Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Video Encoding > MPEG-4 Encoder GUIs

Reply
 
Thread Tools Search this Thread Display Modes
Old 7th September 2007, 02:06   #2961  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
well, probably it's not worth spending time on a function it is going to be replaced.
however that could be a suggestion for bautodeint...
Sharktooth is offline   Reply With Quote
Old 7th September 2007, 02:25   #2962  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Quote:
Originally Posted by check View Post
I just updated TIVTC to the latest version a while ago. I have been using it without worries so far, but I dont use the MeGUI script creator much. Did I miss a problem with MeGUI & TIVTC 1.0.1?
could you please try if MeGUI has problems with TIVTC 1.0.1 using the AVS creator?
Sharktooth is offline   Reply With Quote
Old 7th September 2007, 02:37   #2963  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Code:
0.2.6.1006
Commit by Sharx1976:
    - Fixed some visual interface glitches
    - AVS Creator: Checking "Resize" enables "Suggest Resolution"
    - AVS Creator: Checking "Suggest Resolution" automatically checks "Resize"
    - (Kurtnoise) fix subtitles streams parsing when we have strings instead of numbers.
Sharktooth is offline   Reply With Quote
Old 7th September 2007, 05:29   #2964  |  Link
chickenmonger
Guest
 
Posts: n/a
The mewiki has changed slightly from what I've seen. What used to be:

http://mewiki.project357.com/wiki/Main_Page

is now

http://mewiki.project357.com/index.php/Main_Page

If this is a permanent change, the internal links in MeGUI should be updated.

Also, here's two more patches for minor visual errors:

Code:
Index: MuxProvider.cs
===================================================================
--- MuxProvider.cs	(revision 170)
+++ MuxProvider.cs	(working copy)
@@ -433,7 +433,7 @@
             maxFilesOfType = new int[] { -1, -1, -1, 1 };
             base.type = MuxerType.MKVMERGE;
             generator = CommandLineGenerator.generateMkvmergeCommandline;
-            name = "Mkv muxer";
+            name = "MKV Muxer";
 //            base.audioInputFilter = "All supported types (*.aac, *.ac3, *.dts, *.mp2, *.mp3, *.mp4, *.ogg)|*.aac;*.ac3;*.dts;*.mp2;*.mp3;*.mp4;*.ogg|RAW AAC Files (*.aac)|*.aac|AC3 Files (*.ac3)|*.ac3|DTS Files (*.dts)|*.dts" +
 //                "MP2 Files (*.mp2)|*.mp2|MP3 Files (*.mp3)|*.mp3|MP4 Audio Files (*.mp4)|*.mp4|Ogg Vorbis Files (*.ogg)|*.ogg";
 //            base.videoInputFilter = "All supported types (*.avi, *.mkv, *.mp4)|*.avi;*.mkv;*.mp4|AVI Files (*.avi)|*.avi|Matroska Files (*.mkv)|*.mkv|MP4 Files (*.mp4)|*.mp4";
Code:
Index: VobinputWindow.cs
===================================================================
--- VobinputWindow.cs	(revision 170)
+++ VobinputWindow.cs	(working copy)
@@ -382,7 +382,7 @@
             this.projectNameLabel.Name = "projectNameLabel";
             this.projectNameLabel.Size = new System.Drawing.Size(100, 13);
             this.projectNameLabel.TabIndex = 3;
-            this.projectNameLabel.Text = "d2v Project Ouput";
+            this.projectNameLabel.Text = "d2v Project Output";
             // 
             // saveProjectDialog
             //
Does anybody know of any current work being done on ContextHelp.xml? That's something even us non-programmers can handle. Also, the mewiki suggests that the preferred way to add a patch is through SF's patch tracker. Is this still the preferred way?
  Reply With Quote
Old 7th September 2007, 08:36   #2965  |  Link
check
phjbdpcrjlj2sb3h
 
check's Avatar
 
Join Date: Sep 2005
Location: Western Australia
Posts: 1,691
re: web site, please see my sig or http://forum.doom9.org/showthread.php?p=1042398#1328
check is offline   Reply With Quote
Old 7th September 2007, 09:30   #2966  |  Link
Kurtnoise
Swallowed in the Sea
 
