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10th July 2010, 11:48 | #521 | Link | |
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Quote:
And I don't think we should blame MeGUI for that. Flagging the video as being I420 instead of YV12 when outputting YV12 video is the problem. When the Warning Dialog appears in MeGUI, we can hit the "Continue anyway" button, and we can encode the script without any further problem. So it's not really a bug. I guess the coders of MeGUI could remove the warning. But then, what would happen if someone try to encode a script which is really not YV12 ? |
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10th July 2010, 15:02 | #522 | Link | |
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Quote:
FFVideoSouce()/SWScale() within ffms2 are both ffmpeg based. anything and everything ffmpeg does not recognize YV12 as a valid colorspace, it only recognizes/supports I420. so the video is I420 within avisynth, my previous statement of "flagging YV12 video as I420" is slightly incorrect: what i was trying to say was more along the lines of "the video is indeed I420, but within avisynth there's no real difference between I420 and YV12 past the point where the frames are created" the difference can arise when dealing with Avisynth with the VFW interface, but when working with the Avisynth through its own interface like x264 does, it doesn't matter as doing a isYV12() test returns true for both I420 and YV12. |
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10th July 2010, 16:23 | #523 | Link | |
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"Although most x86 processors used in new personal computers and servers have 64-bit capabilities, to avoid compatibility problems with older computers or systems, the term x86-64 (or x64) is often used to denote 64-bit software, with the term x86 implying only 32-bit." p.s. my point will always stand untill the topic is changed or corrected |
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10th July 2010, 19:21 | #524 | Link | ||
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code that is targeting the x86_64 architecture can only be executed by the x86_64 architecture alone. code that is targeting the x86 architecture can be executed by the x86 and x86_64 architectures. Quote:
Last edited by Guest; 11th July 2010 at 01:35. Reason: rule 4 |
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10th July 2010, 21:52 | #525 | Link | |
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Last edited by Guest; 11th July 2010 at 01:35. Reason: 4 |
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10th July 2010, 22:00 | #526 | Link |
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You are beating a dead horse.
A 32bit build to be executed under x86-64 is not needed. That is just the standard 32bit build. The 64bit build to be executed under x86-64 is this thread's topic. There is nothing more to it. You may stop it now.
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10th July 2010, 22:44 | #527 | Link | |
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http://forum.doom9.org/showthread.ph...74#post1412274
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11th July 2010, 10:11 | #528 | Link | |
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Last edited by cegy; 11th July 2010 at 10:14. |
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11th July 2010, 10:29 | #529 | Link |
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are you blind???
SEt's Avisynth 2.5.8 MT compiled for *X86_64*, Latest Build 4/16/2010
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11th July 2010, 10:48 | #531 | Link | |
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ps. check this http://forum.doom9.org/showpost.php?...97&postcount=1 as you can see this person also says its x64 (grab the x64 avisynth from this thread) Last edited by cegy; 11th July 2010 at 11:02. |
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11th July 2010, 11:14 | #532 | Link |
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x86-64 = 64 bit extension for old x86. So it is logical that this version will not work on 186 (16bit),286(16bit),386(32bit),486(32bit),586(32bit) and so on ...
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11th July 2010, 11:36 | #533 | Link |
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Hi, fantastic job. My question is if you go to migrate all filters from x86 to x64, for in the list are not seen some as: TBilateral, TemporalDegrain ... Although it strikes me that are not necessarily convert AVSI files, only those who are dlls?
Thanks and sorry for the inconvenience |
11th July 2010, 12:24 | #534 | Link |
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ok your right there but the last thing i will say from the wikipedia page it says
"x86-64 is still used by many in the industry as a vendor-neutral term, as is x64." The x86-64 specification is distinct from the Intel Itanium (formerly IA-64) architecture, which is not compatible on the native instruction set level with either the x86 or x86-64 architectures. |
11th July 2010, 12:30 | #535 | Link | |
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If JoshyD had used either of these vendor specific terms then people like you would be up in arms demanding that the title be changed! |
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11th July 2010, 14:35 | #536 | Link | |
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my point is vaild and still stand untill the title is correct also i won't be replying to any questions in this thread |
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12th July 2010, 20:16 | #540 | Link |
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Alright, nobody was paying attention to my previous post so this time I prepared everything needed to reproduce the bug.
In zip is short sample of video I was trying to encode, d2v, avs script, and plugin that's causing crashes. Try it by yourself. My setup: latest megui x64, avisynth x64 MT 4/16/2010, core 2 duo e6300. http://hotfile.com/dl/54428190/eaf2166/sample.ZIP.html |
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