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4th September 2019, 11:03 | #663 | Link |
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I found that UTVideo decoder is not good as Magic. It produce 4:2:0 non smooth line on red edge. It seems like chrome not interpolated after decode.
I apply Unsharp mask in Premiere with amount 350 to show differences. Left - Magic, Right - UTVideo. Look at dress/background line, it has vertical pixels in right picture. |
4th September 2019, 12:31 | #664 | Link |
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Yes.
For example, in case of internal format is YUV420 (like ULY0) and input/output format is RGB: - While encoding, chroma is the average of four pixels. - While decoding, those four pixels use same chroma (i.e. not interpolated). Last edited by umezawa_takeshi; 4th September 2019 at 14:33. Reason: clarify |
4th September 2019, 14:19 | #665 | Link |
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I work with video in Premiere 2019, there is RGB internal decoding. Screenshots from Premiere too.
What to do to make ut420 decode like magic420 ? UTVideo 420 - bad chrome upsampling (look to left) Magic 422 - some bad chrome upsampling, but better that ut420 Magic 420 - good chrome upsampling |
4th September 2019, 14:57 | #666 | Link |
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Suppose interpolation is added, there are some implementation options:
- While decoding, how to decide whether to interpolate? (decoders configuration / flag in encoded data) - There are several interpolation methods (MPEG1, MPEG2, ...). Which one should be adopted? - How to deal with old format data which is created by old codec that doesn't care of interpolation. What is the best / preferable choice ? In case of MagicYUV: - Encoders have interpolation configuration (ON/OFF). - Decoders don't have the configuration. - There is single interpolation method, probably (there is no configuration to select interpolation method) |
2nd January 2020, 15:04 | #667 | Link |
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Version 20.6.0 is released
Version 20.6.0 is released.
Performance Improvements
License (GPLv2) / readme / Windows (exe) / source code / GitHub |
7th January 2020, 10:59 | #668 | Link |
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Version 20.6.1 is released
Version 20.6.1 is released.
Bug fixes
License (GPLv2) / readme / Windows (exe) / source code / GitHub Note that the frame divide count is never larger than 64 if "Same as # of logical processors" in the configuration dialog is checked, even if the actual number of logical processors is larger than 64. Last edited by umezawa_takeshi; 7th January 2020 at 13:00. |
8th January 2020, 16:39 | #670 | Link |
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I mean "UtVideo supports 32bit Windows" as "I care about whether UtVideo runs on 32bit Windows or not". No version supports 32bit Windows now.
Probably current UtVideo can be installed to / runs on 32bit Windows, but I neither guarantee it nor confirm it. |
18th January 2020, 23:21 | #672 | Link |
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Sorry to hear that.
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25th February 2020, 12:20 | #673 | Link |
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Version 21.0.0 is released
Version 21.0.0 is released.
New features
License (GPLv2) / readme / Windows (exe) / source code / GitHub |
6th March 2020, 06:12 | #674 | Link |
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Version 21.1.0 is released
Version 21.1.0 is released.
New features
License (GPLv2) / readme / Windows (exe) / source code / GitHub |
16th March 2020, 15:18 | #675 | Link |
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Version 21.2.0 is released
Version 21.2.0 is released.
Performance Improvements
License (GPLv2) / readme / Windows (exe) / source code / GitHub |
27th March 2020, 08:09 | #680 | Link | ||
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Ok thanks, I will have to continue with Lagarith.
That's for an old capture card on an old pc, I'm not sure it could run under Windows 7 64 bit. Quote:
Quote:
Last edited by Music Fan; 27th March 2020 at 10:22. Reason: spelling |
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