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6th May 2008, 08:51 | #4641 | Link | |||
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That's extremely detailed and helpful information - thanks much!! Quote:
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BTW, do you have any experience with which WAV format is the more compatible one with most applications/media players? Is it the extensible one or the simpler one? I'm wondering which WAV header format I should make default... |
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6th May 2008, 08:55 | #4642 | Link | |
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That doesn't make any sense at all. Guys, please understand that eac3to is doing all it can. You can try 20 other programs to create the multi channel WAV file and you'll always end up with similar problems. The problem is most probably NOT in eac3to's WAV creation. The problem is in TsMuxer. And unless you get TsMuxer fixed, you can forget about making WAV -> TsMuxer working properly. It's as simple as that. |
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6th May 2008, 14:46 | #4643 | Link | |
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Well if that doesn't make sense then I guess I've hit a brick wall and my axe is dull. I'm taking off the hardhat and I'll let someone else figure it out and in the mean time just use segmented files. I could understand these files not working with tsMuxeR, which I and others have reported it but Roman is not as active here as you, but I can't even get Scenarist to take them either because of improper channel config. What is the proper channel config I need to set in eac3to to get these into Scenarist or will your new "-extensible" option fix this? |
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6th May 2008, 15:33 | #4645 | Link | |
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I would hope a $60,000 muxing app would handle big WAV files properly. It does take WAV as LPCM input so as long as I can get around MUI Generator and actually get the files into Scenarist I think I have a 50/50 shot at actually getting DTS-MA/TrueHD -> LPCM I am re-ripping Hitman for the umpteenth time as we speak and then I'll test it. |
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6th May 2008, 15:39 | #4646 | Link |
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Hmm, is it not possible to examine one of the studio created LPCM tracks and determine what exactly is making those work?
Edit: From my experience TsMuxer handles the LPCM files that the studio created, because I remux the original M2TS and move the LPCM track to audio track 1. Last edited by jchappo; 6th May 2008 at 15:41. |
6th May 2008, 16:17 | #4647 | Link | |
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Here is a new case: eac3to v2.45 command line: eac3to vts_10_1.vob+vts_10_2.vob 2: sg1sXe16.mkv 3: sg1sXe16.ac3 ------------------------------------------------------------------------------ VOB, 1 video track, 1 audio track, 6 subtitle tracks, 0:43:30 1: Joined VOB file 2: MPEG2, 480p30 /1.001 (16:9) 3: AC3, 5.1 channels, 448kbit/s, 48khz, dialnorm: -27dB 4: Subtitle 5: Subtitle 6: Subtitle 7: Subtitle 8: Subtitle 9: Subtitle [v02] Extracting video track number 2... [v02] Muxing video to Matroska... [a03] Extracting audio track number 3... [a03] Removing dialog normalization... [v02] The MPEG2 stream changed from 30000p to 24000p at runtime 0:00:01. [a03] Creating file "sg1sXe16.ac3"... Added fps value to MKV header. Video track 2 contains 62598 frames. eac3to processing took 43 seconds. Done. During playback each frame snaps back to the previous one before going on to the next one. Very strange. For some reason not every episode has the "changed from 30000p to 24000p" and the ones that don't play perfectly.
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6th May 2008, 16:25 | #4648 | Link | |
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6th May 2008, 16:28 | #4649 | Link |
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Ok I just tried this:
eac3to.exe source.m2ts destination.wav -extensible And this is what I get: M2TS, 1 video track, 2 audio tracks, 1:34:15 1: Chapters, 25 chapters 2: h264/AVC, 1080p24 /1.001 (16:9) 3: AC3, Spanish, 5.1 channels, 448kbit/s, 48khz, dialnorm: -27dB 4: DTS Master Audio, English, 5.1 channels, 24 bits, 48khz This audio conversion is not supported. |
6th May 2008, 16:36 | #4650 | Link | ||
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6th May 2008, 16:38 | #4651 | Link |
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I have a 7.1 setup, so I'm happy with that.
Though maybe you should lower the volume a bit, because simply doubling the channel would make it too loud? In any event, should you decide to disable the doubling, please make it an option! |
6th May 2008, 16:45 | #4653 | Link |
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You could of course get around that completely and use FLAC....
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6th May 2008, 17:50 | #4657 | Link | |
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eac3to dest.m2ts dest2.wav Then will do: eac3to.exe dest2.wav dest3.wav -extensible Seeing as my version of Scenarist BDA has probs with >4GB WAV files, I'm guessing this is fixed in newer versions, I will still be at square one unless there is way for me to properly join my other segmented files in Scenarist but I doubt that either. Last edited by EPiPH0NE; 6th May 2008 at 17:52. |
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6th May 2008, 19:27 | #4658 | Link | ||
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I've got something new going on with a seamless branching disc. Since the latest versions of eac3to support seamless branching I decided to give Nine Inch Nails: Beside You in Time another try.
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Edit: I've also tried using 2) instead of 1), but I get the same error. Last edited by Chouonsoku; 6th May 2008 at 20:11. |
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6th May 2008, 21:56 | #4659 | Link |
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Excuse my ignorance madshi, I'm still learning. I'm not saying there is anything wrong with eac3to, I am just trying to find a solution to this problem. I imagine there will be many more people like myself who have this same problem in the recent future.
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6th May 2008, 22:14 | #4660 | Link | |
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Yeah it seems you will need to use Scenarist BDA 4.3 or above to be able to do proper DTS-MA/TrueHD -> PCM/WAV conversions as tsMuxeR needs to support multi mono WAV like Scenarist does for this to happen for the open source peeps. Madshi already said this but I'll say it again for good measure. |
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