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22nd November 2014, 20:39 | #41 | Link |
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Reel.Deel
I think you may be on to something, I may be missing a component for THIS plugin. I have quite a large number of third party plugins installed in MeGUI and I've not come across this problem with any of them. I'll double check to make sure I have the package you refer to installed and if not I'll get it installed... Thanks for the suggestions....I'll be back.
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23rd November 2014, 01:36 | #42 | Link | |
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Quote:
AviSynth have two ways to load plugin. Using this code in a script Code:
LoadPlugin ("filename" [, ...]) Code:
D:\Program Files (x86)\AviSynth 2.5\plugins http://s2.postimg.org/3ypdeb1ft/Me_GUI.jpg |
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23rd November 2014, 18:05 | #43 | Link |
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Hello Khanattila and Reel.Deel
I think Reel.Deel has the solution I AM missing a component...I copied the NLMeansCL2.dll to the indicated directory and got the following error message: Any suggestions as to which component I need to download and install? Thanks
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23rd November 2014, 18:20 | #44 | Link | |
47.952fps@71.928Hz
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Quote:
Install it anway. If you did, re-install it. If you don't know, install it.
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Win10 (x64) build 19041 NVIDIA GeForce GTX 1060 3GB (GP106) 3071MB/GDDR5 | (r435_95-4) NTSC | DVD: R1 | BD: A AMD Ryzen 5 2600 @3.4GHz (6c/12th, I'm on AVX2 now!)
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23rd November 2014, 20:09 | #45 | Link |
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Of course Isaac was right about that standing on the shoulders of giants business…with your help it WORKED.
Thanks Khanattila, Reel.Deel and Sparktank.
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5th December 2014, 10:49 | #47 | Link |
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one technical HW question:
i dont play games, im happy with passive GT430 for video decoding and fft3dgpu filtering. Now playing with this filter i start thinking about GTX 750. Is it better to have 2 GB memory version of this card, or 1 GB model is enough for using NLMeansCL2 ? |
5th December 2014, 11:18 | #48 | Link | |
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Quote:
If you don't play games I think 1 GB would be plenty. However, you'll have to consider that other filters may be using the graphics memory (now or in the future). If the price difference is not too big, go for 2 GB. |
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4th January 2015, 00:04 | #51 | Link |
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Hm, 0.3.3 is slower than 0.3.2 on my box (XP32Sp3, i5-2500K).
0.3.2: Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 13.46 | 14.19 | 13.80 CPU usage (average): 25% GPU usage (average): 95% Thread count: 8 Memory usage (phys | virt): 70 | 69 MB Time (elapsed): 00:00:36.220 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 11.24 | 11.84 | 11.58 CPU usage (average): 25% GPU usage (average): 96% Thread count: 8 Memory usage (phys | virt): 70 | 69 MB Time (elapsed): 00:00:43.194 Code:
w = 1920 h = 1080 colorbars(width = w, height = h, pixel_type = "yv12").killaudio().assumefps(24000, 1001) trim(0,499) fadeio(248) trim(0,499) NLMeansCL2() |
4th January 2015, 00:35 | #52 | Link |
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This is interesting.
(8.1, i5-2500k, GTX760) 0.3.3 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 65.31 | 73.17 | 69.65 CPU usage (average): 25% GPU usage (average): 83% Thread count: 8 Memory usage (phys | virt): 102 | 102 MB Time (elapsed): 00:00:07.179 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 58.67 | 64.88 | 62.17 CPU usage (average): 25% GPU usage (average): 85% Thread count: 8 Memory usage (phys | virt): 102 | 102 MB Time (elapsed): 00:00:08.043 |
4th January 2015, 00:52 | #54 | Link |
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All the same.
Another test, with more GPU load. 0.3.3 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 22.21 | 27.08 | 25.67 CPU usage (average): 25% GPU usage (average): 90% Thread count: 8 Memory usage (phys | virt): 105 | 96 MB Time (elapsed): 00:00:19.475 Code:
Frames processed: 500 (0 - 499) FPS (min | max | average): 19.60 | 23.73 | 22.60 CPU usage (average): 25% GPU usage (average): 93% Thread count: 8 Memory usage (phys | virt): 105 | 97 MB Time (elapsed): 00:00:22.129 Code:
ColorBars(1920, 1080, "YV12").killaudio().assumefps(24000, 1001) trim(0,499) fadeio(248) trim(0,499) NLMeansCL2(A=8) |
4th January 2015, 12:42 | #56 | Link | |
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Quote:
AMD C-60, HD6290, W8.1. I have no other platform. 0.3.3 Code:
Frames processed: 100 (0 - 99) FPS (min | max | average): 1.613 | 1.747 | 1.687 CPU usage (average): 5% GPU usage (average): 82% Thread count: 1 Memory usage (phys | virt): 81 | 75 MB Time (elapsed): 00:00:59.283 Code:
Frames processed: 100 (0 - 99) FPS (min | max | average): 1.133 | 1.589 | 1.481 CPU usage (average): 4% GPU usage (average): 75% Thread count: 1 Memory usage (phys | virt): 80 | 75 MB Time (elapsed): 00:01:07.511 Code:
w = 1920 h = 1080 colorbars(width = w, height = h, pixel_type = "yv12").killaudio().assumefps(24000, 1001) trim(0,99) fadeio(49) trim(0,99) NLMeansCL2() http://pastebin.com/wtQfVknS http://pastebin.com/euQqAXiQ |
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4th January 2015, 13:04 | #57 | Link |
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0.3.2: http://pastebin.com/tzqZZP35
Code:
Frames processed: 100 (0 - 99) FPS (min | max | average): 13.32 | 14.15 | 13.79 CPU usage (average): 25% GPU usage (average): 96% Thread count: 8 Memory usage (phys | virt): 67 | 66 MB Time (elapsed): 00:00:07.250 Code:
Frames processed: 100 (0 - 99) FPS (min | max | average): 11.24 | 11.80 | 11.57 CPU usage (average): 25% GPU usage (average): 91% Thread count: 8 Memory usage (phys | virt): 67 | 66 MB Time (elapsed): 00:00:08.646 |
4th January 2015, 16:27 | #59 | Link | |
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Quote:
Could it be the OpenCL version (see below Aida64 report)? Code:
OpenCL Properties: Platform Name NVIDIA CUDA Platform Vendor NVIDIA Corporation Platform Version OpenCL 1.1 CUDA 6.5.12 Platform Profile Full Device Properties: Device Name GeForce GT 240 GPU Code Name GT215 Device Type GPU Device Vendor NVIDIA Corporation Device Version OpenCL 1.0 CUDA Device Profile Full Driver Version 340.52 OpenCL C Version OpenCL C 1.1 Last edited by Groucho2004; 4th January 2015 at 17:20. |
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4th January 2015, 19:19 | #60 | Link |
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Code:
Device Version OpenCL 1.0 CUDA Code:
If the -cl-std build option is not specified, the CL_DEVICE_OPENCL_C_VERSION is used to select the version of OpenCL C to be used when building the program executable for each device. (-cl-std=CL1.0 is not allowed) Last edited by Khanattila; 4th January 2015 at 19:23. |
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