Kurtnoise's Avatar
 
Join Date: Oct 2002
Location: Aix-en-Provence, France
Posts: 5,191
@chickenmonger: done...
Kurtnoise is offline   Reply With Quote
Old 7th September 2007, 13:58   #2967  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Code:
0.2.6.1007
    - (Sharx1976) New changelog format
    - (Sharx1976) Fixed 1735676 (Video Output filename can't be changed directly)
    - (Kurtnoise) fix wiki link
    - (Kurtnoise) fix label typos
    - (Kurtnoise) remove hint track option for NDAAC encoder + several tunings
    - (Kurtnoise) few tunings for audio encoders
Sharktooth is offline   Reply With Quote
Old 8th September 2007, 21:02   #2968  |  Link
Atak_Snajpera
RipBot264 author
 
Atak_Snajpera's Avatar
 
Join Date: May 2006
Location: Poland
Posts: 7,806
Quote:
well, probably it's not worth spending time on a function it is going to be replaced.
By what? At the moment in terms of speed and quality Yadif is unbeaten.
Atak_Snajpera is offline   Reply With Quote
Old 8th September 2007, 23:30   #2969  |  Link
chickenmonger
Guest
 
Posts: n/a
Quote:
Originally Posted by Atak_Snajpera View Post
By what? At the moment in terms of speed and quality Yadif is unbeaten.
I think Sharktooth is talking about choosing to not integrate Yadif into MeGUI's current auto-deinterlacer, as there are tentative plans to replace the current auto-deinterlacer with Bautodeint instead. As Bautodeint is also AviSynth based, Yadif should be able to be integrated into it instead.
  Reply With Quote
Old 9th September 2007, 00:16   #2970  |  Link
berrinam
Registered User
 
berrinam's Avatar
 
Join Date: Apr 2005
Posts: 1,740
I certainly want to add yadif to MeGUI. I already use it myself, using AVS templates in MeGUI. The automatic deinterlacing will still use the TIVTC package, because they provide filters such as TIsCombedTIVTC, but yadif should be offered as a possible filter if the source is detected as interlaced.
berrinam is offline   Reply With Quote
Old 9th September 2007, 01:49   #2971  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Quote:
Originally Posted by chickenmonger View Post
I think Sharktooth is talking about choosing to not integrate Yadif into MeGUI's current auto-deinterlacer, as there are tentative plans to replace the current auto-deinterlacer with Bautodeint instead. As Bautodeint is also AviSynth based, Yadif should be able to be integrated into it instead.
exactly

@kurtnoise: thank you for your help with megui

Last edited by Sharktooth; 9th September 2007 at 02:04.
Sharktooth is offline   Reply With Quote
Old 10th September 2007, 03:09   #2972  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Code:
0.2.6.1009
    - (Kurtnoise) fixed 1660566 (Audio Streams were discarded from command line in the Adaptive Muxer).
    - (Kurtnoise) [AVS Creator] Add yadif.dll deinterlacer (also added to AutoUpdate)
    - (Kurtnoise) [AVS Creator] Re-order deinterlacers, to prefer TDeint over TDeint+EEDI2, and yadif over TDeint
    - (Kurtnoise) [MainForm] : some refactoring in the Help Menu.
    - (Kurtnoise) added a TabControl for Program Paths.
    - (Kurtnoise) updated MediaInfo.dll & MediaInfoWrapper.dll (0.7.4.4 to 0.7.5.3)
    - (Kurtnoise) move Settings & Update items to Options Menu.
@kurtnoise: i saw you added yadif but yadif is an avisynth plugin... it is a nonsense to have a path for yadif.dll when we already have an avisynth plugins path.
it should be removed from the settings too since there is a special section in the upgrade.xml named:
<AviSynthFile type="tree" displayname="AviSynth plugins">
that includes ALL the avisynth plugins for the autoupdate. all files placed there will be automatically copied to the avisynth plugins directory stored in the settings.
the changes to to updatewindow.cs and settingsform.cs have be reverted and yadif.dll path removed from the settingsform.cs
Look at the upgrade.xml file megui parses for the updates, it will make you understand better.
just adding:
Code:
                <yadif type="file">
					<filepath version="0.9">yadif09.zip</filepath>
                </yadif>
in that section of the upgrade.xml file, will make megui download the yadif09.zip and unpack it in the avisynth plugins folder
so, i've built 0.2.6.1009 without fixing the yadif stuff since it's 5:00 AM and i need to sleep, but before fixing other bugs please have a look at the yadif stuff.

