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25th October 2016, 18:44 | #39841 | Link |
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Yes, I think so. But you want madVR to do the image scaling.
Maybe you need to disable the Lumagen if it is doing any type of image scaling. That is what madVR is for.
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
26th October 2016, 10:09 | #39842 | Link | |
Visual Novel Dev.
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Quote:
Thank you both! I've been playing with different drivers and I gotta say, some things are not working okay in windows after the latest updates. I can't use copy-back module, need to use native, otherwise there is a huge spike in render time (not processing time, but render, jumps at 8ms, haven't noticed this before) I guess that I'll do as I always did with nvidia and windows, use it like this and wait for things to get better.
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26th October 2016, 11:04 | #39843 | Link |
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Do you have Power Management set to Adaptive or Prefer Maximum Performance? See the previous page.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
26th October 2016, 11:23 | #39844 | Link |
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setting madvr
hello everyone I am a new member of the forum,
excuse my English. I'm using madVR and seguento many guides my settings are useless, so I ask you experts to help me on how to set madVR in the best way, my HTPC consists i5 6600k, 16 gb ram and 1070 GTX. Use watching bluray 1: 1 then 1080p24> 1080p24. last advice is better to eliminate the RADIANCE between HTPC and projector? Thank you |
26th October 2016, 18:30 | #39846 | Link | |
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Quote:
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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26th October 2016, 20:49 | #39847 | Link |
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I am not sure what there is for a Lumagen Radiance to do when your source is an HTPC running madVR, unless you are using it as source selector switch. madVR should be sending the correct resolution and handling any calibrations (madVR uses a 256x256x256 LUT). I suppose it may offer better deinterlacing than current video cards do.
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madVR options explained |
26th October 2016, 20:55 | #39848 | Link | |
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Quote:
I got angry and reinstalled windows, and did discover a broken thing ;_; I get a few frame drops every time I change seek position or when I go from windowed to full screen and vice versa. Is this normal?
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27th October 2016, 00:17 | #39853 | Link | |
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madVR is outputting RGB so you need to scale the chroma scaling chroma before deintelrancing is destroy the chroma channel. |
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27th October 2016, 04:25 | #39854 | Link | |
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Quote:
There really is nothing for a Lumagen to do after madVR.
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madVR options explained |
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27th October 2016, 05:32 | #39855 | Link |
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So about a month ago, MPC-HC started crashing when I tried to play a video. It was shortly after I updated my Radeon GPU drivers, so I fixed it by downgrading to the previous version.
A similar issue is now happening, but I'm pretty sure nothing has changed this time. Whenever I attempt to enter fullscreen, the whole computer locks up for a while and moves slowly for a while after that, several unrelated applications will all simultaneously crash, and this then culminates in a BSOD. I'm not sure what could be causing this (MPC, MadVR, Radeon) but in any case it's pretty much the worst possible bug that anything could result in. I tried updating my Radeon drivers to the latest version now (16.10.2) and the problem did not change. Other video players are all playing videos in fullscreen fine. I am using MPC-HC x64 1.7.10 and madVR v0.90.24. Can someone help me get to the bottom of this? |
27th October 2016, 06:07 | #39856 | Link |
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I guess the issue was that the GPU drivers had automatically updated to a more recent version (though not the latest one) without notifying me, as I just downgraded back to 16.7.3 and everything is working perfectly again.
It is a shame that newer drivers are totally messing things up though. I hope it can be resolved somehow soon. Is there any way I can help by providing crash logs or something? |
27th October 2016, 08:05 | #39857 | Link |
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you can work around it: http://bugs.madshi.net/view.php?id=431
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27th October 2016, 15:29 | #39859 | Link |
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Join Date: Nov 2004
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Hey! I bought a GTX1070 Founders Edition to up my ability to use Madvr settings. I don't currently game, though at some point I plan to use VR. Mostly, though the HTPC powers my Media Room and hooks to a JVC RS500 projector with a 133" screen. My system:
Windows 7 x64 ASUS Z170 motherboard i5 6600 CPU 16 GB memory GTX 1070 video card (replacing a GTX 960) Using MPC HC right now for Lav filters and Madvr By overclocking the 1070 to right around 2000 clock, upping fan speed to full and increasing memory speed by 600 I was finally able to use NNEDI 3 for Image Doubling for 1080P and Image Quadrupling for 720p (All signals go to projector at 3820 x 2160. I had to compromise on several other settings to get this to work without many dropping frames, and I'm still not certain it will remain stable especially with the POS Founders Edition stock cooler. I downgraded Chroma Upscaling to BiCubic and Image Downscaling to Lancoz get under 40ms. I've turned the card for maximum performance (turned off power settings). At standard stock speed I can do one factor NNEDI 3 everything else is compromise. My question is if I need to change cards to better enable the Madvr results? I have 3 choices I believe: 1. Get an aftermarket 1070 with a better cooler so that the overclock will be more stable (though I'm running a pretty stout overclock right now) 2. Get a GTX1080 and hopefully it will allow me to run with optimized settings at stock speed. 3. Keep the card I have now and continue to come up with a compromise that works well for it (though the cooler is weak so I have high temps. I noticed the discussion about TFLOPS having a correlation to performance for Madvr. The 1070 has 4.5 TFLOPS while the 1080 has 9TFLOPS. Thanks for your help. |
27th October 2016, 16:23 | #39860 | Link | |
Is this for real?
Join Date: Mar 2016
Location: Norway
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Quote:
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My HTPC : i9 10900K | nVidia RTX 4070 Super | TV : Samsung 75Q9FN QLED |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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