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Old 24th February 2016, 11:29   #36441  |  Link
chros
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Originally Posted by XMonarchY View Post
That sucks... Hopefully HEVC won't become THE standard...
It will. What videocard do you have? My Kepler GT650m can only accelerate 1080p 8bits HEVC not 4k.

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Originally Posted by XMonarchY View Post
I noticed that rips performed with HEVC run much worse than rips performed with h.264/x.264 using similar settings... Is that normal?
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Originally Posted by Manni View Post
Yes as unless you have a 960 or 950 there is no h/w acceleration for HEVC 10bits in LAV. ... In the meantime, moving to 64bits significantly helps. HEVC 10bits files used to stutter badly on my rig (see my sig) with 32bits LAV/MadVR/MPC-Be, and moving to 64bits made them fully playable.
It's not just about that but as Madshi told us a week ago or so if you use the black border detection feature then playback gets significantly slower since it consumes CPU not GPU and it's not mutlithreaded (and that can be a problem if you use CPU for playback). So, in the meantime, I ended up creating a new profile for 4k content where this feature is disabled. With this I can play 4K 10bits HEVC content without problem with up to 50mbps and 30fps.

Madshi, can make it multithreaded, since especially 4k can profit of the cropping feature? (of course only if you think it would make a difference)

Another observation with the public HDR sample (Exodus, Life of Pi): it's still slower than the above mentioned examples, although Exodus is <50mbps and 24 fps. Can something similar be the cause of it? (I'm thinking about HDR detection, application, or colorspase conversion.)
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Old 24th February 2016, 11:52   #36442  |  Link
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Originally Posted by XMonarchY View Post
That sucks... Hopefully HEVC won't become THE standard...
Just because your hardware is old, it shouldn't block progress in video coding. We all want better quality, higher resolution, more colors. So buy a new PC if you want that too.
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Old 24th February 2016, 12:04   #36443  |  Link
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Just because your hardware is old, it shouldn't block progress in video coding. We all want better quality, higher resolution, more colors. So buy a new PC if you want that too.
Problem is that some of us have better and faster GTX970/980 and they don't support it. But yea, progress ftw.
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Old 24th February 2016, 12:22   #36444  |  Link
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Problem is that some of us have better and faster GTX970/980 and they don't support it. But yea, progress ftw.
Some great stuff coming this year and supersampling is almost giving me a reason to go beyond a GTX 960. Performance? Power efficiency? Both? You got it, hold on to your pants.
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Old 24th February 2016, 13:05   #36445  |  Link
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I'm searching for some good image enhancements settings to start with. Currently I upscale my 1080p BD Rips to my 2160p screen resolution with SuperXBR 100 and SR3. Any suggestions for a good setting to start experimenting with?
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Old 24th February 2016, 15:41   #36446  |  Link
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Originally Posted by FDisk80 View Post
Problem is that some of us have better and faster GTX970/980 and they don't support it. But yea, progress ftw.
Unfortunately this is/always was nVidia's business politics: they release the strongest card with the old technology then after they release a slightly slower one with a new tech. You have to be always informed before you buy any.
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I'm searching for some good image enhancements settings to start with. Currently I upscale my 1080p BD Rips to my 2160p screen resolution with SuperXBR 100 and SR3. Any suggestions for a good setting to start experimenting with?
Take a look at the top post on this page.
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Old 24th February 2016, 15:42   #36447  |  Link
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Unfortunately this is/always was nVidia's business politics: they release the strongest card with the old technology then after they release a slightly slower one with a new tech.
Thats just a matter of timing, the GTX960 is several month newer than the 970/980. The top-end cards are (mostly) always the first to release, so..
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Last edited by nevcairiel; 24th February 2016 at 16:26.
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Old 24th February 2016, 16:24   #36448  |  Link
jmelan
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with stereo 3d output in madVR, is there support for Nvidia 3D vision (frame sequential 120 Hz?)

thanks
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Old 24th February 2016, 17:00   #36449  |  Link
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Originally Posted by jmelan View Post
with stereo 3d output in madVR, is there support for Nvidia 3D vision (frame sequential 120 Hz?)
It works on mine GF980 + ASUS VG278.

Switching to Fullscreen Exclusive and back takes ages(maybe 10 seconds).
Switching from Windowed to Fullscreen Windowed takes 1-3 seconds and sometimes during this time temporary switches left/right image. 20-80 dropped frames.
Regular resizing is instantaneous, 2-4 dropped frames.

MPC HC x32 1.7.10
LAV 0.67.0.126-git
madVR 0.90.12

P.S. Switching any non-3D video from windowed to fullscreen windowed crashes the player.
It's happening only in the case of non-3D video on stereoscopic 3D-mode screen.
3D on 3D ok
3D on non-3D ok, image SBS.
non-3D on non-3D ok.