Last edited by Sharktooth; 10th September 2007 at 04:11.
Sharktooth is offline   Reply With Quote
Old 10th September 2007, 05:54   #2973  |  Link
buzzqw
HDConvertToX author
 
Join Date: Nov 2003
Location: Cesena,Italy
Posts: 6,552
yadif should have a specific path for load since is a LoadCplugin..

in automkv (avaiable in next update) i added a cplugin folder for adding and loading all avisynth_C plugins. If cplugin folder is present and *.dll found i will load it with loadCplugin.. else skip

just my 0.02€

BHH
__________________
HDConvertToX: your tool for BD backup
MultiX264: The quick gui for x264
AutoMen: The Mencoder GUI
AutoWebM: supporting WebM/VP8
buzzqw is offline   Reply With Quote
Old 10th September 2007, 06:41   #2974  |  Link
berrinam
Registered User
 
berrinam's Avatar
 
Join Date: Apr 2005
Posts: 1,740
Actually, I added yadif (and re-ordered the deinterlacers) -- you probably just misread the SVN log. Anyway, as buzzqw said, it's a C plugin, so it can't be put in the AVS plugins folder. This is why I put it in a MeGUI program files folder. If we will support more C plugins, then it might be worth doing what buzzqw does with automkv.
berrinam is offline   Reply With Quote
Old 10th September 2007, 12:46   #2975  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Oops.... so where should yadif be added in the upgrade.xml?
EDIT: Nevermind, found it.

EDIT: There is a problem in the program paths browse buttons. they do not open the dialog.

Last edited by Sharktooth; 10th September 2007 at 17:39.
Sharktooth is offline   Reply With Quote
Old 10th September 2007, 13:17   #2976  |  Link
Kurtnoise
Swallowed in the Sea
 
Kurtnoise's Avatar
 
Join Date: Oct 2002
Location: Aix-en-Provence, France
Posts: 5,191
Quote:
Originally Posted by Sharktooth View Post
EDIT: There is a problem in the program paths browse buttons. they do not open the dialog.
fixed...
Kurtnoise is offline   Reply With Quote
Old 10th September 2007, 14:35   #2977  |  Link
bob0r
Pain and suffering
 
bob0r's Avatar
 
Join Date: Jul 2002
Posts: 1,337
I compiled a fresh new megui, but when i run a clean install, updater keeps asking for this:

Trying server: http://megui.org/auto/stable/
Retrieving update file from server...
File downloaded successfully...
Loading update data...
Update data loaded successfully...
Finished parsing update file...
There are 1 files that can be updated.
Updating libs. File 1/1.
Error: libs could not be found on the server
Update completed.
0 files were completed successfully
1 files had problems.

Easy fix i assume...
bob0r is offline   Reply With Quote
Old 10th September 2007, 14:48   #2978  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
does it work now?
also where i can find the megui NSIS installer script you use?
Sharktooth is offline   Reply With Quote
Old 10th September 2007, 14:58   #2979  |  Link
bob0r
Pain and suffering
 
bob0r's Avatar
 
Join Date: Jul 2002
Posts: 1,337
It works but uhm, aren't the libs i compiled newer and possibly needed??

http://x264.nl/megui.nsi

Edit:
Also why does the "new updates available" pop-up, pop up behind the main windows?

Last edited by bob0r; 10th September 2007 at 15:02.
bob0r is offline   Reply With Quote
Old 10th September 2007, 15:02   #2980  |  Link
Sharktooth
Mr. Sandman
 
Sharktooth's Avatar
 
Join Date: Sep 2003
Location: Haddonfield, IL
Posts: 11,768
Quote:
Trying server: http://megui.org/auto/stable/
use the development auto-update server (look in the settings)

EDIT: is it ok if i add the installer script to megui svn? ... if so, who's the author?

Last edited by Sharktooth; 10th September 2007 at 15:05.
Sharktooth is offline   Reply With Quote
Reply

Tags
development, megui, not a help thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 11:37.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.