madvr (red or green). Then It's why that I use softcubic 100 because it's the only option which has not red. Softcubic 100 provide sharper or soft image? But if anybody could explain. Thanks. |
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13th April 2011, 20:24 | #6799 | Link |
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Its called Softcubic.
I suggest to simply try some of the algorithms and see how it looks to you. Try on some more extreme examples, when only doing chroma scaling on a movie thats 1080p anyway, you won't see much differences - but try downscaling some file by alot, or upscaling a very low resolution, thats where you see the big differences. The most common setup is that people use a "soft" scaler for Chroma (like Softcubic), and more sharp scalers for Luma (like Lanczos or Spline)
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LAV Filters - open source ffmpeg based media splitter and decoders |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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