Last edited by mastan; 24th February 2016 at 17:15. Reason: addition
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Old 24th February 2016, 17:14   #36450  |  Link
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Originally Posted by ryrynz View Post
Actually if you could do that with your previous screenshot (Smaug on his treasure) that'd be great.
I'll need a few hours, but that won't be a problem.

If you actually zoom in on the one I posted, you can see some difference. Zoom in and look at his eye. Ever so subtle improvement.
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Old 24th February 2016, 18:27   #36451  |  Link
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@Manni, can you please post a screenshot of the situation when zooming happens although it shouldn't, with Ctrl+J OSD turned on, with your media player set to 100% or "no zoom"?
Sure, here are two screenshots and the auto AR options:

Auto AR off: https://www.dropbox.com/s/hzek8rabi5...f.png?dl=0Auto
AR on: https://www.dropbox.com/s/aiwl6wnldj...%20On.png?dl=0
A/R options: https://www.dropbox.com/s/jom6ms9kr7...tions.png?dl=0

My player is always set to 100% / no zoom. The issue goes away if I deselect the black bar detection in MadVR or if I switch to EVR-CP in MPC-BE.
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Last edited by Manni; 24th February 2016 at 20:59.
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Old 24th February 2016, 20:42   #36452  |  Link
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Originally Posted by baii View Post
Quick question for profile rule using display, does active display mean where the player window is in, or the displays that are connected?
It is the display the player window is on.
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Old 24th February 2016, 20:50   #36453  |  Link
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@Manni, fix your 2nd link since it's the same as the 1st one.
Are you sure that you have mpc-be set to 100%? madVR clearly thinks it's set to touch window from inside.
It could be misdetecting I guess, but that would be a bug. Can you also post a screenshot of relevant settings in mpc-be?
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Old 24th February 2016, 20:59   #36454  |  Link
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Originally Posted by Georgel View Post
Thanks for pointing that out.

I edited it and added a few words about those segments of the review, please help me improve, if you feel that it is not quite there.
You highlighted RGB settings in LAV Video -- this is not important as madVR handles these conversions.

Using image enhancements and upscaling refinement together is a bad idea. You mention you like a sharp image, and you can achieve a sharp image with upscaling refinement alone; it is simply a matter of increasing the sharpening dial. There is a difference in how precise sharpening is when it is applied and how natural it looks as a result. Upscaling refinement is superior in this case.

Outside of that, you should provide more definitions to backup your personal preferences. And the language is a little less clear than what you started with -- it looks like it needs an edit.
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Old 24th February 2016, 21:01   #36455  |  Link
Manni
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Originally Posted by MokrySedeS View Post
@Manni, fix your 2nd link since it's the same as the 1st one.
Are you sure that you have mpc-be set to 100%? madVR clearly thinks it's set to touch window from inside.
It could be misdetecting I guess, but that would be a bug. Can you also post a screenshot of relevant settings in mpc-be?
Thanks, I fixed the link.

Video frame is set to touch window from the inside and keep aspect ratio. That's the way it should be.
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Old 24th February 2016, 21:23   #36456  |  Link
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Quick question for profile rule using display, does active display mean where the player window is in, or the displays that are connected?
Shall be the first, but full functioning of this option with multimonitor config still in madshi "to do" list.
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Old 24th February 2016, 23:08   #36457  |  Link
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(Double post)

Last edited by Uoppi; 25th February 2016 at 08:02.
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Old 24th February 2016, 23:13   #36458  |  Link
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Originally Posted by Manni View Post
My player is always set to 100% / no zoom. The issue goes away if I deselect the black bar detection in MadVR
I think I'm also having this issue (if it's the same issue or an issue at all?) in Kodi (DSplayer) when "crop black bars" is enabled. I thought it was supposed to be that way, i.e. "crop black bars" may result in some "extra" scaling that otherwise wouldn't happen?

I have 100% picture with no zooming selected in Kodi and madVR's zoom factor set to "which doesn't lose any image content". I don't have "disable scaling if image size changes only by" option enabled though - does that matter? Manni seems to have it at "50 lines or less".

EDIT: Hmm, does LAV filter's AR setting affect this in some way? I have set it to detect AR from the stream.

Last edited by Uoppi; 24th February 2016 at 23:27.
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Old 24th February 2016, 23:15   #36459  |  Link
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Shall be the first, but full functioning of this option with multimonitor config still in madshi "to do" list.
Thanks, that what I figured as I have multi monitor, I workaround by using display mode x since my displays have different resolution.

Sent from my 306SH
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Old 25th February 2016, 00:01   #36460  |  Link
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Ok, thanks, will have a look when I find some time. Might have to wait until next weekend.
Thanks for the support.
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